beleos: (Default)
beleos ([personal profile] beleos) wrote in [community profile] kenoslogs2024-03-15 01:39 pm

THE ADVOCATE ORACLE - A RIP VAN WINKLE IN TIME


Sweet dreams are made of Bliss
As the twilight falls, and bearers begin to tuck in for their evenings on the night of the 15th of March (OOC time) and whether they tuck themselves into bed fully, or simply drift away in the middle of their dinner, work, indulgences, or what have you; bearers will fall into a deep, deep sleep. Perhaps you slump in your chair, or you wrap your arms around a teddy bear, or partner, or cup a precious shard in your sleep, it doesn’t matter, because as you drift away, into a sleep that seems to tug you under like the undertow itself, a question will echo in bearer’s minds: “If given the choice, would you show compassion in the face of adversity?”

It sticks with you, even as you fall into a dreamless sleep. As if it rotates in your mind, over and over, letting you worm over that. You know for certain what it is, that it is the calming, soothing voice of the Oracle, reaching out to you across the ether, telling you – promise you – that if you accept its promise, you will find that the Oracle could be in your hands. That thought leads you to dream of something else – of home, or your loved ones – of what you are fighting this war for. Even as you dream, you feel a presence next to you, and unlike the Harbinger’s winding, rough digging, this is more akin to a friend, who is asking you soft, coaxing questions. Things like: what was your childhood like? What were your friends like? What did you do? You cannot help but think of them, think of your home and your loved ones. Of where you came from, and how it made you what you are.

The advocate seeks to understand you, and where you come from. You can feel it, that overwhelming Acceptance and love from it, even as you reminisce, compelled to answer the multitude of questions, you can feel something building behind you, around you. “Don’t you want them all to understand this?” the impression is given through communion, and you cannot help but answer: yes.

Click your Heels together, Dorothy!
As you awake for the first time, it’s alien, the world that meets you. New smells fill your nostrils, new sights, the gravity is perhaps different than you’ve gotten used to on Kenos, even those slight shifts enough to make the world feel wholly different. You remember the advocate’s words, and it wants you to feel what it feels. Understanding. Compassion, and perhaps there is a sense that doing so would hurt yourself in turn, if you understood too much. That is the advocate’s way, after all, isn’t it?

You feel an inexorable, slight tug in your chest. Something subtle and gentle, the slightest of sensations, that gives you a direction. You know it, your mind only just now comprehending the advocate’s confusing impressions via communion, that there is something of this world’s… Soul/center/heart or whatever word you want to use for it. Something about this world that will help you along your path, and help you with the results you so desire. You know it will not guarantee a victory, but surely it will help. Especially as your numbers dwindle from world to world. You are left with an impression from the Advocate -- if you die, they cannot bring you back. There is apology in this, but alone, one oracle is limited. Only united, can they truly change your fate.

The lingering presence of the advocate starts to fade. You know this is a bearer’s world, if not your own. You look around, to see perhaps a familiar face nearby? Or perhaps you are alone. Does it matter? You know that this place belongs to a bearer, but whether they are a friend or an enemy, one has to begin to determine that. You’ll need your wits, you’ll need your strength and resolve to make it to the end of this, won’t you?

After all, as bearers were recently reminded: this is War. This is not simply the fate of this world, but perhaps all, as it will require you to find the answer to this question. So you start to move, you start to look around, explore, and search. For the soul of each world, for the bearers that lie dreaming within, and your foes that will seek you out. Stay steadfast, for the way out will come, if you make it to the end. The longer you spend in each world, however, the more the shadows look darker, and deeper. Hungrier. The more the spaces seem smaller or compressed. As if there is something gnawing away at the sides, making their way to the heart.

Around the world in 60 seconds 12 hours
When you find yourself at the end, when you close your eyes – only a blink, but it hangs, as if the momentary motion is enough to suspend you into a suspended space before. You can see the two options stretched out before you – metaphysically – the impression of it. A long, long shadow cast over one. As if there is a presence hovering over and above, like waiting jaws, ready to strike. In the other, there remains…nothing. It is not pleasant, it is not comforting, it simply… is. A sense that there is now a lack of anything, almost like it had never existed before.

Does this world have value? You can feel the Advocate ask. Do you want to give them a chance to live? Or does should this world cease, is there nothing here to save?

And though you are compelled, required to answer, you know this question for what it is. Short-sighted. Both, in the end, will lead to its destruction, but which will you choose? Will you allow the world to continue, even with that long shadow cast, like a hungry beast with snapping jaws; or will you erase it from existence and spare it that oncoming apocalypse?

Catch [???] Winks
The last world’s fate decided, bearers float in an endless sea of stars. You can see them all, spread before you. Intermittently, they wink out, swallowed into the darkness, consumed as the shadows, that inky-black nothingness grows ever-larger. It looks upon you, bearers. It is nothing, but you have its attention, and your blood runs cold, your limbs frozen. You cannot move, you cannot speak, you cannot breathe. You feel it, the power of being drawn into it, like it wants to consume you. Like it knows you.

T̸̢̼̯͓̬̘́̀̋̆͊h̷͔̣̱̝͍̬̣͕̄̂͗̆͒͌͜ͅẹ̶̱̩̅͒̿̇͠ ̵̭̹͇͖̔̀ṃ̸̢̧͙̟̼̜͌͆̍͝͝ͅo̴̟̞̓̆̇̐̆͊̽͆̂̀r̶͈̺̮̠͙̗͌ę̸̤̻̈́͐͂̓̊͐̂͆ ̵̡̛͎̩̳̤͔͚̱̼̆̒̓y̴̺̞̹̺̝̤͂ǫ̷̡̣̱̥͊̈́̓͑̕͘ű̵̼͜͜ ̶̨̨̝̟̘̱͇̲̻̪̊͂̽̈̒͊f̴̱̐͌̌̓̋̔́̀͝i̶͖̤͎̬̝̦͒̂g̸̳̰̟̀̓̽̈́̐h̸̼͍̮͎̊̅͗͊̈͋̽̀͘t̴͔͚́̓,̷̨̧̱̠̙̠̙̱̒̍̽̾ ̷̖̰̼̬̟͐̊̂t̶̖̄͂̅̃̍͐̊̑̅͜͝h̴̢̛͙̪̞̫̝̺̋̅̿͛̇̚͝͝ͅͅȩ̶͉̤͍̠́̈͑̏͋̚͘͝ ̸̢̨̧͚̖̤̪̬̪̀̉̐͗̂͆͑̚̕̚c̴̠̩̳͎̲̪͔̟̈́͂̉͑́l̶̡̲̻̣̘̏́ͅo̶̢̧͔͈̬̳̰͈̝̻͌̋̆̃͒͗̏͘ş̴̪̺̣̥̎̽̿͗̒́͛̕̚̚e̴̺͍̤͖͂̇͑͂̋͂̆̾r̴̨̩̈́͋͠ ̷̧͚̲̩̖̋͒̉́͗y̶̘̖̝̑̈͊ǒ̵͚̽u̵͎͍̇̀̏̊̕͝ŕ̷͎̜̘͙̀̋ ̶͇̲̝̞̖̝̣̘̝̬͋d̷͔͈͔̀̿õ̴̝̯͇̹̘̏͗͜ö̵͚͓͆m̵͉̦̫̥̦̞̫͐̆͐̿͊͒͌͋͜.̷̼͈̻̥̜̾̏͐̾̐͆͘͜

You gasp, as you startle awake, and open your eyes for the first time in a long time.

CODING
clockpunk: (049)

chrono shindou | meridian savant

[personal profile] clockpunk 2024-03-18 01:37 pm (UTC)(link)
a; asakusa and surrounds, tokyo.

i; it is a normal day in card game land
[ perhaps you arrive on a train. it trundles merrily out of a pitch-black darkness, which seems startling when the fluorescent lighting of a subway station swims quickly into view. the train slows, the speakers crackling out asakusa, eeh, asakusa station. you disembark, climb the stairs to the surface, and yeah - you're in a pretty plain-looking area of a populated city. everything seems normal, people chatting pleasantly as they walk. it's late afternoon, probably, but as you look to the sky a large section of it is occupied by a tear in space through which another blue planet can be seen.

perhaps you wake on a bridge. sakurabashi is an interesting little river crossing, a footbridge with slate tiling underfoot and an odd x-shaped structure. the bench you've awoken on is hard, your hair catching in the branches of the shrubs it is bookended by. foot traffic here is sparse, perhaps in part because one arm of the 'x' is drenched in an oily black ichor that suddenly seems to vanish, shearing the stone and metal beneath it as if it hadn't existed at all.

perhaps you are simply there. before you is a shop, unassuming on a quiet street. "card capital 2" is emblazoned in large yellow font above you, and in smaller letters on the door in front. the stairs invite you up - or you could find yourself distracted by the smells of fried foods wafting from the okonomiyaki restaurant below it. should you climb the stairs, chrono will be there, playing a card game at a table with a young girl. he looks up with a practiced smile, one might recognise as that of a (happy) retail worker. ]


Hey, welcome in! [ aaand his expression will falter as soon as he realises you're a fellow kenosian. ] Oh.

[ the walls are glass cabinets filled floor-to-ceiling with cards on display. do any catch your interest? ]
ii; or not so normal
[ the zeroth dragons arrive several hours after the dreamers, with a pitched screech that seems to cut the very air to ribbons.

a flash of light marks their descent, gyze's emblem searing white against the quickly darkening sky for a long moment.

end of the world, dust. from where it tears and razes the hospital to shreds, unnatural purple smoke fills the area. it is like a ravenous beast, leathery wings beating with such force that winds knock back the trees. but as you approach, dust will notice. its eyes will focus, intelligence evident in the way it suddenly stills and watches you, like a predator ready to pounce. upon its chest, the emblem of gyze shimmers, ultraviolet.

distant sea, megiddo. the stadium where she had appeared is riddled with holes, each roar she makes accompanied by a lightshow of narrow lasers that pierce through the structure as if it were paper. her serpentine form seems to snake endlessly around itself, as if mimicking the roiling ocean. many winglike fins shift and move along her back, directing the small mechanical laser-firing pods that seem to pour from ports in each fin's armour. the emblem of gyze hovers small, blue and blindingly bright over her head like a halo.

zenith peak, ultima. his great feathered wings cast long shadows below him, beautiful and almost holy in appearance. it would be easy to understand how the people of cray once mistook him for a guardian dragon, only to be massacred by the greatsword he carried. unlike his brethren, ultima simply waits. the emblem of gyze sits between the wings on his back, so white it blends in with his scales. 

the building below ultima is a shell of steel and crumbling walls, but there's enough structural integrity to climb its steps. at its top you may challenge the deity of destruction himself, in the form of a young man chrono knows very well, and his final zeroth dragon.

it is at the foot of this ruined building that chrono can be found, pinned by ultima's watchful eye. ]


I'm- he's there. [ who? the dreamer? ] Looks like a fight. Never done this directly before, but how hard can it be?
[ context post for chrono's tokyo jaunt, use the info as you wish or tag him directly here! ]

b; knowhere.
[ holy shit dude, space. moving like a little kid at the zoo - up the stairs, down the railing, across whatever platforms and beams there are - chrono is fascinated by the stretch of stars beyond the limits of knowhere.

it reminds him of the view from the edge of the tree of life, but more... beautiful? with less baggage. sure, there's still the taste of a bad dream in his mouth, but it's less raw.

eventually chrono can be found stargazing out of one of the giant eye ports, legs dangling rather stupidly off the edge of the docking platform. his eyes follow the streak of a meteor in the very distance, keenly alight with interest. as a small ship comes in to dock, he doesn't even move, letting the energy from the engines blow his hair and clothing back. there's an air of wistfulness about him, despite his sharp gaze.

later, in the central hub, he's found a (hopefully non-alcoholic) drink, nursing it in his hands. he looks pensive, and catches the eye of a few alien residents as he looks around. there was a mission to complete, probably? he should really get on that. maybe he locks eyes with you, friend or foe. ]
c; metaverse (maruki's palace).
[ the twilight corridors are awful, and chrono hates them.

the effigy of his mother is as real as the last time the image had been implanted in his mind, though this time she calls him over - waving with chrono's closest friends surrounding her. dear, won't you introduce me? especially to this one! she indicates to a flustered (and silver-eyed) kazuma, who has tokoha beside him, slyly grinning at his misfortune.

chrono does not move, aside from the shake of absolute fury to his shoulders. ]


Shut the hell up. [ chrono, dear? won't you- ] Shut the hell up!!

[ the illusion never fully grips him, and he's tearing off further into the palace as quick as he can. was this some sick joke, that he has to relive gyze and the stride gate in one stupid dream trip... thing? but this clearly wasn't his own world, so what the fuck was going on???

deeper into the palace, a dragon appears for a long enough moment to tear a shadow apart. when it vanishes into wisps, chrono can be seen in a strange new outfit. ]
c; wildcard.

[ go wild!! any world is fair game. also happy to write any starters for anyone who prefers, just hmu on the plotting post or discord!! ]
hauntedking: (06)

a-i

[personal profile] hauntedking 2024-03-19 04:55 pm (UTC)(link)
[ The city is "normal" but it's still a bit strange for someone who's used to ye olde fantasy medieval aesthetic and technology. Even if he has been in Kenos for some time. He wanders, exploring and trying to see what he can find in the different corners of the city. It's a fascinating place. For some reason, he finds himself drawn to this particular little shop. "Card Capital 2".

Huh.

So he climbs the stairs and finds a familiar face. Dimitri blinks and then smiles.
]

Oh - I wasn't quite expecting to see you here. Good day!
clockpunk: (102)

[personal profile] clockpunk 2024-03-20 12:31 am (UTC)(link)
[ dimitri is a much more welcome sight than many other potential options, but chrono can't quite plaster his smile back on. he finishes his last turn with his opponent - appears to win, but the girl seems grateful anyway - packs up his deck into a box and walks over to acknowledge him properly. ]

Hey. Some day it's been.

[ he's bone-tired, but somehow the sights and sound of his own home were re-energising him. ]

How're you finding this one?
hauntedking: (25)

[personal profile] hauntedking 2024-03-20 06:55 pm (UTC)(link)
...different from my own.

[ Dimitri flashes a little sheepish smile. ]

Yourself? I didn't interrupt anything, did I? You seem to be fitting right in.
clockpunk: (063)

[personal profile] clockpunk 2024-03-21 03:31 am (UTC)(link)
Yeah, kinda figured that might be the case.

[ dimitri would probably have felt more at home on cray, where despite its advanced technology, more traditional knights were still an important part of society.

chrono looks to the cabinets, and his hand tightens around his deckbox. ]


I'd hope so. This is my home, after all.
hauntedking: (06)

[personal profile] hauntedking 2024-03-21 04:37 am (UTC)(link)
...is it?

[ Dimitri gasps slightly. ]

I hadn't realized. How does it make you feel to see all of this again?
clockpunk: (103)

[personal profile] clockpunk 2024-03-21 06:41 am (UTC)(link)
There's not any easy way to tell.

[ it's a populated city with a lot going on. it could've belonged to any of the more modern earthlings in kenos's ranks, but chrono had immediately known it was his, in no small part thanks to the vision of planet cray taking up half the sky. and, of course, the tug of the dreamer shard.

coming here to his workplace / place of origin / comfort spot was natural. playing vanguard with the kids was natural. and yet... ]


I don't know. [ he looks troubled. dimitri's presence had brought him back to reality. ] This isn't really home, I don't think.
hauntedking: (07)

[personal profile] hauntedking 2024-03-21 05:38 pm (UTC)(link)
What makes you say that?

[ Dimitri's brow furrows a little. He's not quite used to this, but it feels... very dreamlike. So he can't really question any of the logic. ]

I don't know enough about your home to say one way or the other, but I'm prepared to take your word on it.
clockpunk: (043)

[personal profile] clockpunk 2024-03-22 02:10 am (UTC)(link)
There's things missing.

[ the store manager wasn't here, for starters. the black ichor falling from the sky hadn't begun this early, from what he could remember, either. and it just feels off, everyone moving on with their day despite the danger outside.

he huffs, heading over to the counter of the store. the keys are where he remembers them being, at least. ]


I should probably be doin' something useful, but I couldn't help but come here first.

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tresemme: (🍼19)

c

[personal profile] tresemme 2024-03-20 02:58 pm (UTC)(link)
[ tony has largely avoided mind tricks, in his time in kenos. he had been duped by the illusion of his grandpa due to desperation, but this is different—he recognizes that it’s fake, that all of this is fake, when it comes to someone else.

still, as a mu, he knows that the mind takes this kind of pain as real no matter how hard one might try to pretend otherwise.

he doesn’t like seeing chrono bothered, like this, but neither is he good at words of comfort. he stays out of the confrontation, uncertain of what it means; but where chrono goes, he follows.
]

Hey!

[ since he has flight, it’s not hard to keep pace. ]

You’re going to get hurt!
clockpunk: (041)

[personal profile] clockpunk 2024-03-20 03:46 pm (UTC)(link)
[ it hurts. of course it does, the concept of his long-gone mother meeting the (more recently also gone) people who meant to most to him. it was a cold knife in his chest, a mockery of his deepest desires, a warped past and unrealistic future.

and it makes him so angry, to have it presented to him on a platter as if it were some great gift instead of a twisted attempt at control. what would be sacrificed this time, for unwanted, unwelcome, untruthful utopia?

running blind in this massive, bizarre space is stupid, but he needed to get away. there's a mote of gratitude that tony is following him stifled under his anger, and when he finally feels he's put enough distance between himself and the twilight corridors he slows then stops. ]


Yeah? Maybe gettin' into a fight wouldn't be so bad, if it meant tearing this place down.
tresemme: (🍼31)

[personal profile] tresemme 2024-03-20 03:55 pm (UTC)(link)
We’ll get our chance later, right?

[ “we,” even though they’re on opposite sides. chrono should be in favor of saving it as meridian, shouldn’t he, but tony has already made it clear he doesn’t care about the philosophies. right now, their goals are aligned, and tony will take the opportunity not to fight with chrono. ]

Who was that?
clockpunk: (037)

[personal profile] clockpunk 2024-03-20 04:09 pm (UTC)(link)
...right. Later.

[ he should be willing to save it, as meridian, but chrono has already written this world off as not a place but a collection of falsehoods. he was yet to see anything to contradict that, the residents here already so deeply enthralled. tony has reminded him, though, that this was still someone's home. maybe there was more to it?

he palms roughly at his eyes, head pounding. it takes a moment for him to answer. ]


That was... my mom. And my friends.
tresemme: (🍼15)

[personal profile] tresemme 2024-03-22 02:04 pm (UTC)(link)
…oh.

[ mom, friends, both concepts tony is familiar with. there are a lot of differences between his world and chrono’s, and thus the experiences they’ve had, but this is one thing that’s easy for him to empathize with.

even if there wasn’t clear baggage specific to chrono, seeing people when they’re supposed to be gone doesn’t feel good. no wonder chrono was so worked up; tony shifts a little in the air, scratching his arm awkwardly.
]

Do you not like her?

[ but wait, that’s not this world’s stupid schtick. so why? ]
clockpunk: (102)

[personal profile] clockpunk 2024-03-22 02:41 pm (UTC)(link)
She's dead.

[ he answers easily. deep down, he's missed her all his life - evidently, since she always appeared in situations like this ("always", if he had a nickel every time some latent desire/ideal existence-fueled falsehood had been impressed on him he'd have two nickels but it was weird that it happened twice) - but he'd been too small when she'd died to really remember her in true detail. the bluntness of the reply was that of someone who had long accepted this as reality. ]

As in, she died way before all this. [ a vague wave around them. y'know. ] Even if my world's restored, she won't come back. So that'll never be the future, for me.

[ he glances up at tony. zenith, huh. ]
tresemme: (🍼16)

[personal profile] tresemme 2024-03-26 04:39 pm (UTC)(link)
Oh.

[ tony’s mother is dead, too. he doesn’t say this. it doesn’t feel like something he needs to share at this precise moment—it would make no difference, since he can already tell the circumstances under which their mothers respectively died probably aren’t the same at all.

still, he understands that it’s a complicated, sad topic for anyone, and it puts chrono’s anger into perspective.
]

I guess… [ softer, as he searches for something more meaningful to say. ] …it felt like this place was making fun of you? Seeing her.

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c

[personal profile] ex_fend346 2024-03-22 05:13 am (UTC)(link)
[ The surroundings are bizarre and Subaru promptly surmises they're illusory. Holding that thought is enough to fortify him against whatever he may be presented with, no matter how disconcerting it may be.

That is, save a familiar voice cries out in distress. Anger, or perhaps frustration. It doesn't matter which it is; Subaru is compelled to follow the sound through twisting foregn halls to its source. Now fully himself again, he closes distance with an easy swiftness, halting an arm's length away. ]


Chrono, have you been harmed?

[ A quick visual sweep tells him that Chrono doesn't have evident injury. The smell of blood doesn't carry in the air. Even so, that isn't the only way someone can be hurt. ]
clockpunk: (039)

[personal profile] clockpunk 2024-03-22 05:44 am (UTC)(link)
...Subaru.

[ chrono has stopped in one of the strange aisle-like paths filled with unknown plants. there's an uncharacteristic crease of absolute rage on his brow, shoulders held still with effort where they would otherwise be shaking. ]

I'm... fine. [ he is very clearly Not Fine. ] This place is the worst.

[personal profile] ex_fend346 2024-03-22 05:58 am (UTC)(link)
Someone may hope to get under our skin.

[ Subaru can only theorize, but he thinks it a reasonable one as he watches the tense set of Chrono's shoulders. His own anger is a very controlled, cold thing, and difficult to wring out of him.

In the present, his concern shows clearly in his eyes. ]


This shouldn't last long... But it's cruel to toy with people this way.

[ And to what end? ]
clockpunk: (054)

[personal profile] clockpunk 2024-03-22 06:55 am (UTC)(link)
There's so many people. This can't be the way this entire world is.

[ that wouldn't make sense, since the populace would have to have ideal futures in the first place in order for this messed-up location to warp them into false reality, right?

that's how the stride gate had been - those who were rendered unconscious by its power were being shown the things they desired most. chrono had broken out quickly, his strong mental image making him acutely aware that what he was being shown was wrong, but that didn't make him any more comfortable reliving the experience a second time. ]


Last time, it was because reality was... too cruel. War, death, despair. It'd be better if everyone was just "happy", right?

[personal profile] ex_fend346 2024-03-22 07:25 am (UTC)(link)
In my experience, some worlds can be incredibly small.

[ A world can be little more than a city if your canon is ridiculous enough. Subaru knows this reality all too well, having crossed dimensions to elude a certain hunter.

The question gives him pause, a muted hum caught in his throat. ]


Can it be called happiness if it is a lie?
clockpunk: (060)

[personal profile] clockpunk 2024-03-22 07:57 am (UTC)(link)
Exactly!

[ it's so frustrating, how this sort of illusion was presented like people were supposed to be grateful. the residents of this world being ushered in and drawn into some kind of blissful ascension made chrono so uneasy, but there was no shaking that deep feeling of wrongness. ]

I almost understand. It's not like it's unreasonable to want to escape from things that've made you hurt. But...

[personal profile] ex_fend346 2024-03-22 08:08 am (UTC)(link)
Someone might be content if they know no better. If this is reality as they know it.

[ Were one convinced that this all was real, it'd be no different than a dream. The dreamer seldom realizes that they're dreaming at all. In the moment, it is their reality.

But dreams fade, however brief or long they are. Subaru can't imagine this is sustainable. ]


...Who chose that for them, I wonder...

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clockpunk: (051)

@corvidant

[personal profile] clockpunk 2024-03-30 02:29 am (UTC)(link)
[ it's difficult to remember how he became separated from the others - his head hurts so badly that chrono is fleetingly concerned he might have just fled on his own. the ethereal glow to the "walls" reminded him too much of the stride gate's pillar of light, piercing through even when his eyes were closed and adding to the pressure in his head.

the shadows were beginning to take notice of him. even when he found a seemingly quiet corner in which to hide and try and fight through the mental fog, one of them would round the corridor and spot him. he'd fended off one with a shield spell, but there was no telling how deep into the labyrinthine corridors he was now.

he hates it here. everything this place stood for, from start to finish, brushed far too close to a deep-seated distaste from the past, one chrono had never wanted to relive.

so when he finally sees another human figure, the thought of friend or foe falls secondary to momentary relief that he was not alone.

too bad that last shadow was not far behind him. ]


H-hey! Why're these things so- ugh-- [ another pulse of pain, a voice threatening to whisper through his brain. he stumbles slightly. ] Goddamn. Persistent?
corvidant: (a088)

[personal profile] corvidant 2024-04-04 09:12 pm (UTC)(link)
[ It gives him no pleasure to be back here-- or, well, "back" here, as the case would be.

Though this may be his first trial, Akechi's been able to piece together just enough information to go off: from the Advocate's self invitation into these multiple universes to witnessing how some Shardbearers were more familiar with specific worlds within this journey, it was safe to assume they were all connected to people in Kenos, in one way or another. Surely those fools in Meridian would claim this as proof that their hopeless ideals were within reach, but he knows better than to take these as anything more than dying links to the past.

He also knows better than to risk letting this particular world flourish-- or its dreamer, for that matter. Who knows how much more of a puppet this other Akechi might be.

As ready as he is to tear through this Palace on his own a second time, it would seem his luck wouldn't have it. Just what he needed, a Meridian parasite... ]


You're in my way. Move!

[ Though his frown hides underneath his horned helmet and mask, his harsh tone drips with disdain. Not one to waste any time -- on a nuisance, no less -- he'd quick to catch up to Chrono and take up a fighting stance, Hereward summoned forth and standing between themselves and the Shadow. ]

If you can't fight, then you'd better not hold me back. Run for cover if you must.

[ ... it's. As close as Akechi gets to caring?? ]