Entry tags:
- !event,
- arcane: silco,
- arknights: gavial,
- black butler: sebastian michaelis,
- culture (the): demeisen,
- divinity original sin: fane,
- enderal: jade the prophetess,
- expanse (the): amos burton,
- fate grand order: tezcatlipoca,
- fate/: rin tohsaka,
- fate/: sakamoto ryouma,
- fire emblem: shez,
- fire emblem: yuri leclerc,
- forgotten realms: raphael,
- howl's moving castle: howl,
- jinba: hayame,
- legend of zelda (the): link,
- life is strange: chloe price,
- oc: liem talbott,
- oc: matt jamison,
- pumpkin scissors: alice l. malvin,
- suikoden: yuber,
- terra e: tony asuka,
- tsubasa reservoir chronicle: subaru
THE ADVOCATE ORACLE - A RIP VAN WINKLE IN TIME
Sweet dreams are made of Bliss
As the twilight falls, and bearers begin to tuck in for their evenings on the night of the 15th of March (OOC time) and whether they tuck themselves into bed fully, or simply drift away in the middle of their dinner, work, indulgences, or what have you; bearers will fall into a deep, deep sleep. Perhaps you slump in your chair, or you wrap your arms around a teddy bear, or partner, or cup a precious shard in your sleep, it doesn’t matter, because as you drift away, into a sleep that seems to tug you under like the undertow itself, a question will echo in bearer’s minds: “If given the choice, would you show compassion in the face of adversity?”
It sticks with you, even as you fall into a dreamless sleep. As if it rotates in your mind, over and over, letting you worm over that. You know for certain what it is, that it is the calming, soothing voice of the Oracle, reaching out to you across the ether, telling you – promise you – that if you accept its promise, you will find that the Oracle could be in your hands. That thought leads you to dream of something else – of home, or your loved ones – of what you are fighting this war for. Even as you dream, you feel a presence next to you, and unlike the Harbinger’s winding, rough digging, this is more akin to a friend, who is asking you soft, coaxing questions. Things like: what was your childhood like? What were your friends like? What did you do? You cannot help but think of them, think of your home and your loved ones. Of where you came from, and how it made you what you are.
The advocate seeks to understand you, and where you come from. You can feel it, that overwhelming Acceptance and love from it, even as you reminisce, compelled to answer the multitude of questions, you can feel something building behind you, around you. “Don’t you want them all to understand this?” the impression is given through communion, and you cannot help but answer: yes.
It sticks with you, even as you fall into a dreamless sleep. As if it rotates in your mind, over and over, letting you worm over that. You know for certain what it is, that it is the calming, soothing voice of the Oracle, reaching out to you across the ether, telling you – promise you – that if you accept its promise, you will find that the Oracle could be in your hands. That thought leads you to dream of something else – of home, or your loved ones – of what you are fighting this war for. Even as you dream, you feel a presence next to you, and unlike the Harbinger’s winding, rough digging, this is more akin to a friend, who is asking you soft, coaxing questions. Things like: what was your childhood like? What were your friends like? What did you do? You cannot help but think of them, think of your home and your loved ones. Of where you came from, and how it made you what you are.
The advocate seeks to understand you, and where you come from. You can feel it, that overwhelming Acceptance and love from it, even as you reminisce, compelled to answer the multitude of questions, you can feel something building behind you, around you. “Don’t you want them all to understand this?” the impression is given through communion, and you cannot help but answer: yes.
Click your Heels together, Dorothy!
As you awake for the first time, it’s alien, the world that meets you. New smells fill your nostrils, new sights, the gravity is perhaps different than you’ve gotten used to on Kenos, even those slight shifts enough to make the world feel wholly different. You remember the advocate’s words, and it wants you to feel what it feels. Understanding. Compassion, and perhaps there is a sense that doing so would hurt yourself in turn, if you understood too much. That is the advocate’s way, after all, isn’t it?
You feel an inexorable, slight tug in your chest. Something subtle and gentle, the slightest of sensations, that gives you a direction. You know it, your mind only just now comprehending the advocate’s confusing impressions via communion, that there is something of this world’s… Soul/center/heart or whatever word you want to use for it. Something about this world that will help you along your path, and help you with the results you so desire. You know it will not guarantee a victory, but surely it will help. Especially as your numbers dwindle from world to world. You are left with an impression from the Advocate -- if you die, they cannot bring you back. There is apology in this, but alone, one oracle is limited. Only united, can they truly change your fate.
The lingering presence of the advocate starts to fade. You know this is a bearer’s world, if not your own. You look around, to see perhaps a familiar face nearby? Or perhaps you are alone. Does it matter? You know that this place belongs to a bearer, but whether they are a friend or an enemy, one has to begin to determine that. You’ll need your wits, you’ll need your strength and resolve to make it to the end of this, won’t you?
After all, as bearers were recently reminded: this is War. This is not simply the fate of this world, but perhaps all, as it will require you to find the answer to this question. So you start to move, you start to look around, explore, and search. For the soul of each world, for the bearers that lie dreaming within, and your foes that will seek you out. Stay steadfast, for the way out will come, if you make it to the end. The longer you spend in each world, however, the more the shadows look darker, and deeper. Hungrier. The more the spaces seem smaller or compressed. As if there is something gnawing away at the sides, making their way to the heart.
You feel an inexorable, slight tug in your chest. Something subtle and gentle, the slightest of sensations, that gives you a direction. You know it, your mind only just now comprehending the advocate’s confusing impressions via communion, that there is something of this world’s… Soul/center/heart or whatever word you want to use for it. Something about this world that will help you along your path, and help you with the results you so desire. You know it will not guarantee a victory, but surely it will help. Especially as your numbers dwindle from world to world. You are left with an impression from the Advocate -- if you die, they cannot bring you back. There is apology in this, but alone, one oracle is limited. Only united, can they truly change your fate.
The lingering presence of the advocate starts to fade. You know this is a bearer’s world, if not your own. You look around, to see perhaps a familiar face nearby? Or perhaps you are alone. Does it matter? You know that this place belongs to a bearer, but whether they are a friend or an enemy, one has to begin to determine that. You’ll need your wits, you’ll need your strength and resolve to make it to the end of this, won’t you?
After all, as bearers were recently reminded: this is War. This is not simply the fate of this world, but perhaps all, as it will require you to find the answer to this question. So you start to move, you start to look around, explore, and search. For the soul of each world, for the bearers that lie dreaming within, and your foes that will seek you out. Stay steadfast, for the way out will come, if you make it to the end. The longer you spend in each world, however, the more the shadows look darker, and deeper. Hungrier. The more the spaces seem smaller or compressed. As if there is something gnawing away at the sides, making their way to the heart.
Around the world in 60 seconds 12 hours
When you find yourself at the end, when you close your eyes – only a blink, but it hangs, as if the momentary motion is enough to suspend you into a suspended space before. You can see the two options stretched out before you – metaphysically – the impression of it. A long, long shadow cast over one. As if there is a presence hovering over and above, like waiting jaws, ready to strike. In the other, there remains…nothing. It is not pleasant, it is not comforting, it simply… is. A sense that there is now a lack of anything, almost like it had never existed before.
Does this world have value? You can feel the Advocate ask. Do you want to give them a chance to live? Or does should this world cease, is there nothing here to save?
And though you are compelled, required to answer, you know this question for what it is. Short-sighted. Both, in the end, will lead to its destruction, but which will you choose? Will you allow the world to continue, even with that long shadow cast, like a hungry beast with snapping jaws; or will you erase it from existence and spare it that oncoming apocalypse?
Does this world have value? You can feel the Advocate ask. Do you want to give them a chance to live? Or does should this world cease, is there nothing here to save?
And though you are compelled, required to answer, you know this question for what it is. Short-sighted. Both, in the end, will lead to its destruction, but which will you choose? Will you allow the world to continue, even with that long shadow cast, like a hungry beast with snapping jaws; or will you erase it from existence and spare it that oncoming apocalypse?
Catch [???] Winks
The last world’s fate decided, bearers float in an endless sea of stars. You can see them all, spread before you. Intermittently, they wink out, swallowed into the darkness, consumed as the shadows, that inky-black nothingness grows ever-larger. It looks upon you, bearers. It is nothing, but you have its attention, and your blood runs cold, your limbs frozen. You cannot move, you cannot speak, you cannot breathe. You feel it, the power of being drawn into it, like it wants to consume you. Like it knows you.
T̸̢̼̯͓̬̘́̀̋̆͊h̷͔̣̱̝͍̬̣͕̄̂͗̆͒͌͜ͅẹ̶̱̩̅͒̿̇͠ ̵̭̹͇͖̔̀ṃ̸̢̧͙̟̼̜͌͆̍͝͝ͅo̴̟̞̓̆̇̐̆͊̽͆̂̀r̶͈̺̮̠͙̗͌ę̸̤̻̈́͐͂̓̊͐̂͆ ̵̡̛͎̩̳̤͔͚̱̼̆̒̓y̴̺̞̹̺̝̤͂ǫ̷̡̣̱̥͊̈́̓͑̕͘ű̵̼͜͜ ̶̨̨̝̟̘̱͇̲̻̪̊͂̽̈̒͊f̴̱̐͌̌̓̋̔́̀͝i̶͖̤͎̬̝̦͒̂g̸̳̰̟̀̓̽̈́̐h̸̼͍̮͎̊̅͗͊̈͋̽̀͘t̴͔͚́̓,̷̨̧̱̠̙̠̙̱̒̍̽̾ ̷̖̰̼̬̟͐̊̂t̶̖̄͂̅̃̍͐̊̑̅͜͝h̴̢̛͙̪̞̫̝̺̋̅̿͛̇̚͝͝ͅͅȩ̶͉̤͍̠́̈͑̏͋̚͘͝ ̸̢̨̧͚̖̤̪̬̪̀̉̐͗̂͆͑̚̕̚c̴̠̩̳͎̲̪͔̟̈́͂̉͑́l̶̡̲̻̣̘̏́ͅo̶̢̧͔͈̬̳̰͈̝̻͌̋̆̃͒͗̏͘ş̴̪̺̣̥̎̽̿͗̒́͛̕̚̚e̴̺͍̤͖͂̇͑͂̋͂̆̾r̴̨̩̈́͋͠ ̷̧͚̲̩̖̋͒̉́͗y̶̘̖̝̑̈͊ǒ̵͚̽u̵͎͍̇̀̏̊̕͝ŕ̷͎̜̘͙̀̋ ̶͇̲̝̞̖̝̣̘̝̬͋d̷͔͈͔̀̿õ̴̝̯͇̹̘̏͗͜ö̵͚͓͆m̵͉̦̫̥̦̞̫͐̆͐̿͊͒͌͋͜.̷̼͈̻̥̜̾̏͐̾̐͆͘͜
You gasp, as you startle awake, and open your eyes for the first time in a long time.
T̸̢̼̯͓̬̘́̀̋̆͊h̷͔̣̱̝͍̬̣͕̄̂͗̆͒͌͜ͅẹ̶̱̩̅͒̿̇͠ ̵̭̹͇͖̔̀ṃ̸̢̧͙̟̼̜͌͆̍͝͝ͅo̴̟̞̓̆̇̐̆͊̽͆̂̀r̶͈̺̮̠͙̗͌ę̸̤̻̈́͐͂̓̊͐̂͆ ̵̡̛͎̩̳̤͔͚̱̼̆̒̓y̴̺̞̹̺̝̤͂ǫ̷̡̣̱̥͊̈́̓͑̕͘ű̵̼͜͜ ̶̨̨̝̟̘̱͇̲̻̪̊͂̽̈̒͊f̴̱̐͌̌̓̋̔́̀͝i̶͖̤͎̬̝̦͒̂g̸̳̰̟̀̓̽̈́̐h̸̼͍̮͎̊̅͗͊̈͋̽̀͘t̴͔͚́̓,̷̨̧̱̠̙̠̙̱̒̍̽̾ ̷̖̰̼̬̟͐̊̂t̶̖̄͂̅̃̍͐̊̑̅͜͝h̴̢̛͙̪̞̫̝̺̋̅̿͛̇̚͝͝ͅͅȩ̶͉̤͍̠́̈͑̏͋̚͘͝ ̸̢̨̧͚̖̤̪̬̪̀̉̐͗̂͆͑̚̕̚c̴̠̩̳͎̲̪͔̟̈́͂̉͑́l̶̡̲̻̣̘̏́ͅo̶̢̧͔͈̬̳̰͈̝̻͌̋̆̃͒͗̏͘ş̴̪̺̣̥̎̽̿͗̒́͛̕̚̚e̴̺͍̤͖͂̇͑͂̋͂̆̾r̴̨̩̈́͋͠ ̷̧͚̲̩̖̋͒̉́͗y̶̘̖̝̑̈͊ǒ̵͚̽u̵͎͍̇̀̏̊̕͝ŕ̷͎̜̘͙̀̋ ̶͇̲̝̞̖̝̣̘̝̬͋d̷͔͈͔̀̿õ̴̝̯͇̹̘̏͗͜ö̵͚͓͆m̵͉̦̫̥̦̞̫͐̆͐̿͊͒͌͋͜.̷̼͈̻̥̜̾̏͐̾̐͆͘͜
You gasp, as you startle awake, and open your eyes for the first time in a long time.
chrono shindou | meridian savant
i; it is a normal day in card game land ii; or not so normal [ context post for chrono's tokyo jaunt, use the info as you wish or tag him directly here! ]
b; knowhere. c; metaverse (maruki's palace). c; wildcard.
[ go wild!! any world is fair game. also happy to write any starters for anyone who prefers, just hmu on the plotting post or discord!! ]
a-i
Huh.
So he climbs the stairs and finds a familiar face. Dimitri blinks and then smiles. ]
Oh - I wasn't quite expecting to see you here. Good day!
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Hey. Some day it's been.
[ he's bone-tired, but somehow the sights and sound of his own home were re-energising him. ]
How're you finding this one?
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[ Dimitri flashes a little sheepish smile. ]
Yourself? I didn't interrupt anything, did I? You seem to be fitting right in.
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[ dimitri would probably have felt more at home on cray, where despite its advanced technology, more traditional knights were still an important part of society.
chrono looks to the cabinets, and his hand tightens around his deckbox. ]
I'd hope so. This is my home, after all.
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[ Dimitri gasps slightly. ]
I hadn't realized. How does it make you feel to see all of this again?
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[ it's a populated city with a lot going on. it could've belonged to any of the more modern earthlings in kenos's ranks, but chrono had immediately known it was his, in no small part thanks to the vision of planet cray taking up half the sky. and, of course, the tug of the dreamer shard.
coming here to his workplace / place of origin / comfort spot was natural. playing vanguard with the kids was natural. and yet... ]
I don't know. [ he looks troubled. dimitri's presence had brought him back to reality. ] This isn't really home, I don't think.
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[ Dimitri's brow furrows a little. He's not quite used to this, but it feels... very dreamlike. So he can't really question any of the logic. ]
I don't know enough about your home to say one way or the other, but I'm prepared to take your word on it.
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[ the store manager wasn't here, for starters. the black ichor falling from the sky hadn't begun this early, from what he could remember, either. and it just feels off, everyone moving on with their day despite the danger outside.
he huffs, heading over to the counter of the store. the keys are where he remembers them being, at least. ]
I should probably be doin' something useful, but I couldn't help but come here first.
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c
still, as a mu, he knows that the mind takes this kind of pain as real no matter how hard one might try to pretend otherwise.
he doesn’t like seeing chrono bothered, like this, but neither is he good at words of comfort. he stays out of the confrontation, uncertain of what it means; but where chrono goes, he follows. ]
Hey!
[ since he has flight, it’s not hard to keep pace. ]
You’re going to get hurt!
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and it makes him so angry, to have it presented to him on a platter as if it were some great gift instead of a twisted attempt at control. what would be sacrificed this time, for unwanted, unwelcome, untruthful utopia?
running blind in this massive, bizarre space is stupid, but he needed to get away. there's a mote of gratitude that tony is following him stifled under his anger, and when he finally feels he's put enough distance between himself and the twilight corridors he slows then stops. ]
Yeah? Maybe gettin' into a fight wouldn't be so bad, if it meant tearing this place down.
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[ “we,” even though they’re on opposite sides. chrono should be in favor of saving it as meridian, shouldn’t he, but tony has already made it clear he doesn’t care about the philosophies. right now, their goals are aligned, and tony will take the opportunity not to fight with chrono. ]
Who was that?
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[ he should be willing to save it, as meridian, but chrono has already written this world off as not a place but a collection of falsehoods. he was yet to see anything to contradict that, the residents here already so deeply enthralled. tony has reminded him, though, that this was still someone's home. maybe there was more to it?
he palms roughly at his eyes, head pounding. it takes a moment for him to answer. ]
That was... my mom. And my friends.
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[ mom, friends, both concepts tony is familiar with. there are a lot of differences between his world and chrono’s, and thus the experiences they’ve had, but this is one thing that’s easy for him to empathize with.
even if there wasn’t clear baggage specific to chrono, seeing people when they’re supposed to be gone doesn’t feel good. no wonder chrono was so worked up; tony shifts a little in the air, scratching his arm awkwardly. ]
Do you not like her?
[ but wait, that’s not this world’s stupid schtick. so why? ]
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[ he answers easily. deep down, he's missed her all his life - evidently, since she always appeared in situations like this ("always", if he had a nickel every time some latent desire/ideal existence-fueled falsehood had been impressed on him he'd have two nickels but it was weird that it happened twice) - but he'd been too small when she'd died to really remember her in true detail. the bluntness of the reply was that of someone who had long accepted this as reality. ]
As in, she died way before all this. [ a vague wave around them. y'know. ] Even if my world's restored, she won't come back. So that'll never be the future, for me.
[ he glances up at tony. zenith, huh. ]
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[ tony’s mother is dead, too. he doesn’t say this. it doesn’t feel like something he needs to share at this precise moment—it would make no difference, since he can already tell the circumstances under which their mothers respectively died probably aren’t the same at all.
still, he understands that it’s a complicated, sad topic for anyone, and it puts chrono’s anger into perspective. ]
I guess… [ softer, as he searches for something more meaningful to say. ] …it felt like this place was making fun of you? Seeing her.
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c
That is, save a familiar voice cries out in distress. Anger, or perhaps frustration. It doesn't matter which it is; Subaru is compelled to follow the sound through twisting foregn halls to its source. Now fully himself again, he closes distance with an easy swiftness, halting an arm's length away. ]
Chrono, have you been harmed?
[ A quick visual sweep tells him that Chrono doesn't have evident injury. The smell of blood doesn't carry in the air. Even so, that isn't the only way someone can be hurt. ]
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[ chrono has stopped in one of the strange aisle-like paths filled with unknown plants. there's an uncharacteristic crease of absolute rage on his brow, shoulders held still with effort where they would otherwise be shaking. ]
I'm... fine. [ he is very clearly Not Fine. ] This place is the worst.
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[ Subaru can only theorize, but he thinks it a reasonable one as he watches the tense set of Chrono's shoulders. His own anger is a very controlled, cold thing, and difficult to wring out of him.
In the present, his concern shows clearly in his eyes. ]
This shouldn't last long... But it's cruel to toy with people this way.
[ And to what end? ]
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[ that wouldn't make sense, since the populace would have to have ideal futures in the first place in order for this messed-up location to warp them into false reality, right?
that's how the stride gate had been - those who were rendered unconscious by its power were being shown the things they desired most. chrono had broken out quickly, his strong mental image making him acutely aware that what he was being shown was wrong, but that didn't make him any more comfortable reliving the experience a second time. ]
Last time, it was because reality was... too cruel. War, death, despair. It'd be better if everyone was just "happy", right?
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[ A world can be little more than a city if your canon is ridiculous enough. Subaru knows this reality all too well, having crossed dimensions to elude a certain hunter.
The question gives him pause, a muted hum caught in his throat. ]
Can it be called happiness if it is a lie?
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[ it's so frustrating, how this sort of illusion was presented like people were supposed to be grateful. the residents of this world being ushered in and drawn into some kind of blissful ascension made chrono so uneasy, but there was no shaking that deep feeling of wrongness. ]
I almost understand. It's not like it's unreasonable to want to escape from things that've made you hurt. But...
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[ Were one convinced that this all was real, it'd be no different than a dream. The dreamer seldom realizes that they're dreaming at all. In the moment, it is their reality.
But dreams fade, however brief or long they are. Subaru can't imagine this is sustainable. ]
...Who chose that for them, I wonder...
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@corvidant
the shadows were beginning to take notice of him. even when he found a seemingly quiet corner in which to hide and try and fight through the mental fog, one of them would round the corridor and spot him. he'd fended off one with a shield spell, but there was no telling how deep into the labyrinthine corridors he was now.
he hates it here. everything this place stood for, from start to finish, brushed far too close to a deep-seated distaste from the past, one chrono had never wanted to relive.
so when he finally sees another human figure, the thought of friend or foe falls secondary to momentary relief that he was not alone.
too bad that last shadow was not far behind him. ]
H-hey! Why're these things so- ugh-- [ another pulse of pain, a voice threatening to whisper through his brain. he stumbles slightly. ] Goddamn. Persistent?
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Though this may be his first trial, Akechi's been able to piece together just enough information to go off: from the Advocate's self invitation into these multiple universes to witnessing how some Shardbearers were more familiar with specific worlds within this journey, it was safe to assume they were all connected to people in Kenos, in one way or another. Surely those fools in Meridian would claim this as proof that their hopeless ideals were within reach, but he knows better than to take these as anything more than dying links to the past.
He also knows better than to risk letting this particular world flourish-- or its dreamer, for that matter. Who knows how much more of a puppet this other Akechi might be.
As ready as he is to tear through this Palace on his own a second time, it would seem his luck wouldn't have it. Just what he needed, a Meridian parasite... ]
You're in my way. Move!
[ Though his frown hides underneath his horned helmet and mask, his harsh tone drips with disdain. Not one to waste any time -- on a nuisance, no less -- he'd quick to catch up to Chrono and take up a fighting stance, Hereward summoned forth and standing between themselves and the Shadow. ]
If you can't fight, then you'd better not hold me back. Run for cover if you must.
[ ... it's. As close as Akechi gets to caring?? ]