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beleos ([personal profile] beleos) wrote in [community profile] kenoslogs2023-08-18 09:53 am

Toxic Love: The Exalt Oracle


NOTHING GOES OFF WITHOUT A HITCH
You feel it, the moment that the Exalt oracle opens its eyes, like something that rips through your body from head to toe, something that feel like fire, wild. It sears into your veins, like acid and fire, something that triggers something that makes you want to run, or perhaps turn and face something head on. Before you can find what sets you off – if you could find it. Bearers know what this sensation is, it is different but the same at its core. The emotions, the feelings it sparks are different – but in the end, you know it for what it is: An Oracle.

Kenos groans from the awakening, like a part of a whole sparks to life, and though you do not know what it is that they want yet, you understand and know their existence down to your core. That feeling to attack or defend, perhaps even flee, does not leave you, but instead it fills your veins, you feel it thrumming, pulsing, like the beat of a heart – if one has one. With the sense of awakening, bearers know the shape of what comes next, they will be asked to act, to do. You do not know how it will happen, or what the Exalt will ask of you, but the knowledge that it will happen is borne from experience, not from the Oracle itself.

As you begin to move, to… look, you are not long for this day, it clouds your mind, a hazy, drowsy feeling takes over, the encroaching dark that threatens to swarm, crowding from the sides, taking over your vision – until… it fully takes over, and Bearers are put into a deep slumber.


When bearers awaken, it’s difficult to make sense of what your sleepy eyes see. Structures begin to swim into view, and they like tall figures looking down upon you. It’s difficult to tell what they are at first, but as you wake up, you begin to see, they are not people, or creatures, but long spore-like stalks. Some have ribbed overgrowths that you can see, and some end in growths that ripple and hang over, but have no “cap”. They tower over the bearers, like towering spires and buildings, on all sides, as if they were trapped in a ring of them. As bearers look around them they will notice tall green spires around them as well, and it takes a moment for things to really settle in. Mushrooms. Blades of grass. The springy moss about them is almost as tall as they are, low to the ground. There are pebbles that appear as boulders, and the thunderous steps nearby indicate an insect or arachnid walking by, far larger than you. There is a stillness to this space, like a held breath, and as the bearers awake, and regard one another, and then to the center of the circle is – a small effigy in the center.

It is here, the Exalt Oracle, and you feel compelled to regard it, before you are given a pang down to your core. It compels you – pleads, asks, begs, and demands, all in one – for what it wishes for. Precious mementos and precious items that they are missing. They have been lost, and they are somewhere within the Liosachán. It beseeches the bearers to return its items, and begs they be returned here to the circle. There are no words, but there is a pleading sensation, a feeling that these items are treasured by this Oracle.

You feel at your sides, your pockets, and find one item on your person, a weapon, a companion, whatever it is you would bring with you to the conflict, shrunk down to a tiny size with you.

Stay steadfast, bearers, and capture the flag Oracle!
SURVIVAL OF THE SMALLEST ( DAYS 1 - 5 )
Unlike the still, stale apocalypse that had been the setting of the Iconoclast Oracle, the greenhouse is lush and vibrant with activity.

The Effigy present within yearns to be reunited with what belongs to it, fixated upon the five items lost within the greenhouse. The swell of its longing fills all Shardbearers, urging them to take action, claim the items and present all five to it to attain victory for that Faction.

Over a period of ten days, Shardbearers of both factions will have to navigate environmental dangers, and the normal procession of time, as the greenhouse is going about its daily routine. Workers plod around like towering goliaths, weeding and watering and pruning the greenhouse's contents. The Liosachán's native population of fae begin to take notice of the newcomers in their midst, emerging from grassy mounds hidden in the natural landscape to spy and pry about the newness surrounding them.
Naturally curious, and equally dangerous, the fae of the Liosachán are Highstorm natives. They range in cool coloration, from soft violet-greys to deep stormy blues, and wear clothes fashioned from of goods pilfered from the pockets of workers, dropped on the ground or handcrafted from the environment itself. Wielding bits of copper tightly wound into blades and spears, they are a ferocious and cunning little people who seek to trick, trap and toy with Shardbearers. Direct violence is anathema to them, but violence that happens as a result of falling to one of their ploys is a badge of honor.
DAY ONE - THREE. The Effigy initially urges Shardbearers to build bases of operation for defense and practicality, as surviving ten days without supporting one another is a surefire way to meet a grisly, tiny little end. Resources must be gathered: gather food and water, prepare shelter, establish unity and organization and prepare to set off into the wilds soon.

For Shardbearers demonstrating particular selflessness, favoring the protection and defense of another, the Effigy responds warmly from the third day onward — rewarding them with a sign of their dutiful nature towards others in the form of fairy wings, the form of which are unique to the Shardbearer themselves.

DAY FOUR. The sudden thunderous sound of a storm begins. No, not a storm, the tumble and crash of water pouring down upon the greenhouse — the workers of the Liosachán perform their routines faithfully, after all. In watering the garden, the danger of the environment threatens to overtake Shardbearers and their work alike. Drops of water fall, their size equal or larger than even the tallest of characters, and trickles of water muddy the ground in the form of raging rapids.

The security of Meridian and Zenith's camps is even called into question, because as simple as the act of watering a garden is, it is a nightmarish situation for such itty bitty Bearers to be in!

DAY FIVE. By day five, the fae of the Liosachán no longer lurk and linger in the corner of one's eye. They make themselves known, having prepared a banquet below one of the mushrooms, within sight of the Effigy. A table draped in spider-silk lace awaits any Bearer who comes near enough, the sagging piece of driftwood polished to a gleam with golden sap, leaving it waterproofed and pretty to behold. A handful of corks serve as seating, with most of the fae draping themselves across scraps of cotton as though they are simply at a picnic.

They invitingly wave to Shardbearers, chattering brightly in their foreign, lilting tongue, waving tiny sandwiches and little clay pots full of jams and honeys, brandishing sugared berries that they bite into with gusto, staining their arms and faces in swathes of blue and red. They clearly are welcoming to whomever comes upon them, urging them to avail themselves to the bounty they have prepared. Perhaps some characters know better than to eat the food of the fae, recalling legends and lore about the mystical properties and implicit bargains made in becoming a guest. Perhaps some have no idea, and are simply hungry enough to dig in!

UNWILLING TEN-ANTS ( DAYS SIX - EIGHT )
The scuttling, scrabbling feet of ants crawling over surfaces, winding their way through this grassy playground, has become normal. Their feet thunder as they go about their business, and it seems to be a normal cadence to life here in the underbrush, in the greenhouse. It is normal, and it is has become nothing to really concern oneself with. They are ants, after all, what do they do, but work? Endlessly, continuously.

That is, until the heavy, loud sounds of their feet draw closer to whatever place that the bearers have found to camp in. Whether solitary or as a group, these workers are no longer content to simply ignore the bearers, but they are a curiosity, perhaps even a bother. You have disrupted their lifestyle. The sleepy pattern of obtain food, return ot the hive, and back out again now has obstacles. Now there are not simply the fairies, who live their own lives and existences, a part of the ecosystem, but now there are these tiny bearers. Fighting, working together, arguing and disagreeing.

You are disruptive to their way of life.

The ants have come to collect on this due, and some bearers that are vulnerable, or perhaps merely caught, are taken away, your weight so light compared to the rest of their burdens that they carry. The strength of these ants is overwhelming, incredible at this size, and try as you might, if you are caught in their strong mandibles, you cannot escape. An ant, after all, carries 1000 times their weight with those powerful jaws. You, bearer, are nothing to them.

They squirrel away the bearers within their hill, a complicated network of tunnels, junctions, and large spaces. Down within, where the air becomes stifling, and stale. The ants guard their pray, and you get the distinct sense that they see you not as people, not even as enemies, but as prey. You will be food – perhaps to the eggs that are gathered within this room, where you can see the stirring of new life, just beneath the surface. You may not have very long to live, if these little larvae get their mouths on you.

Or perhaps, your friends will save you? Once it is discovered that bearers are missing, the trail of ant prints on the ground is apparent – they are not stealthy creatures – and the feet lead from the locations of several kidnapped bearers toward the grainy ant hill that lies not far away. The hill itself swarms with life, with worker ants all over the surface, scuttling about, looking for the next meal for te colony. Or perhaps for more bearers to bring back for their young.

It will be dangerous, bearers, to save your friends. Should you choose to do so, you will be kicking the anthill, and the ants will protect what is theirs. Even if they just took it. Those bearers belong to them, now! Rescuers will find not only your average worker ant, ready to defend, but winged male ants will attack from above, and deeper, within the nest, near where the bearers are kept, lies the strongest ant in the colony: The Queen. Staggeringly large, strong, and vicious, when her subjects begin dying. She will do everything in her power to protect her colony, and that includes killing bearers, if need be. Or trying, at least.

Good luck rescuing your friends, bearers!
IN SMALL PACKAGES ( DAYS NINE - TEN )
The day after the ant-pocalypse brings with it the brush of recognition — the Effigy has foreseen the likely victors, and calls to them to approach it once they have suitably recovered. It judges them the ones whom are most devoted to what binds them, loyal to memory and remembrance, and begins to clamor for them to restore to it what belongs rightfully. Thus begins a full day of resting, locating last-minute items, shoring up defenses and preparing for the sprint to the finish line.

Certainly your rivals will not allow you to simply walk to the Effigy unassailed and unchallenged.

Eat, rest, ensure your fellows are close and bolstered, for tomorrow begins the final rally.

On the morning of the tenth day, Meridian Shardbearers approach the Effigy with its five items in hand. In the midst of the mushroom ring, the Effigy stands as it had in the beginning — arms outstretched and back bowed skyward, gnarled fingers seeking contact with that which has been lost to it. It awaits, it strains, and even as it does, it requires one last test of ability. From the shadows of the towering mushrooms, the rasp of scale and soft hiss of a great beast descends upon the fae ring.

A gleaming garden snake, with glossy black and green stripes, blocks the way between approaching Shardbearers and the Effigy.

Between its bright eyes, pressed upon its brow is a scattering of brighter scales that appear to be in the shape of a delicate, three-leafed plant with spiraling patterns for leaves. It braces itself against the approach, and there is no doubt that to claim victory, the serpent must be subdued. Though Meridian approaches with victory in hand, they have not yet attained it — their rival faction and this beast remain in their way.

MISSING LINKS ( THROUGHOUT )
As the Effigy desires to be reunited with what belongs to it, the swell of its longing stirs something more within all present Shardbearers.

With that foreign longing arrives knowledge: beyond the five items prized by the Effigy itself, there are other lost things within the greenhouse. Like a compass, each Shardbearer's mind points them in direction after direction, urging them to seek and explore. Implicitly, the thrum of comprehension fills your mind: these are things that do not belong to you, per se, but seek to have your hands ferry them home.

Amidst tangled brush, hidden under doffed acorn cap, tucked away in the belly of a fae's glittering den, lost in the depths of a puddle of spilled water that seems an insurmountable lake now, folded secretly into the petals of a towering, skyscraper-like flower, there are three additional items hidden within the tumultuous landscape that each Shardbearer feels a draw towards. Things that belong to someone else, eager to be reunited with them, but subject to whim.

Upon locating and retrieving one, the Shardbearer is filled with a sense of information — they know who this item belongs to, and they will know that they have a choice. Bonds are fragile things after all, and they exist to be enforced or abused, in order to advance a goal or to deepen a connection. How will you treat someone's precious bond? How will they treat yours?
NOTES
Here are some prompts to set the scene and foundation of the Exalt Oracle! — The theme of this Oracle is a loose edition of capture the flag, where the Effigy's items can pass through multiple hands within the ten day allotment.

— For additional ideas and fun, it is known that several Shardbearers have concluded their efforts to fulfill the Greenwood Yards' sidequest request.

— All details of the Exalt Oracle can be found here, and questions for the mods can be submitted here.
CODING
sterngaze: (neutral: commish)

[personal profile] sterngaze 2023-08-25 05:49 pm (UTC)(link)
[Well, on John’s head be it if he intends to make his betrayal public knowledge. Obviously Liem sees no issues with his sabotage of the Zenith cause, but he has to agree with the other man’s assessment; some people are probably going to have a problem with it, especially if Meridian does end up winning this contest.

More importantly for him, John seems sincere in his offer, which is enough for Liem to feel perfectly happy with helping him escape the ant tunnels alive. Although he is in a bit more of a grudge-holding mindframe at present, he’d already let go of any personal grudge he might have felt over his earlier brainwashing. He would much rather further Meridian’s chances during this trial than dig up old complaints about a man who is presently offering to help him.
]

Ushered out? How do you propose we manage that?

[All the ants he’s encountered have seemed pretty set on making sure they stay in their custody. He’s also getting a little fidgety about their discussion, because he can hear the rhythmic thumping of giant ant feet approaching down one of the connecting tunnels, and he suspects they’ll need to hurry things along to avoid being interrupted.]
hyperpotamous: (015)

[personal profile] hyperpotamous 2023-08-26 02:48 am (UTC)(link)
Well, that's pretty simple. Basically, we just have to convince them that we're dead ants.

[ john rattles something around in the palm of one hand that's almost definitely bits of bone. he can hear something coming too, and a fight will be easier if he doesn't have to try and deal with them directly. his miniaturised necromancy has diminishing returns on things that are larger, but skeleton constructs still hit plenty hard at this scale. ]

We're about to have company, so, uh—... use your imagination, yeah?

[ it's bug guts. what he means is they're going to need bug guts for this. ]
sterngaze: (disapproval: grimace)

[personal profile] sterngaze 2023-08-26 09:21 pm (UTC)(link)
[In the privacy of that dark, bug-infested anthill, Liem grimaces. Even as someone who has been covered in worse things than bug guts before, he’s still not enthusiastic about the idea of coating himself with fresh viscera. Perhaps that’s to be expected of a man who clearly spends a significant portion of his disposable income on his wardrobe.]

This is my only set of clothes…

[Grumbling under his breath, Liem glances back the way he’d come from as the sound of hurrying soldier ants rumbles closer — a squad of them, probably following his trail, or John’s, or both. When he’d been carried down here, his crossbow had ended up left behind; the only weapon he has at present is the narrow dagger he now grips in his left hand. If he wants to kill any ants, he’ll need to wait for them to come to him.

At the very least, they seem happy to oblige. He has only enough time to cast a brief spell, a spark of light flaring in his other hand where a scrap of paper no bigger than a grain of sand flares into nothingness. Then shiny black bodies begin to pour around the corner, and he is flinging himself in among them: stabbing at compound eyes and slicing at narrow joints, as powerful mandibles glance off of — and occasionally punch through — a silvery layer that coats him like an air bubble around a diving bell spider.
]
hyperpotamous: (004)

[personal profile] hyperpotamous 2023-08-28 06:40 am (UTC)(link)
Send me the dry cleaning bill when this is over.

[ and he actually means it, but mostly because it's funny, and he doesn't really care. it's interesting what people think of even in a life-threatening situation.

john is already growing the chips of bone into constructs, moulding them into oddly shaped monstrosities better suited to combat than anything else, like arms shaped into weapons to pierce exoskeletons or break spindly ant legs built out of bone matter resilient enough to withstand the crush of mandibles. they didn't need to make sense; they just needed to be an effective tool.

a couple of the first ants liem succeeds in killing also twitch back to life, their wounds mending and strange red light making their eyes glow eerily. at least they're obvious? they turn on their own kin, adding more confusion to the mix, but it helps to take some pressure off of liem... ]
sterngaze: (neutral: dry)

[personal profile] sterngaze 2023-08-29 10:39 pm (UTC)(link)
[Up until this point, Liem had made an effort to navigate the ant tunnels without pausing to do battle with any of the patrolling workers. There was no shortage of ants to fill the ranks, after all, and only one of him; his best chance at escape was to simply evade them for as long as he could, and hope that he might eventually make it to the surface. The effort involved had worn him thin, though, and he had once or twice considered simply stopping to dispatch a few of the ants pursuing him, imagining that it might buy him at least a moment’s respite.

Now, as their hiding place erupts in a frenzy of gnashing mandibles, flailing chitinous limbs, and whirring bone, he is reminded of why he hadn’t done this in the first place. Even as John’s skeleton constructs and reanimated ant soldiers cut into the oncoming tide beside him, and even as the collection of punctured and dismembered ant bodies clogging the space grows larger, still the flow of ants crawling over their fallen kin does not slow. If anything, he suspects only the obstruction of the bodies prevents the tide from sweeping over them even more fiercely as the slaughter continues.
]

I don’t think they’re going to stop coming.

[His breath comes in harsh pants, and blood is already making his clothes stick to him in places, where the occasional ant had succeeded in landing a vicious bite.]

They seem to be a bit riled up for some reason.

[Whatever alarm ants use to tell their fellows where fighting is needed, it has been well and truly sounded.]
hyperpotamous: (026)

[personal profile] hyperpotamous 2023-09-07 06:16 am (UTC)(link)
[ fortunately, john hasn't simply been uselessly admiring liem's skill all this time, but making other preparations in the meantime.

his powers work just fine, but he has to get creative about the limitations on its useful range. it's frustrating when long distance is something he's always been good at, but he's nothing if not adaptable. ]


Not a problem.

[ john can't stop all the ants by himself, but he can cut them off. he's knelt where he is, fingertips pressed into the dirt. bone starts growing from the tunnel's walls until it forms a tangled lattice that cuts the tunnel in two, with liem and john safely on the side with only a few stragglers that need to be picked off. another grate of bone grows over the other exit, effectively trapping them for the moment, but at least they won't be overwhelmed despite the machine-like insistence of the ants trying to bite through his makeshift fence. ]

There. They can't chew through perpetual bone, so we should have time before they think to dig through the walls to get to us. We don't want to still smell like an enemy by that point, though; we want to be smelling like trash.
sterngaze: (disapproval: why)

[personal profile] sterngaze 2023-09-08 03:37 pm (UTC)(link)
[So that’s his plan; the necromancer who had raised those bone walls in Alenroux now summons a tangled barrier of pale bone splinters to block the bug-sized tunnel, allowing Liem and the zombies and the skeletons to clean up what living ants still remain in the cavern with them. The clattering of that endless flood of ants outside attempting to gnaw their way through the bone keeps him taut with unease, even once he’s run out of ants to kill, but there’s really nothing to be done about that right now.]

Mindless things.

[He spares a quick frown toward the nearer tunnel, even as he drags an ant carcass clear of its brethren so he can slice open its chitinous shell and access the viscera within. What should be an arduous task takes no time at all, as his slim little dagger cleaves the exoskeleton like a honed axe splitting soft wood.]

Like a horde of zombies, but more of a nuisance.

[Had they really been zombies, he would have escaped long before now. Annoying of these brainless creatures to still be counted among the living.

Inside the levered-open hind portion of the ant, Liem discovers all the innards they could possibly wish for. His expression is unmistakably sour (at least it would be, to someone who can see clearly in darkness), but he wastes no time in reaching in with his blade to sever and extract some long bits of guts.
]

You’re confident this will actually do the job?
hyperpotamous: (004)

[personal profile] hyperpotamous 2023-09-10 07:07 pm (UTC)(link)
They seem mindless, but they're really not; more like a well-oiled machine. That's why they're so dangerous — everything in its place, including what's not wanted.

[ he sounds like he admires them a little, or at least as much as one can admire ants. it's the ruthless efficiency, mostly. you rebuild a society from the ground up and really start to appreciate the simplicity of the hivemind after a few thousand years trying to parse logistics for the care and maintenance of nine worlds and a war effort with no end in sight.

at some point, it had become too taxing to will away the fear, so he'd simply switched it off, which at least explains how he can be so cavalier about the soldiers gnawing dutifully at the bone what feels like millimetres from his head, but john is aware is probably some comically small unit. ]


Consider: it's dark and horrible down here, and there are probably thousands of them crammed into these tunnels, but it's remarkably clean. I also know they don't eat the desiccated bodies of the previous generations because I can sense them.

[ that's what he assumes is the great well of thanergy nearby. ants don't have souls in the same way humans do, of course, but there is still an exchange of energy in death and decay. entirely negligible for him usually, but a helpful resource at this size.

john has one of his constructs that's still on their side of the divider slice open another fresh corpse but is admittedly hesitant when he looks at the stuff. disgust still works just fine. ]


If there were a better way, you can bet this wouldn't be my first choice.

[ but it's his plan, so with a resolved sigh, he starts layering ant goo on top of the dirt and mud he's already covered in. leading by example and all that. ]
sterngaze: (neutral: tousled)

[personal profile] sterngaze 2023-09-10 09:32 pm (UTC)(link)
[If John’s admiration of the ants is what has helped him to suss out their waste disposal habits, Liem supposes he can’t begrudge him his proclivities. Personally, he might develop some pathologic intolerance for them after this, but at least at the moment he’s focused on what he needs to be doing. If he keeps moving at all times, perhaps the horror of their present circumstances won’t catch up to him.]

Just as long as they don’t cut up their trash before taking it out.

[It’s a little late at this juncture to have second thoughts, so after a moment’s hesitation, Liem follows John’s lead and begins caking himself in ant goop, starting with his head and working his way down. He supposes he should at least be grateful to the other man for going first, though he still has to assume that he has the shorter end of the stick, because he doubts John’s sense of smell is as good as his. Much as he might delight in the scent of fresh human blood, the affinity for gore absolutely doesn’t transfer to this particular situation.

And, because he doesn’t want to devote any more attention to his current task than he absolutely has to, he asks,
] You can sense the ants’ dead even though they aren’t in the tunnel complex?
hyperpotamous: (027)

[personal profile] hyperpotamous 2023-09-12 06:38 am (UTC)(link)
[ liem probably didn't intend for that to be funny, but john lets out a strained chuckle anyway. it's a strange mental image. ]

I'm limited by scale, but yes. When we aren't bite-sized, I know when someone's died anywhere in Highstorm.

[ which is still pathetic compared to what he's usually capable of, but maybe that's for the best; it gets a bit tedious sometimes when you're tuned into the bodily functions of everyone around you. it's more life than he's been around probably ever, even on the flagship. necromancers aren't very lively by nature, and a city's population is considerably more input than a few thousand soldiers. ]

There's no point in cutting us up when it's more efficient to toss us out whole anyway...

[ are you not comforted. ]
sterngaze: (neutral: dry)

[personal profile] sterngaze 2023-09-13 03:23 pm (UTC)(link)
[Somehow, Liem is not especially comforted by this reassurance about ant efficiency. It sounds a little too much like guesswork to really reassure him, given that he does rather need all his limbs intact for their escape to actually be worthwhile. However, he notably doesn’t stop slathering organ juice over himself, not having any better options at present.

Especially because, given that Liem can see perfectly well down here, he has no trouble at all noticing that some of the ants do seem to be attacking the walls at the edge of the bone barriers, instead of the bone itself. Trying to tell how far the obstruction goes, and how best they can burrow around it.

Wiping his dagger on a bit of still-clean suit, he sheathes it and reaches both arms into the cavity of his ant carcass, trying and failing not to make a face as he does.
]

All the time?

[Liem is surprised. He’d thought that a wide-ranging divination like that would be the sort of thing that only functioned on command. Having that kind of input at all hours actually sounds… really distracting.]

Can you tell the difference between someone’s death and a shard-bearer’s dissipation?
hyperpotamous: (006)

[personal profile] hyperpotamous 2023-09-20 02:34 am (UTC)(link)
You learn to filter it out, mostly. It's a trick of the mind. You know when you wear a ring for a long time, but you don't really notice it after a while? Your body never stops feeling it, but your brain stops paying attention.

[ you are probably not meant to be plugged into that sort of input constantly. it might not be the cause of why john is the way he is, but it certainly didn't help. it's so easy to stop seeing people as people and only notice the processes. he had to be told not to cure people's panic attacks with necromancy instead of talking to them. why shouldn't he? it all makes perfect sense to john. ]

Of course. The process is the same — the body dies, and the soul separates, which generates thanergy — but it's what happens after that matters.

Souls return to the Tree in death, but our souls are contained within our Shards, so we stay put. That's the rule; you can't get them back once they've gone.

[ he prefers not to listen to the ants gnawing and digging, even if he's confident in the integrity of the bone and his ridiculous plan, so he keeps talking. ]

I've often wondered if Shattering involves freeing a soul. Not destroying it, but a true death, assuming the soul in question is capable of a true death...

[ john has gone into the River, so he has no reason to think he would die here any more than he would in his own world, even with diminished power. not that he's eager to test that hypothesis. ]

The answers I'm looking for are unlikely to lie in that direction, so I am in no hurry to find out.

[ all this talk has also helped as a distraction to keep him from focusing too much on what he's doing. he's at least gotten to a place where he's just accepted it. ]