beleos: (Default)
beleos ([personal profile] beleos) wrote in [community profile] kenoslogs2023-04-07 04:30 pm

april event, phase one: seeds of unrest đŸŒ±


THE BEGINNING
Summertime in Springstar has been on its way out, heralding the arrival of fall; winter has likewise given way to spring in Highstorm - at least, according to the calendar. Yet there is an unseasonable bite on the breeze - one growing as frigid as the mood among Meris and Zenites in their cities. Between Alenroux’s occupation and talk of ‘the Blight,’ worries have been on the lips of the citizens with increasing frequency - and with good reason. The reports of plant life dying, of objects crumbling, of people whose bodies are deteriorating are dominating the rumor mills and local papers.

Everything comes to a head early in the second half of Pelu.

After an unusual pocket of commotion in the Seat of the Tribune and the courtyard of Yima’s manor, an urgent announcement is made on behalf of both cities: both Great Trees have been quarantined, and no one is permitted in either location without clearance. New rumors spread of an ‘incident’ that saw those in the immediate vicinity of the Trees rapidly demonstrating symptoms of an illness that was becoming all too easy to identify. It had stricken with frightening speed; not long afterward


The unrest had spread into the streets, and it wasn’t just about the Blight anymore.

Cetina and Kathova wasted no time in reaching out to the Bearers via Communion to offer them guidance from their leaders and incite them to action.

SPRINGSTAR: THE ROOT OF THE ISSUE
Day by day, changes unfold that render the city increasingly dangerous...

ROOTS:

Vine-like roots have begun to thread the streets, creeping upon and over buildings, spreading outward from the Tree in Heliopolis. Over the next two weeks, they will continue to grow in size and become more troublesome, slowly blooming ice-like leaves that radiate a sickly glow.

  • GROWTH: Contrary to the Blight’s normal behaviors, some people and things around clusters of vines or leaves can experience a burst of vitality, growth, and splendor as if transforming to beyond peak condition. In a normal citizen, this may result in an almost manic level of energy, reckless behaviors, and aggression. In objects, they become more durable and efficient, but dangerously so - for example, a stovetop cooks faster but burns uncontrollably hot. In plant life, this results in overgrowth that can overwhelm and choke nearby flora, objects, or even people. Then, they burn out an hour after exposure and immediately succumb to a dire state of Blighted.

  • CHILL: The temperatures will continue to drop throughout the next two weeks. It will be coldest where vines have clustered and outright dangerously so near where flowers have budded or bloomed in great numbers. This will force some people from their homes.

TIME POCKETS:

In seemingly random parts of the city, areas referred to as ‘time pockets’ have populated. There is no way to identify a time pocket but to stumble into one.

  • REGRESSION: NPC’s in these areas will appear to freeze in time once a Bearer has breached the pocket’s radius but appear normal from the outside. Time within has halted at the point the pocket manifested ( typically covering an area like a city street or inside a single large building that sees regular use ). Objects can be freely manipulated but will not fall if thrown, etc.
    • The pocket cannot be left until the Bearer has achieved their objective. Attempting to exit the way they entered, they’ll run into an unseen barrier that is painful to the touch, a sensation of frigidity that travels to their Shard.
    • Their goal will be to locate a past version of themselves hidden from immediate view. This past version of themselves can be from any point in their lives but must be from a moment when they felt extremely vulnerable, isolated, wounded, or fearful.
    • Once finding this past version, they will feel the compulsion to either find a way to reassure their past selves somehow or kill them. Whether it is the Bearer themselves who performs these acts or another Bearer in their company does it for them, as long as their past selves are pacified enough ( to player satisfaction ) or dead, they will gain immunity to the pocket and may leave. The immediate area will remain frozen, however, and the past version will be revealed to be made of roots that will shrivel and die.
    • Note: Bearers will be able to see other Bearer’s past selves, even after they have been freed. Whether the past reflections are capable of speech while functional is up to player discretion.
HIGHSTORM: THE ROOTS OF CHANGE
The snows continue to fall over the city, feeling brittle against your skin...

ROOTS:

Vine-like roots have begun to thread the streets, creeping upon and over buildings, spreading outward from the Great Tree in Yima’s manor. Over the next two weeks, they will continue to grow in size and become more troublesome, slowly blooming ice-like leaves that radiate a sickly glow.

  • SACRIFICIAL: [ CW: self-harm ] Where the roots snake and gather throughout the city, NPC’s in several locations are falling victim to the quiet, slow pulse of the flowers and their buds. They will sit and stare at the flowers for hours, unblinkingly, as their body begins to succumb to the Blight. If they are disturbed in any way - a loud noise, an attempt to move their person, etc - they will calmly look up from their worship and crack off a piece of their brittle body before returning to their reverie.
    • In order to save them, a pair (or more) of Bearers must sneak up on the NPC - one using a pacifying spell given by one of the faction leaders while the other crushes the flower. If the NPC is not pacified before the flower is crushed, they will become hysterical and the Blight will rapidly consume them, causing them to perish. If they are pacified and the flower is not crushed, the spell will wear off within ten seconds with the same result.
  • CHILL: The temperatures will continue to drop throughout the next two weeks. It will be coldest where vines have clustered and outright dangerously so near where flowers have budded or bloomed in great numbers. This will force some people from their homes.

TIME POCKETS:

In seemingly random parts of the city, areas referred to as ‘time pockets’ have populated. There is no way to identify a time pocket but to stumble into one.

  • REFLECTIONS: NPC’s in these pockets are moving in surreal blurs, pieces of them moving forward as others move backward, some changing as if time were rapidly passing as others remain frozen still. The Bearers’ surroundings are distorted as if reflecting multiple realities simultaneously.
    • Their goal will be to locate a tall standing mirror situated alone in the center of the time pocket’s radius. The Bearer who first touches their reflection ( henceforth called “mirror-Bearer” ) will cause the world inside the pocket to suddenly stop, reflecting a comforting environment they have fond or pleasant associations with. The mirror will be gone.
    • Something or someone the mirror-Bearer highly values, deeply misses, or sees as imperative to their character, goals, or desires will be present. If they make contact with this object or person, the Time Pocket loops and sends them back to searching for the mirror - but they will have no memory of this occurring. Their partner, however, will recall everything.
    • Both Bearers will be released if five loops occur without the mirror-Bearer being stopped from causing the loop or if the mirror-Bearer is stopped from reaching their goal for five minutes ( willingly or otherwise ). The longer they refuse to make contact with this object or person, the more tempting and dire the need becomes inside of them.
    • Once the Bearers are released, the Time Pocket disappears. If they manage to avoid contact with the temptation inside the Pocket, the roots and flowers in this area will be withered and dying, buying the NPC’s and buildings in this location some time. Otherwise, they will be thriving and dangerously blooming.
    • Note: the mirror will not respond to the non-mirror-Bearer once it has been touched the first time.
ENTREE-TING HELP
The Tree of Life is in danger, and you know it. Both Yima and Cyrus have directed all Bearers who might listen to increase visitation to the Tree and monitor it for signs of the Blight - of its leaves changing color, of any frostbitten bark, of its roots withering.

And then, during a moment in which you find your mind at ease, at rest... you dream, even if dreaming is unnatural for you. You dream of yourself sitting beneath the massive bows of the Tree's breadth, at peace. The perpetual dawn's glow warms your skin in a way that seeps into your bones, leaving you certain you are safe from harm. The Tree reaches out, and though it cannot speak to you in words, you feel it is trying to convey a message: one of urgency. One of plea.

But you cannot understand...

Soon, the branches of the Tree are reaching out to others. You cannot see them, but you know they're there; a spiritual tether connects your Shards together, bringing you all into a place of wordless unity. And once your fellows have been summoned, you know what you are here for.

You feel it rather than see it: some meager, barely-there brush of something cold in the warmth of the island's comfort. The Tree is already infected, and the clock is running down for all of you.

When you wake to yourself, a feeling of dread not entirely your own will chase you, and you will find a single violet leaf in your hand.

MISC NOTES
  • Bearers start with immunity to the Blight. They will not succumb to the effects of the Blight even if they handle the vines and flowers directly without precautions or care.
  • The above effects will occur in small clusters and are not yet spread city-wide during phase one. The escalation of frequency characters will come across problematic clusters or Time Pockets will be slow building.
  • For context, it takes about a month from infection to death or dissolution for the average person or object to succumb to the Blight. By the 21st, it will be three days to a week.
  • Bearers will be directed by Cetina or Kathova to make efforts to protect the civilians and investigate the manifesting changes around both cities. Both factions are working on their own methods to attempt to counteract the Blight, but neither has produced a failsafe solution.
  • The roots will remain mostly outdoors, for the most part, these first two weeks.
  • Tensions will slowly ramp up in Alenroux, and there are checkpoints for any non-PC visitors to screen for signs of infection.
  • Player characters who die inside the Time Pockets are dead and need their Shards brought to the Tree of Life for revival.
  • HAVE FUN!! ♄
CODING
epiprocta: (92)

gen ( closed starters )

[personal profile] epiprocta 2023-04-12 03:16 am (UTC)(link)
[ just closed starters for this part of the event, but please feel free to hit me up through PMs, discord or plurk if you'd like to do anything! ]
epiprocta: (36)

for ATSUMU

[personal profile] epiprocta 2023-04-12 03:27 am (UTC)(link)
[ He thinks he's having some sort of bizarre dream, at first. Because yeah, he'd heard about the encroaching blight and the overgrowth of greenery but, like, whatever. None of that was supposed to apply to him, not really. So when he drowsily turns the corner and steps into the familiar alleyway that he takes as his usual shortcut to the ViomichanikĂłs District, he sure doesn't expect to run face-first into some random person frozen in mid-step like a mannequin.

At least the shock immediately chases away whatever tendrils of sleep had been clinging to him.

It takes Gen a few moments to realize that something's afoot (during which he rudely shoves aside the frozen man to lean against the nearby wall so he's not clogging up the alleyway), then a few moments more to attempt simply leaving the scene. No dice, of course. All that earns him in a fabulously icy chill that immediately tells him a quick retreat isn't viable. ]


Shit.

[ So it's an irate mutter that he lets loose between huffed breaths as Gen peers through the alleyway, seeking some hint of how to escape this predicament.

Except he sure wasn't expecting to run into this guy here. ]


-- what the hell are you doing here?!

[ There's no masking the startled annoyance in his voice when Gen spots Atsumu further down the alleyway. Dirt grits underfoot as he promptly falls back a step to regard him with caution, ears canted back and ... face flushed. Quite flushed, actually. His memories of the masquerade might be hazy from the obscene number of drinks he'd had, but what little he does remember is more than embarrassing enough to fluster him, and Gen bristles at Atsumu from where he stands. ]
settingup: (from down the block)

[personal profile] settingup 2023-04-13 12:42 am (UTC)(link)
[ There's something to be said about the foolhardy nature of a teenage boy to think they can just ignore the inconvenient problems around them when they start sprouting up. Springstar has been a more dicey area to visit of late for Atsumu given the tension that's building between the factions, but it also has a lot more of the things he wants than Highstorm does.

The fact that the Blight is starting to spread is also something he's been ignoring for the time being, assuming that the flower gathering mission he went on with Kaeya surely can't all be for naught. As if a handful of carefully transported flowers is actually going to stop the spread of an entire disease.

The signs he's starting to see in Springstar are telling him another story though, and the hints at things getting worse are making him start to wonder if it's a good idea to try and carry on like everything is normal, and spotting someone else frozen in place, veers into the alleyway on the other end to try and avoid them--

Only to see Gen heading in his direction. You know, up until Gen blanches at the sight of him before flushing.

This is a very serious situation. They're in serious trouble right now. Everything should be treated with the kind of gravitas it deserves.

But instead as Gen reacts to the sight of him with obvious embarrassment, Atsumu pauses himself for a moment, before snorting out a loud laugh, and having the audacity to smirk as he starts to stroll casually towards Gen. It's not all bullying bluster, he really does want to get the hell away from the creepy frozen guy near the mouth of the alleyway, but if Gen's going to get all worked up about something he started? Fine. Easier to focus on that than something way over Atsumu's head.
]

Why shouldn't I be here? There some kinda problem with that?

[ At least Gen doesn't have to deal with his bullshit for long, because he spots the guy Gen propped up against the wall, and stops dead in his tracks. ]

Ugh... they're here too?
epiprocta: (57)

[personal profile] epiprocta 2023-04-14 03:56 am (UTC)(link)
-- shut the fuck up. [ The laugh's barely left Atsumu's lips before Gen bristles, ears canted forward aggressively and teeth bared. ] Just shut the fuck up.

[ Look, he knows that now's not the time to worry about ... all that, okay. It's just that it's hard not thinking about that shit at least for a moment, not with how much quiet anguish things of that nature have given him for as long as he can remember. Ugh, whatever. This guy's an idiot anyway, he'll probably forget it soon. And who cares what some idiot jocks thinks ... or says. It's not like they're back in his shitty hometown where gossip spreads like wildfire; it's not like this dumbass will talk about what happened there. ... whatever!

Gen does silently seethe at Atsumu for a moment too long, but at least he's capable of prioritizing once that moment of surprise has passed. The furrow between his brow deepens as he looks to the frozen man he'd shoved aside. ]


... yeah, there's another one a little further back, too. I think it's everyone in a certain area. [ He pauses in his explanation to glance upward, where a pigeon is frozen in mid-flight. ] I tried just leaving, but there's some invisible wall, or something. Can't get out.

[ His tail lashes tensely behind him as he returns his gaze to the frozen man, expression hardened as he tries to think. ]

But -- if it's just an area, there might be something to undo it. Maybe at the center. [ Because, like. That feels right, doesn't it? Get rid of the center of this area, and it'll break down those invisible walls. That sounds logical, doesn't it? ] C'mon. Let's go look.

[ At least the fact that they're of the same age, and from relatively similar backgrounds means Gen can put aside his embarrassment to boss Atsumu around; just in cacse whatever they're looking for is dangerous, he could use the backup of someone else being present. Especially since, as he peers down a side-alley, his ears perk up and his shoulders stiffen -- because he can hear the sound of muffled footsteps, he thinks. There's something else in here with them. ]
settingup: (i'll hear no lies)

[personal profile] settingup 2023-04-19 03:30 am (UTC)(link)
[ In another situation there's a good chance that Atsumu would dig deeper at that sore spot just for the hell of it. Gen was the one that came onto him from the start, and the one that had wanted to kiss. It didn't matter much to Atsumu that Gen had also pretty clearly been drunk off his ass at the time it happened, it was still something Gen was gunning for, not something Atsumu has been angling after.

If he was embarrassed about kissing him now, that seemed like a Gen problem, not an Atsumu one.

The thing with the creepy frozen people though? That was a problem for both of them, and the possibility of them both being stuck in this frozen horror show is definitely a two of them issue.

Atsumu visibly balks, taking a step back away from Gen as his nose scrunches up in distaste at the idea that they're stuck here.

But the idea of being stuck amongst the "statues" by himself is worse, so he does reluctantly move closer to Gen as the other boy starts poking around.
]

You know where the hell the center is?

[ The perked ears and stiff shoulders go unnoticed by Atsumu as he glances uncomfortably over his own shoulder. The fact that there are distant footsteps are also lost on him, without those extra ears that pick up on sounds better. ]
epiprocta: (62)

[personal profile] epiprocta 2023-04-20 02:26 am (UTC)(link)
[ That's a stupid question. And Gen makes his assessment of it clear with the scathing, dead-eyed stare he fixes on Atsumu for a moment. ]

Do I look psychic to you, dumbass? [ A disdainful little sniff before he jerks his head towards the direction he'd walked from. ] But I'm from that way, while you're from the other side. So at least we know two directions headed towards the edge of this area. Just gotta comb towards either direction and we should be get closer to the center. ... probably.

[ It makes sense, he thinks? But also, he's clearly distracted -- his gaze had wandered away from Atsumu's face at some point to fix back onto the side-alleys, his brows furrowing more deeply, and that last word comes out half-hearted.

He's really sure he's hearing movement down there. ]


-- c'mere.

[ There's no further warning before Gen grabs Atsumu by the forearm -- hey, has Atsumu noticed he has a prosthetic arm? Because that sure is the glint of metal peeking from his wrist, past the hem of the leather glove that's latched around Atsumu's arm -- and starts dragging him off in that direction. Not that he expects much help from Atsumu, but he should at least serve as a decent meat-shield if there's something dangerous here.

But as Gen stalks down the alleyway, gaze sweeping cautiously from side to side and ears perked up as he listens for any further sound of movement ... maybe Atsumu spots something out of the corner of his field of vision. Some shape sliding past the exit of another alleyway branching off of the one they're walking down -- what looks like a child covered in blood, walking with shambling, listless steps. Very J-horror! ]
settingup: ('cause all that trippin')

[personal profile] settingup 2023-04-25 01:02 am (UTC)(link)
[ It was a reasonable question! Atsumu thinks it was a reasonable question anyway, and has about a half a second to look defensive at Gen's retort, before the other boy turns away from him. He will get in a quietly muttered- ]

How was I supposed to know?

[ Even as he creeps along behind Gen. Not that he's really relishing the company right now, but given his other option is to solo these creepy, frozen alleyways, it's really not that bad to have crappy company.

And whether or not Atsumu actually notices the metal or not, he does notice that Gen seems to be up an arm he didn't have before. It takes a second, but the complaint about Gen grabbing onto him dies in his throat as his brows knit together.

He was almost certain this guy had one arm, so that is a pretty surprising turn of events. He can ask (rudely and insensitively) about it later though, because Gen acting jumpy and weird is a more pressing concern than where and when he got the cool new metal arm.

And the way he catches sight of a bloody looking child (definitely straight out of a horror movie), really chases all concern about the arm right out of his head.

Atsumu likes to think for the most part he isn't a coward. He plays horror games sometimes, watches horror movies more often, and rarely gets that freaked out. Maybe a start here or two during a particularly effective jump scare, but he weather most frights media throws his way.

Fiction is a lot different from reality though, and Atsumu is wrenching his arm out of Gen's grip as he plasters himself to Gen's back, trying forcefully to push him down the alley away from the ghost(???) child he just saw.
]

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epiprocta: (52)

for CASSIAN

[personal profile] epiprocta 2023-04-12 03:27 am (UTC)(link)
[ Well. At least he's starting to get used to this bullshit.

By the time Gen steps onto an unfamiliar side street of Springstar, intending to take a long way around to avoid an area where he knows there's a big cluster of plant growth causing problems, only to spot a group of children frozen in the middle of a game of tag, at least he knows what's going on. Sort of. It's another one of those bullshit incidents, isn't it? Time frozen except for another Shard-bearer, and there's gonna be a kid version of them that also needs to be dealt with.

What a waste of time. At least it's nothing that really affects him directly. (Or so he tells himself.)

So Gen wastes no time stalking around the street and peering into the alleys that branch off of it until he spots someone else who hasn't been frozen in mid-motion. ]


Hey. [ It must be startling for Cassian, having that brusque call aimed at him suddenly cutting through the eerie silence of the bubble they're trapped in. -- hm, not anyone he recognizes. He's not sure if that makes this easier or harder. When Cassian turns to him, Gen looks thoroughly unimpressed, studying him with narrowed eyes and an ear flicking before he deadpans, ] C'mon, let's get this over with. There's probably a brat version of you running 'round here. Did you hear any movement 'round here?

[ Because he, like, just assumes that there's no way a child version of him's going to be around here? Obviously? That version of him is long gone and irrelevant. It's gotta be this guy that's being affected by this place, right? ]
diversionist: (r1 » watch your back.)

[personal profile] diversionist 2023-04-14 01:18 am (UTC)(link)
[ god i can't believe cassian has to look up at him.

cassian turns when he hears himself hailed, eyebrows raised. it is surprising, and poses something of a relief, to see another shard-bearer around here. because that's what this boy has to be, right? it's only the shard-bearers who are immune. meridian, probably, for being here in springstar. never mind that the location only means so much; cassian is, of course, unharmonized. but he's fairly certain he and jyn are outliers in that regard, not least because they're relatively new around here.

he hadn't specifically been trying to avoid the bubbles, but he hadn't meant to walk into one either, had been as annoyed about it as gen. less for a lack of interest in doing something about the blight — he does want to, how much it's affecting people, and feels responsible with his immunity — than there being so much to do. and this isn't like before, at least stuck with jyn, whom he knows how to talk to.

not this...lost, sassy dog-eared child.

his eyebrows lift at the assumption that they'll run into a child version of him, but all he says is, ]


Over there,

[ with a nod towards a nearby alleyway. it's the way he'd been headed, clearly, and he's not opposed to walking the rest of the way with gen. the boy is right about one thing — they really should just get this over with. ]
epiprocta: (08)

[personal profile] epiprocta 2023-04-15 05:02 am (UTC)(link)
[ Sorry Cassian, the sassy dog-eared child you're dealing with is horrible and also huge, so yes you do need to look up at him.

Although he is a bit mollified by Cassian's willingness to cooperate, the shitty scowl he usually wears tempered down to something just a tad less insufferable. Gen hardly seems impressed by the raised eyebrow, but he only gives a brief exhale before promptly turning to stalk down the alleyway Cassian had gestured towards. With his impatient pace and his long-legged gait, he's going to leave Cassian behind without even trying unless there's some effort to keep up.

Thankfully, it's not long at all before they near the sounds of faint, shuffling footsteps, and Gen also slows his gait to a more cautious stalk. Not that he really expects something dangerous to come of running into a past version of this guy (derogatory), but just in case?

Then he jerks to a halt without warning.

Regardless of how Cassian might react to that sudden stop, it's like he doesn't even see or hear it -- Gen's gaze is trained straight ahead, eyes wide and face a touch pale as he gives a shuddering exhale. Those pointed ears of his are canted back in what appears to be discomfort -- or maybe aggression.

Because up ahead, there sure is a child, a young boy. One that definitely isn't him in his youth. One that listlessly wanders the street up ahead, looking dazed and splattered liberally with blood. ]
diversionist: (r1 » kafrene.)

[personal profile] diversionist 2023-04-16 09:08 pm (UTC)(link)
[ cassian follows at a brisk pace, used to keeping up with humans and aliens and droids alike who are taller than he is. kay had learned, after some time, to modulate his pace so that his strides were fairly even with cassian's. though even then, he didn't always succeed. so: walking faster to keep up with gen isn't something he shies from doing. he hears the footfalls about the same time gen does, glancing at the youth as he, too, starts to move more cautiously. he's less sure that whatever lies ahead of them is a ghost from his past, though he's prepared for the possibility that it is, which means they could be facing anything.

a lost child from kenari? the angry teenager who'd seen the closest thing he had to a father strung up in the town square? something more recent, the spy and assassin who'd gotten his hands dirty for the most important cause in the galaxy? and what about this boy beside him? what might be lurking his past?

it turns out he doesn't have long to wonder. gen comes to a sharp stop, and cassian's eyebrows draw together as he pauses in turn. he takes in that reaction, all stunned shock, and then looks forward to see the bloodstained child. it's no hard guess to recognize what he's looking at. ]


What happened to him?

[ him, he says, but he means you. his voice is harder than he means it to be; but he doesn't know what he's dealing with, and there are few situations he dislikes more. ]
epiprocta: (55)

[personal profile] epiprocta 2023-04-17 03:22 am (UTC)(link)
[ He'd been pretty quick to snap his responses at Cassian thus far, gruff but quick on the draw with a shitty retort. Except now, there's a prolonged moment of silence before Gen can bring himself to speak. ]

... nothing.

[ It's bullshit, of course. 'Nothing' wouldn't result in a child looking shell-shocked and splattered in red; the kid dazedly stumbles around a corner, revealing a bloodied kitchen knife clutched in one hand, and that sure isn't the result of 'nothing,' either.

But Gen doesn't seem intent on offering much clarification on the moment.

Instead, there's the rattle of leather and metal as he snatches up his mace from its holster at his belt, gripping it tight as he shifts his weight on his feet. It wouldn't take more than a glance to guess that he's preparing to lunge in for an attack. Because why shouldn't he just abide by that powerful, mounting urge to cave in the kid's head? It's what makes sense. ]


I'll deal with it. [ But Cassian might note that, when Gen half-turns to shove him away a step with his free hand, his balance seems a little wobbly, his breaths coming in shallower rasps. It's not that he's lacking in conviction, but he does look a bit like he's on the way to having a panic attack. ]
diversionist: (andor » nobody's listening.)

[personal profile] diversionist 2023-04-17 03:41 am (UTC)(link)
[ cassian is watching the kid with eyes narrowed in calculation. the normal response, likely, would be horror. the normal response, likely, would not be an assessment of all that blood splatter, of that knife; he does a little mental reverse engineering to guess what precisely the boy did. it's hard to imagine his victim is still alive, from the state of him, from the volume of blood. possible, but hard to imagine. and the look on his face, well. is there anything cassian andor can recognize like the face of a murderer?

but the rasp of metal catches his attention, and he looks to gen first out of curiosity, and then a rapidly swelling alarm. he'll deal with it? it doesn't matter that these visions aren't real, that killing one isn't killing a real, sentient being. the damage is real. and he can see the budding panic in this boy. so he barks out, ]


Wait!

[ and lunges forward to grab gen's wrist, shoving him backwards, hard, without letting go. ]

Wait. You don't have to do that.

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epiprocta: (54)

for DEXTERA

[personal profile] epiprocta 2023-04-12 03:28 am (UTC)(link)
[ God, he hates this so much.

Like, yeah, the greenery blooming everywhere and causing the city to slowly descend into a tense state of semi-chaos is bad enough, but he can work with that. These time-bubbles are worse because they affect him personally, so he takes more offense to them. Each one makes him feel increasingly uneasy, his mind constantly drawn to the worry of what he might learn of his acquaintances that he doesn't want to know and -- even worse -- what of himself that he might end up revealing.

Funny how he hadn't considered the worst factor of them all: who he might be revealing any crucial information to.

So when Gen tensely stalks through another area of frozen time, casting about the city block not far from the Tribune that he'd been cutting through and pushing aside frozen pedestrians so he can better move around, he jolts to a halt the moment he spots movement up ahead. Because it sure is a figure that he can immediately recognize. ]


Dextera.

[ Gen can't help the way his voice comes a little tense, even as he calls out reflexively. (He also can't help the way his thoughts briefly return to that encounter they'd had at the masquerade. Wondering if Dextera had ultimately figured out that had been him or not. -- he hopes not. He thinks.)

And while his gaze does linger warily for a moment, he's equally quick to look away, keeping his eyes trained on their surroundings even as he slinks forward to close the distance between them. They can't get out of here without handling this situation, after all. ]


... did you notice any other movement here? Or hear anything.

[ Light footsteps, or someone flitting by his line of sight. Someone that one of them, at least, should probably recognize. ]
passio: (pic#15613711)

[personal profile] passio 2023-04-12 03:12 pm (UTC)(link)
[ dextera’s approach to these pockets out of time has been—different. while others seem eager to avoid them by staying inside, dextera has been throwing himself into the efforts in the selfish hope of seeing his past. so far, there’s been little reward. he wants so desperately to see himself that the world likely sees fit not to give it to him.


or maybe, his own lack of memories is reflected in his failure to appear here.

truthfully, he knew the moment he stepped into this pocket that he'd once again lost the roulette by someone getting here before him. he’s not here, nor is his brother, and therefore he shouldn’t care who he sees instead—except it’s gen, and he cares about gen, and of everything he knows, there’s simply no way gen’s past is about to reveal itself as a warm, safe memory. he has to help. ]





[ a quick shake of the head, and the frustration with that answer is visible in his tense shoulders. ]
epiprocta: (42)

[personal profile] epiprocta 2023-04-14 03:57 am (UTC)(link)
[ Frustration. He feels that little prickle of emotions at the back of his mind, and it's enough to earn a small start. It's not the sort of emotion he's used to feeling from Dextera, after all, let alone felt so strongly that it even shows in his posture.

Gen, not yet cognizant of the pattern that these bubbles reveal a fragment of whoever is trapped first, of course assumes that Dextera is that reluctant to have a part of himself revealed. Which ... is understandable. (Even if some small part of him inexplicably feels hurt by it.) ]


... c'mon. I haven't looked this way yet.

[ In contrast to Dextera's visible frustration, Gen's response is a quiet deadpan as he jerks his head to indicate that Dextera should follow behind him as he starts heading down a side street. There are fewer frozen pedestrians this way, but the shadows of birds frozen overhead makes for a eerie sight, especially in conjunction with the dead silence ... and the muffled sounds of scratching up ahead.

Gen's footsteps slow as they near the end of the street, his shoulders tensing as squints ahead. There appears to be a child kneeling by one of the tiny parks littering Springstar, hands scratching into the grass. The crop of short, dark hair makes it hard to be sure which of them it's supposed to be ... and Gen wishes the terrible, ill premonition rising in his gut is wrong. He isn't even sorry that he silently wishes it's Dextera's younger self that they're closing in on. ]
passio: (pic#12118226)

[personal profile] passio 2023-04-14 07:29 am (UTC)(link)
[ dextera has no insight into gen’s thoughts or feelings, despite their shared aspect. he’s being selfish right now, he knows, even if he tells himself that it’s the right thing to help gen—the slightly colder part of him acknowledges with callous pragmatism that they aren’t going anywhere anyway, until they solve this particular pocket.

just as gen recognizes himself despite the ambiguity of a child with his back turned, dextera immediately knows it’s not him. there’s no one else there, and at that age


dextera winces, pressing the heel of his palm to his temple. ]


It’s not me.

[ they’re some of the first words dextera has uttered in gen’s presence, since his focus has largely been on finding himself. now that he’s speaking, it’s more obvious that the frustration he’s been carrying is self-directed—the observation is made and then brushed away to focus instead on gen.

he repeats what he said, softer this time. ]



it’s not me.
epiprocta: (07)

[personal profile] epiprocta 2023-04-15 04:28 am (UTC)(link)
[ 'It's not me,' Dextera says, and he's strangely both disappointed and anxious. Disappointed, because some part of him had wanted to be privvy to what makes Dextera tick, desperate for a better understanding of what's made him the way he is. And anxious because --

that means the child up ahead is himself, instead. And even from this distance, he can see the way small hands pat at the dirt, scraping it up into a small mound with a twig sticking out of it. A tiny, makeshift grave. ]


... okay.

[ Gen's voice comes out ironed flat, but maybe Dextera can feel the faint crackle of emotions that accompany those words. Uncertainty, stress, and disgust. But even stronger than all three of those combined -- bloodlust. ]

I'll take care of it, then. You can wait here.

[ There's no further delay before Gen yanks his mace from its holder at his belt, his gaze now fixed sharply on that child ahead, hand gripping so tight at his mace's handle that leather squeaks against his skin. ]
passio: (pic#12118224)

[personal profile] passio 2023-04-16 11:21 am (UTC)(link)
[ there’s no question what gen is going to do. dextera might have done it himself, for a different person, but it makes him feel unusually squeamish to see the resolve with which gen marches off to smash in the head of his younger self. for some, it might be cathartic to do so, and dextera wouldn’t deny him that, but


those emotions aren’t right. ]


—

[ dextera hurriedly grabs gen’s arm, a wordless distress pressing through their bond. only when it passes does he say anything, his grip tight. ]

That’s not a good idea. You shouldn’t


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epiprocta: (x 02)

for DOKJA

[personal profile] epiprocta 2023-04-12 03:30 am (UTC)(link)
[ The silence is eerie in these time bubbles.

All ambient noise from the outside comes through muffled, as if through a thick pane of glass, and from within, well ... there's nothing capable of making any noise. And so the air sits heavy and stagnant, almost stifling to breathe. At least Dokja's been caught out in a nice, pleasant area -- the outskirts of one of the many little parks dotting Springstar -- but even the reprieve from the chilly breeze must be small comfort given the circumstances.

Pedestrians remain frozen completely still mid-gait, as stock-still as statues where they'd been hurrying away from a frozen-over building or caught gawking at a particularly gnarly cluster of overgrowth in the distance. Birds, too, are caught overhead, frozen in mid-flight. It's a bit like something out of a horror movie, isn't it?

Including the faint scuffing sounds that cut through the oppressive silence.

At least those noises don't grow any closer, simply emanating from somewhere past those clusters of frozen civilians. And if Dokja follows that arrhythmic scratching sounds, he'll eventually come across a low bench under the eerily still shadow of a tree, even its foliage utterly unmoving from the lack of a breeze.

A small child sits on the bench, staring quietly off at some indistinct point on the ground; those scraping noises, it turns out, are the result of listlessly kicking feet, sneakers scuffing against the pavement. The child doesn't look up until Dokja is far too close, giving a wide-eyed blink and hurriedly swiping a sleeve over his face before staring warily at the approaching 'stranger.'

And if Dokja puts a little thought into it, maybe he'll recognize those sharp eyes. Maybe he'll notice the faint redness that lines them, and the lingering damp at his lashes. ]
salvageable: @go_rooi ⇟ (pic#15332088)

[personal profile] salvageable 2023-04-12 06:11 am (UTC)(link)
[ It's like a scenario from his world, Dokja thinks as he runs his hand over the smooth surface of whatever it is that's trapped him here. He can't leave the way he came, which has him wondering if there's another exit that he needs to find, or if there's an objective that he needs to complete. The familiarity of the situation has the gears in his mind turning a little more quickly than usual, and it's the scuffing sounds that finally draw his attention away from the barrier.

With the unusual stillness of everything around him, this noise is sure to give him an idea of what it is he's facing, so Dokja heads toward its origin. It doesn't take him very long to find, and he pauses for just a moment to watch this kid swinging his feet before making his way over. ]


Aah, my poor legs.

[ He says once he's within earshot, making a good scene of stopping to lean forward and act like he's catching his breath. When he straightens back out, he catches the way the child wipes at his eyes, and Dokja's expression immediately softens. He's always had a soft spot for kids, and while there's something about this boy that feels familiar, he doesn't dwell on it for very long as he fixes a small smile into place. ]

Hey, you wouldn't mind if I sat here, would you? I just want to rest for a second.
epiprocta: (x 27)

[personal profile] epiprocta 2023-04-12 06:51 pm (UTC)(link)
[ The child just regards Dokja in silence for a moment, before answering with a small frown: ]

Why're you asking me? It's not my bench.

[ Sorry Dokja. Gen sure was one of those brats with a little too much attitude when he was younger.

That said, he's not all just shitty quips and too much sass. That younger version of Gen looks away as Dokja takes a seat, scuffing his sleeve against his face again and sniffling once more before donning a brave face -- jaw set and brow lowered. In typical childlike fashion, it's not exactly surreptitious when he studies Dokja intensely for a moment before speaking up abruptly once more. ]


Mister, [ ossan ] who are you? [ Well. At least he's straightforward. Gen kicks his feet once more, sneakers scuffing against the ground. ] I know most of the adults 'round town, but I'm pretty sure I've never seen you before.

[ His hometown had been small, after all. Especially give all of his father's connections, there hadn't been that many unfamiliar faces back home. ]
salvageable: @pesa21 ⇟ (pic#15332067)

[personal profile] salvageable 2023-04-12 08:54 pm (UTC)(link)
[ What a precocious kid. Dokja can't help but grin in response, so reminded of a young boy with a similar attitude from back home. He takes the empty part of the bench without much comment, content with the quiet for now as his thoughts work to try and make sense of what's happening around him, and why this child is immune to the effects of whatever it is this is.

They're promptly broken into when the kid next speaks, and Dokja turns to smile at him, no hesitation in the answer that he comes up with. ]


I'm just passing through. My name's Dokja.

[ He pockets his hands and leans forward to try and match eye levels, his gaze contemplative as he observes the faint red eyes, the way this boy's eyelashes clump together, the obvious method in which he tries to make it seem as if he weren't crying just moments ago. Dokja's smile grows sympathetic at the sight, and he removes one hand from his pocket to produce and hold out a small handkerchief to the kid. ]

Shouldn't you be with your friends right now?

[ Rather than crying alone on a bench. ]
epiprocta: (x 05)

[personal profile] epiprocta 2023-04-14 03:58 am (UTC)(link)
... Dokja.

[ It's a little awkward when Gen echoes that unfamiliar name. He's never met a foreigner before. And honestly, that's a subject he'd much rather ask about -- what it must be like outside his hometown, because surely someone with a name like Dokja isn't from his shitty, sleepy, cramped little town -- instead of what Dokja says next.

His expression immediately hardens, and he shakes his head as he looks away sharply from the offered handkerchief, like there's no reason he'd need such a thing. Too bad his insistence on pretending he hadn't just been crying means he gives one last obvious swipe of his sleeve at his eyes, just to make sure his cheeks are dry.

He's quiet for a moment before saying, as firmly as he can, ]


I don't need friends.

[ There's a grim resolve to his voice ill-befitting of his age. But at the same time, there's a loneliness there that he can't quite hide. Especially when he adds a little more quietly, ]

I'll be fine without'em. ... I have to be.
salvageable: (pic#15733333)

[personal profile] salvageable 2023-04-15 03:29 am (UTC)(link)
[ Well, that's okay. Dokja returns the handkerchief to his pocket without pushing, attention still fully placed on the boy. It's a little surprising to hear the response that he's given, a little sad, too, but he continues smiling despite it. ]

Oh? It's quite lonely not to have friends at your age.

[ And Dokja would know. He shifts to place his hands behind him on the bench, leaning back against him as he moves his gaze to the landscape in front of him. As far as scenarios go, this isn't so bad. If he's meant to comfort this child, this sole individual who can move when others can't, then he'll give it his best shot. ]

Did you happen to have a fight with them?

[ Is that why this boy is crying? ]

You know, most problems can be solved with a simple apology.

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