Entry tags:
- arcane: vander,
- arknights: gavial,
- bastard!!: dark schneider,
- expanse (the): amos burton,
- fire emblem: dimitri a. blaiddyd,
- genshin impact: kaeya alberich,
- genshin impact: zhongli,
- granblue fantasy: eustace,
- legend of zelda (the): link,
- oc: liem talbott,
- orv: dokja kim,
- practical guide to evil: akua sahelian,
- snotgirl: lottie person,
- star wars: cassian andor,
- star wars: jyn erso,
- trigun maximum: vash the stampede
april event, phase one: seeds of unrest š±
THE BEGINNING
Summertime in Springstar has been on its way out, heralding the arrival of fall; winter has likewise given way to spring in Highstorm - at least, according to the calendar. Yet there is an unseasonable bite on the breeze - one growing as frigid as the mood among Meris and Zenites in their cities. Between Alenrouxās occupation and talk of āthe Blight,ā worries have been on the lips of the citizens with increasing frequency - and with good reason. The reports of plant life dying, of objects crumbling, of people whose bodies are deteriorating are dominating the rumor mills and local papers.
Everything comes to a head early in the second half of Pelu.
After an unusual pocket of commotion in the Seat of the Tribune and the courtyard of Yimaās manor, an urgent announcement is made on behalf of both cities: both Great Trees have been quarantined, and no one is permitted in either location without clearance. New rumors spread of an āincidentā that saw those in the immediate vicinity of the Trees rapidly demonstrating symptoms of an illness that was becoming all too easy to identify. It had stricken with frightening speed; not long afterwardā¦
The unrest had spread into the streets, and it wasnāt just about the Blight anymore.
Cetina and Kathova wasted no time in reaching out to the Bearers via Communion to offer them guidance from their leaders and incite them to action.
Everything comes to a head early in the second half of Pelu.
After an unusual pocket of commotion in the Seat of the Tribune and the courtyard of Yimaās manor, an urgent announcement is made on behalf of both cities: both Great Trees have been quarantined, and no one is permitted in either location without clearance. New rumors spread of an āincidentā that saw those in the immediate vicinity of the Trees rapidly demonstrating symptoms of an illness that was becoming all too easy to identify. It had stricken with frightening speed; not long afterwardā¦
The unrest had spread into the streets, and it wasnāt just about the Blight anymore.
Cetina and Kathova wasted no time in reaching out to the Bearers via Communion to offer them guidance from their leaders and incite them to action.
SPRINGSTAR: THE ROOT OF THE ISSUE
Day by day, changes unfold that render the city increasingly dangerous...
ROOTS:
Vine-like roots have begun to thread the streets, creeping upon and over buildings, spreading outward from the Tree in Heliopolis. Over the next two weeks, they will continue to grow in size and become more troublesome, slowly blooming ice-like leaves that radiate a sickly glow.- GROWTH: Contrary to the Blightās normal behaviors, some people and things around clusters of vines or leaves can experience a burst of vitality, growth, and splendor as if transforming to beyond peak condition. In a normal citizen, this may result in an almost manic level of energy, reckless behaviors, and aggression. In objects, they become more durable and efficient, but dangerously so - for example, a stovetop cooks faster but burns uncontrollably hot. In plant life, this results in overgrowth that can overwhelm and choke nearby flora, objects, or even people. Then, they burn out an hour after exposure and immediately succumb to a dire state of Blighted.
- CHILL: The temperatures will continue to drop throughout the next two weeks. It will be coldest where vines have clustered and outright dangerously so near where flowers have budded or bloomed in great numbers. This will force some people from their homes.
TIME POCKETS:
In seemingly random parts of the city, areas referred to as ātime pocketsā have populated. There is no way to identify a time pocket but to stumble into one.- REGRESSION: NPCās in these areas will appear to freeze in time once a Bearer has breached the pocketās radius but appear normal from the outside. Time within has halted at the point the pocket manifested ( typically covering an area like a city street or inside a single large building that sees regular use ). Objects can be freely manipulated but will not fall if thrown, etc.
- The pocket cannot be left until the Bearer has achieved their objective. Attempting to exit the way they entered, theyāll run into an unseen barrier that is painful to the touch, a sensation of frigidity that travels to their Shard.
- Their goal will be to locate a past version of themselves hidden from immediate view. This past version of themselves can be from any point in their lives but must be from a moment when they felt extremely vulnerable, isolated, wounded, or fearful.
- Once finding this past version, they will feel the compulsion to either find a way to reassure their past selves somehow or kill them. Whether it is the Bearer themselves who performs these acts or another Bearer in their company does it for them, as long as their past selves are pacified enough ( to player satisfaction ) or dead, they will gain immunity to the pocket and may leave. The immediate area will remain frozen, however, and the past version will be revealed to be made of roots that will shrivel and die.
- Note: Bearers will be able to see other Bearerās past selves, even after they have been freed. Whether the past reflections are capable of speech while functional is up to player discretion.
HIGHSTORM: THE ROOTS OF CHANGE
The snows continue to fall over the city, feeling brittle against your skin...
ROOTS:
Vine-like roots have begun to thread the streets, creeping upon and over buildings, spreading outward from the Great Tree in Yimaās manor. Over the next two weeks, they will continue to grow in size and become more troublesome, slowly blooming ice-like leaves that radiate a sickly glow.- SACRIFICIAL: [ CW: self-harm ] Where the roots snake and gather throughout the city, NPCās in several locations are falling victim to the quiet, slow pulse of the flowers and their buds. They will sit and stare at the flowers for hours, unblinkingly, as their body begins to succumb to the Blight. If they are disturbed in any way - a loud noise, an attempt to move their person, etc - they will calmly look up from their worship and crack off a piece of their brittle body before returning to their reverie.
- In order to save them, a pair (or more) of Bearers must sneak up on the NPC - one using a pacifying spell given by one of the faction leaders while the other crushes the flower. If the NPC is not pacified before the flower is crushed, they will become hysterical and the Blight will rapidly consume them, causing them to perish. If they are pacified and the flower is not crushed, the spell will wear off within ten seconds with the same result.
- CHILL: The temperatures will continue to drop throughout the next two weeks. It will be coldest where vines have clustered and outright dangerously so near where flowers have budded or bloomed in great numbers. This will force some people from their homes.
TIME POCKETS:
In seemingly random parts of the city, areas referred to as ātime pocketsā have populated. There is no way to identify a time pocket but to stumble into one.- REFLECTIONS: NPCās in these pockets are moving in surreal blurs, pieces of them moving forward as others move backward, some changing as if time were rapidly passing as others remain frozen still. The Bearersā surroundings are distorted as if reflecting multiple realities simultaneously.
- Their goal will be to locate a tall standing mirror situated alone in the center of the time pocketās radius. The Bearer who first touches their reflection ( henceforth called āmirror-Bearerā ) will cause the world inside the pocket to suddenly stop, reflecting a comforting environment they have fond or pleasant associations with. The mirror will be gone.
- Something or someone the mirror-Bearer highly values, deeply misses, or sees as imperative to their character, goals, or desires will be present. If they make contact with this object or person, the Time Pocket loops and sends them back to searching for the mirror - but they will have no memory of this occurring. Their partner, however, will recall everything.
- Both Bearers will be released if five loops occur without the mirror-Bearer being stopped from causing the loop or if the mirror-Bearer is stopped from reaching their goal for five minutes ( willingly or otherwise ). The longer they refuse to make contact with this object or person, the more tempting and dire the need becomes inside of them.
- Once the Bearers are released, the Time Pocket disappears. If they manage to avoid contact with the temptation inside the Pocket, the roots and flowers in this area will be withered and dying, buying the NPCās and buildings in this location some time. Otherwise, they will be thriving and dangerously blooming.
- Note: the mirror will not respond to the non-mirror-Bearer once it has been touched the first time.
ENTREE-TING HELP
The Tree of Life is in danger, and you know it. Both Yima and Cyrus have directed all Bearers who might listen to increase visitation to the Tree and monitor it for signs of the Blight - of its leaves changing color, of any frostbitten bark, of its roots withering.
And then, during a moment in which you find your mind at ease, at rest... you dream, even if dreaming is unnatural for you. You dream of yourself sitting beneath the massive bows of the Tree's breadth, at peace. The perpetual dawn's glow warms your skin in a way that seeps into your bones, leaving you certain you are safe from harm. The Tree reaches out, and though it cannot speak to you in words, you feel it is trying to convey a message: one of urgency. One of plea.
But you cannot understand...
Soon, the branches of the Tree are reaching out to others. You cannot see them, but you know they're there; a spiritual tether connects your Shards together, bringing you all into a place of wordless unity. And once your fellows have been summoned, you know what you are here for.
You feel it rather than see it: some meager, barely-there brush of something cold in the warmth of the island's comfort. The Tree is already infected, and the clock is running down for all of you.
When you wake to yourself, a feeling of dread not entirely your own will chase you, and you will find a single violet leaf in your hand.
And then, during a moment in which you find your mind at ease, at rest... you dream, even if dreaming is unnatural for you. You dream of yourself sitting beneath the massive bows of the Tree's breadth, at peace. The perpetual dawn's glow warms your skin in a way that seeps into your bones, leaving you certain you are safe from harm. The Tree reaches out, and though it cannot speak to you in words, you feel it is trying to convey a message: one of urgency. One of plea.
But you cannot understand...
Soon, the branches of the Tree are reaching out to others. You cannot see them, but you know they're there; a spiritual tether connects your Shards together, bringing you all into a place of wordless unity. And once your fellows have been summoned, you know what you are here for.
You feel it rather than see it: some meager, barely-there brush of something cold in the warmth of the island's comfort. The Tree is already infected, and the clock is running down for all of you.
When you wake to yourself, a feeling of dread not entirely your own will chase you, and you will find a single violet leaf in your hand.
MISC NOTES
- Bearers start with immunity to the Blight. They will not succumb to the effects of the Blight even if they handle the vines and flowers directly without precautions or care.
- The above effects will occur in small clusters and are not yet spread city-wide during phase one. The escalation of frequency characters will come across problematic clusters or Time Pockets will be slow building.
- For context, it takes about a month from infection to death or dissolution for the average person or object to succumb to the Blight. By the 21st, it will be three days to a week.
- Bearers will be directed by Cetina or Kathova to make efforts to protect the civilians and investigate the manifesting changes around both cities. Both factions are working on their own methods to attempt to counteract the Blight, but neither has produced a failsafe solution.
- The roots will remain mostly outdoors, for the most part, these first two weeks.
- Tensions will slowly ramp up in Alenroux, and there are checkpoints for any non-PC visitors to screen for signs of infection.
- Player characters who die inside the Time Pockets are dead and need their Shards brought to the Tree of Life for revival.
- HAVE FUN!! ā„
no subject
ā¦or maybe, his own lack of memories is reflected in his failure to appear here.
truthfully, he knew the moment he stepped into this pocket that he'd once again lost the roulette by someone getting here before him. heās not here, nor is his brother, and therefore he shouldnāt care who he sees insteadāexcept itās gen, and he cares about gen, and of everything he knows, thereās simply no way genās past is about to reveal itself as a warm, safe memory. he has to help. ]
ā¦
[ a quick shake of the head, and the frustration with that answer is visible in his tense shoulders. ]
no subject
Gen, not yet cognizant of the pattern that these bubbles reveal a fragment of whoever is trapped first, of course assumes that Dextera is that reluctant to have a part of himself revealed. Which ... is understandable. (Even if some small part of him inexplicably feels hurt by it.) ]
... c'mon. I haven't looked this way yet.
[ In contrast to Dextera's visible frustration, Gen's response is a quiet deadpan as he jerks his head to indicate that Dextera should follow behind him as he starts heading down a side street. There are fewer frozen pedestrians this way, but the shadows of birds frozen overhead makes for a eerie sight, especially in conjunction with the dead silence ... and the muffled sounds of scratching up ahead.
Gen's footsteps slow as they near the end of the street, his shoulders tensing as squints ahead. There appears to be a child kneeling by one of the tiny parks littering Springstar, hands scratching into the grass. The crop of short, dark hair makes it hard to be sure which of them it's supposed to be ... and Gen wishes the terrible, ill premonition rising in his gut is wrong. He isn't even sorry that he silently wishes it's Dextera's younger self that they're closing in on. ]
no subject
just as gen recognizes himself despite the ambiguity of a child with his back turned, dextera immediately knows itās not him. thereās no one else there, and at that ageā¦
dextera winces, pressing the heel of his palm to his temple. ]
Itās not me.
[ theyāre some of the first words dextera has uttered in genās presence, since his focus has largely been on finding himself. now that heās speaking, itās more obvious that the frustration heās been carrying is self-directedāthe observation is made and then brushed away to focus instead on gen.
he repeats what he said, softer this time. ]
ā¦itās not me.
no subject
that means the child up ahead is himself, instead. And even from this distance, he can see the way small hands pat at the dirt, scraping it up into a small mound with a twig sticking out of it. A tiny, makeshift grave. ]
... okay.
[ Gen's voice comes out ironed flat, but maybe Dextera can feel the faint crackle of emotions that accompany those words. Uncertainty, stress, and disgust. But even stronger than all three of those combined -- bloodlust. ]
I'll take care of it, then. You can wait here.
[ There's no further delay before Gen yanks his mace from its holder at his belt, his gaze now fixed sharply on that child ahead, hand gripping so tight at his mace's handle that leather squeaks against his skin. ]
no subject
those emotions arenāt right. ]
ā
[ dextera hurriedly grabs genās arm, a wordless distress pressing through their bond. only when it passes does he say anything, his grip tight. ]
Thatās not a good idea. You shouldnātā¦
no subject
Why not. [ His grip on his weapon remains viciously firm. ] That's not me. That's just some ... thing pretending to me. It needs to die.
[ But they both know that it's not just some nebulous enemy that Gen so badly wants to destroy right here and right now.
His arm jerks in Dextera's grip, testing if he might simply be able to rip it away, before he deadpans, ]
Or what, you got a better idea of how to deal with that thing?
no subject
Talk to it.
[ he defers to genās mode of discussion, even if dexteraās view on this whole thing is that it is them, and thatās why dextera desperately wants to find his. ]
Or⦠I can. I will, if you canāt.
[ technically, he canāt. the memory doesnāt have a shard, and dextera can only watch with his usual silence if he chooses to interact with the child form of genābut for some people, maybe it would be enough. ]
no subject
And how're you gonna talk to it?
[ It's shitty, he knows. It's a low blow even for him, prodding at the fact that Dextera can't speak.
A shiver of regret and guilt almost immediately cuts through that heady curtain of bloodlust, if only for a moment, before Gen attempts to squelch it. And while he can't bring himself to apologize or admit he was wrong ... he does glower at Dextera for a only moment longer before looking away. Biting at his lip in thought before muttering, ]
... fine. You can do what you want. [ Even if the prospect of letting Dextera interact with another version of himself has his gut churning uneasily. Gen keeps his gaze averted. ] But if it doesn't work, we're doing it my way.
no subject
[ itās strange to have someone attack that, and frustrating. dextera knows he wasnāt born like this. from everything he recalls and knows of his life, the reason he has no voice is because it was exchanged for the power of god. he would rather be able to speakānothing affects his daily life quite so much as being forced to rely on the willingness of others to listen.
gen doesnāt apologize, but dextera can tell it was a moment of instant regret, so he quells his own instinct to snap back. his shoulders flinch, the brief moment of hunching in on himself like an animal in the wild, and he doesnāt respond to gen directly. instead, he marches forward, but his steps slow to something gentler once heās actually casting a shadow over the child form of gen. ]
ā¦
[ he crouches next to him, as if gen has been waiting for him to join all this time. ]
no subject
Gen's listening closely when that younger version of him looks up from that little makeshift grave with a start, staring at the 'stranger' who's crouched down beside him. ]
... what d'you want?
[ It turns out Gen's voice had had the same cadence back then, still a little too bold and a little too confrontational, but it had been higher-pitched and just a touch softer. Not quite hardened by years of bluster and tobacco smoke. The child listlessly dusts his hands off as he looks Dextera over. ]
I don't think I've seen you before.
no subject
dextera refrains from acknowledging the older form some distance away, instead focusing his entire attention on the child who seems to be finishing up some taskāburying something, or marking something already buried. ]
ā¦
[ he shakes his head, either affirming that theyāve never met or simple discouraging the question of what he wants, and he gestures curiously at the little grave. ]
no subject
Dragonflies.
[ But that version of Gen averts his eyes immediately afterwards. His voice is lower when he mumbles, ]
... it's just some bugs.
no subject
ā¦
[ he reaches out to help pat down part of the grave and straighten up the twig sticking out of it, a sign of peace and sympathy for the little gesture gen seems afraid to admit to.
with that same hand, after cautiously withdrawing it to ensure he doesnāt disturb more of genās work, he gestures to gen and tilts his head. were they pets, he wonders, or just creatures on the side of the roadā¦? ]
no subject
Instead, Dextera straightens the twig, and that feels worse, somehow. ]
It's nothing important.
[ It's snapped, bristly and defensive, terribly obvious in the way that children often are. That grave is definitely important. Gen fixes his gaze down at the scuffed toes of his sneakers. ]
Don't bother with stuff like that. ... I only buried them because they were gross. They died m-mating. [ His cheeks flush hot as he says that word with obvious indignity, hands twisting into the fabric of his T-shirt. ] Like I'm going to leave that lying around for him to see.
no subject
�
[ and, genās conclusion brings a curious tilt of the head as he looks over at the childās flustered expression. he might normally just leave the other person to intuit what heās asking, but since this version of gen is still youngāhe reaches out to the dirt, scratching a question into it.
āHim?ā ]
no subject
... my friend.
[ But maybe it's because this guy is so weird (and so silent) that it's a just a little easier to talk than usual. That younger version of Gen answers quietly, reluctantly, but he does still answer after a hesitant moment. ]
Reiji. He's my best friend. ... but he's just my friend. So ...
[ So he can't let Reiji see something so unsightly. He has to be a good friend to Reiji -- but nothing more. ]
no subject
considering that the blight seems to be drawing on things that will hurt them, dextera can easily assume that reiji has remained important to gen even through his later years. ]
ā¦
[ instead of asking this child version of gen for more details outright, dextera gently nudges his arm, somewhere between scolding him for the comment of reiji being ājustā a friend and prompting him to further speak his mind. the benefit of saying nothing, as itās always been, is that people read what they need to hear into it. ]
no subject
W-what?
[ But for all his confident bluster, this Gen is still a very young child, and too accustomed to being told to obey the adults around him. The defiant look he gives Dextera only lasts for a moment or two before he ducks his gaze away to look at where he fidgets with his hands, picking some dirt out from under his nails. ]
He's ... my friend. [ He picks at the skin around one of his nails, frowning as he tugs at a loose bit of skin. ] So I can't show him something like that ... that kind of ... [ His restless picking at his finger grows sharper, digging into a hangnail, and he bites nervously at his lip before mumbling, ] ... I don't want him to think I'm ... like that. Towards him.
[ 'Like that.' He can't even put it into concrete terms just yet. But he's been taught just enough to know that his feelings are wrong and must be hidden. ]
no subject
he looks at the real gen, just briefly, out of the corner of his eyes. itās not the time now, and it may never be, to ask him about all this; even so, itās a piece of gen that dextera did not know previously. ]
ā¦
[ dextera slips his hand into his pocket to withdraw a well-worn notebook, feeling now as if he has more to say than can be conveyed through gestures or words scratched in the dirt. ]
Do you think it would scare him?
[ he offers the notebook to the child, too, in case thereās something he would rather write than speak aloud. ]
no subject
You should have said so in the first place if you had something like that.
[ Because of course he has to make that indignant demand, first. Now he feels stupid for having talked so much by himself if this stranger can communicate properly, and like the child that he is, he takes it very seriously when he feels like he's seemed stupid.
Though that's not the only reason it takes him a moment to steel himself before he can properly answer Dextera's question. ]
... I don't know. [ Said haltingly. Then, after a ragged breath, with grim conviction: ] Probably. [ He clenches small fists before continuing more sternly. ] That kind of thing is wrong.
[ His gaze is hardened when he looks back up to Dextera, seeking confirmation. He agrees, right? ]
no subject
so, he shakes his head.
dextera genuinely believes that; the ways love or even innocent crushes may manifest can be wrong, they can hurt both the person holding those feelings and the person they feel something for, but on a cosmic level, dextera thinks that a connection like that to another person couldnāt possibly be wrong. gen is just a child, besides. ]
I wouldnāt be scared.
[ ever placing himself in another personās position, he gives this sentiment. if someone were to feel that way about him⦠no, he wouldnāt be repulsed. ]
no subject
You're just saying that 'cause I'm a kid!
[ Sneakers scuff against the dirt as he abruptly gets to his feet; too bad his age means, even standing at full height, he's not much taller than Dextera when he's crouched down. Still, there's obvious indignity in the clench of small fists and the way he bristles, voice rising to a more defensive shout. ]
Don't lie! I know how it's supposed to be! [ He'd been confrontational and eager to fight even at this age; he half-lunges forward to get more up in Dextera's face. ] That kind of thing is disgusting! Boys aren't allowed to --
[ He catches himself, gives a shaky huff. Glowers at Dextera as he continues, breathless, though his eyes are starting to water the slightest. ]
Don't treat me like I'm stupid. I already know that kind of thing isn't right. It's not allowed.
no subject
ā¦
[ but in the instant after the surprise passes, heās able to take stock of the reality. itās still genādefensive, but worse at hiding what exactly heās defending. he looks just about ready to cry from the kind of frustration only a child can grapple with.
heās not a physically affectionate person, or else he might try to reach out. instead, he lowers his gaze, properly cowedā¦
or so it seems, until he shakes his head again in quiet but firm defiance of genās dramatic declaration. ]
no subject
W-what's that supposed to mean?
[ Because he knows what he said is right. It's what he's been told all his (short) life, what he's learned from his surroundings. Whatever feelings he might hold towards Reiji beyond simple, pure friendship are wrong and not permitted. There's a certain way he'll always have to be, and that will never change.
The younger Gen glowers at Dextera for a moment longer before abruptly turning to kick at that makeshift grave; the little stick serving as a headstone topples as dirt scatters. It's an obvious challenge when he looks back to Dextera afterward, huffing another hard exhale. ]
I never should've bothered.
[ And from behind him, Dextera might hear the sound of faint movement, along with a pulse of emotions that prickles at the back of his neck -- irritation, mostly. It's the original Gen pushing away from the tree he'd been leaning against, hand once more coming to rest against the handle of his mace. Because even if it's just another version of himself, hearing Dextera being spoken to like that still pisses him off; he might as well step in soon, since it sounds like Dextera won't be able to do much here.
It's not like that younger version of himself is wrong, after all. ]
no subject
instead, dextera is still on the ground, and he leans forward to brush the scattered grave back together. ]
Itās okay.
[ he says it quietly to the real gen, without lifting his gaze from the little headstone heās putting back together. ]
I donāt want you to do it. I can do it for you.
(no subject)
(no subject)
(no subject)
(no subject)