Entry tags:
- !event,
- arcane: silco,
- arknights: gavial,
- black butler: sebastian michaelis,
- culture (the): demeisen,
- enderal: jade the prophetess,
- ennead: set,
- expanse (the): amos burton,
- fate/: flat escardos,
- fate/: quetzalcoatl,
- fate/: rin tohsaka,
- fate/: sakamoto ryouma,
- final fantasy xiv: cid garlond,
- fire emblem: claude von riegan,
- fire emblem: dimitri a. blaiddyd,
- fire emblem: shez,
- fire emblem: yuri leclerc,
- granblue fantasy: eustace,
- legend of zelda (the): link,
- life is strange: chloe price,
- marvel: nebula,
- oc: liem talbott,
- oc: matt jamison,
- persona: goro akechi,
- pumpkin scissors: alice l. malvin,
- suikoden: yuber,
- tsubasa reservoir chronicle: subaru,
- vampire hunter d: d
THE SOOT OF IGNORANCE: RISING ACTION
BETWEEN UNCONTROLLED ESCALATION & UNENDING PASSIVITY
The moonlit city of Highstorm has always been a tranquil location.
Its people, passionate about the steady leadership of Zenith's leader — Lady Yima — begin their movements slowly and deliberately. Following the lead of their most trusted Shard-Bearers and the word of their Lady, activity in Highstorm begins to increase in the vicinity of Yima's Manor. The Court, the town square outside of it, becomes a hotbed of bustle and voices. Personnel and attendants rush around with documentation, stirring others to action. A select few figures gather the full force of their long-standing houses, calling on family bonds and their own castellans to assist the efforts that build over the course of a few days.
For the tranquility of Highstorm is only ever punctuated by its decisiveness, its faith that their path is the correct one — and now, they will prove it.
In a trickle-down effort, from the most loyal Zenites to the newest, the news unfolds for them: Amos Burton has been tasked by Lady Yima herself to turn the tides back in Zenith's favor. He is to end the life of the 34th Tribune, Cyrus Marcius Germanus Kokkinos, alongside the fortune who have found their way into Zenith's graces. In the earliest hours of the invasion, the figure of Yima herself steps out onto the balcony of her quarters — the highest point of the Manor — with her robes soft around her body and hands extended to her people. Her silence is punctuated by glowing feelings of pride that flow through the hearts and minds of every last sworn Zenite, bolstering their resolve and encouraging them with the cool, ever-flowing might of the people who look to Zenith's Shard-Bearers for their victory.
She sees them off with unspoken sentiments of love, confidence in them — the whispered promises that she knows they are ready to see the war through. And perhaps none of them will know that it is the last time they see her.
For in the sun-dappled sprawl of Springstar, their target awaits them.
The bustle of the city has always been without reservation; the bright and airy attitudes of militant citizenry look on with confidence and celebratory warmth as their Shard-Bearers have brought them to a marginal advancement over their enemies. While Tribune Cyrus's popularity has waned, there are alternative avenues they have begun to explore — the figure of Agapitos Voreen has become deeply popular, with savvy statements, an easy confidence and a willingness to deny Zenith any room to breathe, he is a shoe-in for future Tribune, whenever the next elections are held.
Which is why, in between one moment and the next, the city is rocked by the efforts of their opposition. Zenite-aligned Shard-Bearers and the small house armies of Yima's most loyal core families fill the streets with chaotic distractions, ranging from duels with the Helios Legionnaire to direct attacks on civilians. ( Where does your character draw the line, if they care to? Will it matter in the long run, do they believe? ) Appearing from several Cornerstones hidden within the city's confines from missions long past, tracking the movements of Legionnaires and Shard-Bearers alike from the placement of listening gems and tracking spells, even rising from the bowels of Kowloon to trap the city in a pincer movement — Highstorm goes on the offensive.
Springstar puts up a valiant resistance in return; however, within twenty-four hours, Zenite Shard-Bearers will have hunted down, cornered and slain the Tribune. In that moment, Meridian-aligned Shard-Bearers will feel a splitting pain: the suddenness of having an integral element of their power ripped from them, the sensation akin to being crushed, gasping under the weight of Zenith's swell. The last trickle of emotion from Cyrus for them is a gentle warmth, fondness and forgiveness and the purity of his confidence in them. He believes in them, he always has, and he prays and hopes for their victory even though he will not be around to see it become reality, now.
His death is announced the following day by his assistant Cetina, the deer-morph girl choking back angry tears as she — with a furious and tearful General Ayo Zaman and the somber, mournful figure of Hieropoios Natalia at her side — lambasts Highstorm for the act of aggression, attempts to rouse the city and Meridian's hope, and pledges that she will not let her best friend's murderers escape her vengeance.
Hours after Cetina's message, in the far corner of Highstorm — following the people's celebrations and rejoicing in their strike, the delight in the might of their Shard-Bearers and the renewed passions of their people in pursuit of their victory — a brilliant, golden beam of sunlight pierces the eternal night of the city.
In an instant, the balcony upon which Yima had stood and the rooms beyond it — in fact, the entirety of the Manor, is engulfed in fire and light. The Manor falls, crumbling in upon itself as debris cascades into the living quarters of Shard-bearers and partially topples into the Court beyond. While the Tree of Life, the Reflecting Pools and many businesses around the Court escape extensive damage, the Manor itself is in shambles. And in the wake, many Zenite Shard-Bearers will feel the suddenness of having an integral element of their power ripped from them, the sensation akin to being crushed, gasping under the weight of Meridian's swell. In the wake of the strike, there is a deep silence within them.
Any attempts to contact Yima are met with the same silence a Shard-Bearer feels when reaching out to another who has left the world entirely. And with that, both sides are left to pick up the pieces and weigh the consequences of their actions.
Its people, passionate about the steady leadership of Zenith's leader — Lady Yima — begin their movements slowly and deliberately. Following the lead of their most trusted Shard-Bearers and the word of their Lady, activity in Highstorm begins to increase in the vicinity of Yima's Manor. The Court, the town square outside of it, becomes a hotbed of bustle and voices. Personnel and attendants rush around with documentation, stirring others to action. A select few figures gather the full force of their long-standing houses, calling on family bonds and their own castellans to assist the efforts that build over the course of a few days.
For the tranquility of Highstorm is only ever punctuated by its decisiveness, its faith that their path is the correct one — and now, they will prove it.
In a trickle-down effort, from the most loyal Zenites to the newest, the news unfolds for them: Amos Burton has been tasked by Lady Yima herself to turn the tides back in Zenith's favor. He is to end the life of the 34th Tribune, Cyrus Marcius Germanus Kokkinos, alongside the fortune who have found their way into Zenith's graces. In the earliest hours of the invasion, the figure of Yima herself steps out onto the balcony of her quarters — the highest point of the Manor — with her robes soft around her body and hands extended to her people. Her silence is punctuated by glowing feelings of pride that flow through the hearts and minds of every last sworn Zenite, bolstering their resolve and encouraging them with the cool, ever-flowing might of the people who look to Zenith's Shard-Bearers for their victory.
She sees them off with unspoken sentiments of love, confidence in them — the whispered promises that she knows they are ready to see the war through. And perhaps none of them will know that it is the last time they see her.
For in the sun-dappled sprawl of Springstar, their target awaits them.
The bustle of the city has always been without reservation; the bright and airy attitudes of militant citizenry look on with confidence and celebratory warmth as their Shard-Bearers have brought them to a marginal advancement over their enemies. While Tribune Cyrus's popularity has waned, there are alternative avenues they have begun to explore — the figure of Agapitos Voreen has become deeply popular, with savvy statements, an easy confidence and a willingness to deny Zenith any room to breathe, he is a shoe-in for future Tribune, whenever the next elections are held.
Which is why, in between one moment and the next, the city is rocked by the efforts of their opposition. Zenite-aligned Shard-Bearers and the small house armies of Yima's most loyal core families fill the streets with chaotic distractions, ranging from duels with the Helios Legionnaire to direct attacks on civilians. ( Where does your character draw the line, if they care to? Will it matter in the long run, do they believe? ) Appearing from several Cornerstones hidden within the city's confines from missions long past, tracking the movements of Legionnaires and Shard-Bearers alike from the placement of listening gems and tracking spells, even rising from the bowels of Kowloon to trap the city in a pincer movement — Highstorm goes on the offensive.
Springstar puts up a valiant resistance in return; however, within twenty-four hours, Zenite Shard-Bearers will have hunted down, cornered and slain the Tribune. In that moment, Meridian-aligned Shard-Bearers will feel a splitting pain: the suddenness of having an integral element of their power ripped from them, the sensation akin to being crushed, gasping under the weight of Zenith's swell. The last trickle of emotion from Cyrus for them is a gentle warmth, fondness and forgiveness and the purity of his confidence in them. He believes in them, he always has, and he prays and hopes for their victory even though he will not be around to see it become reality, now.
His death is announced the following day by his assistant Cetina, the deer-morph girl choking back angry tears as she — with a furious and tearful General Ayo Zaman and the somber, mournful figure of Hieropoios Natalia at her side — lambasts Highstorm for the act of aggression, attempts to rouse the city and Meridian's hope, and pledges that she will not let her best friend's murderers escape her vengeance.
Hours after Cetina's message, in the far corner of Highstorm — following the people's celebrations and rejoicing in their strike, the delight in the might of their Shard-Bearers and the renewed passions of their people in pursuit of their victory — a brilliant, golden beam of sunlight pierces the eternal night of the city.
In an instant, the balcony upon which Yima had stood and the rooms beyond it — in fact, the entirety of the Manor, is engulfed in fire and light. The Manor falls, crumbling in upon itself as debris cascades into the living quarters of Shard-bearers and partially topples into the Court beyond. While the Tree of Life, the Reflecting Pools and many businesses around the Court escape extensive damage, the Manor itself is in shambles. And in the wake, many Zenite Shard-Bearers will feel the suddenness of having an integral element of their power ripped from them, the sensation akin to being crushed, gasping under the weight of Meridian's swell. In the wake of the strike, there is a deep silence within them.
Any attempts to contact Yima are met with the same silence a Shard-Bearer feels when reaching out to another who has left the world entirely. And with that, both sides are left to pick up the pieces and weigh the consequences of their actions.
ADDITIONAL MATTERS
During ( and in the wake of both assaults ), there is plenty for any Unharmonized Shard-Bearers and more moderate Meris/Zenites to partake in. Damage has been wrought to both cities at differing times, and there is a degree of life lost no matter the best efforts of those who value innocents over the price enacted by acts of war.
In Springstar, the citizenry has been ravaged by attacks stemming from the depths of Kowloon: as monsters in the form of both individuals with unusual appetites (cannibals and vampires, for example) and heavily-drugged, superpowered addicts have been finding their way into the city, slaughtering civilians indiscreetly, picking fights with the Legionary, and engaging in general criminal mischief and violence. Following Zenith's assault and subsequent assassination, the city will be on high alert and be deeply hostile toward Zenith-aligned Shard-Bearers, as well as mistrustful towards any Unharmonized ( for good reason: they might still Harmonize with Zenith! ). After the day of the attack, the attacks drop off significantly, but do not vanish entirely, for now that some have gotten a taste, it will take time for Yura to reign them in once more.
The people of the city turn to their Shard-Bearers in the wake of their Tribune's murder; even though his popularity had waned, it isn't as though his death doesn't affect them! Deeply concerned and frightened for their future, they demand information about what will be done to protect the city from another assault like this? Some civilians will turn to the church, or perhaps community leaders, but it seems very few turn to the legionary, after they were so focused on the attacks that they missed the forest for the trees. Their trust in their military leaders is waning, and they’re looking for answer. Some community leaders have tried to soften the hurt and anger of Springstar’s people, but they look toward those whom were not a part of the current establishment to answers.
In Highstorm, Yima's Manor lays in shambles, but the rest of the city is unharmed. Shard-Bearers who were living in the Manor will find that their living quarters suffered from the collapse and subsequent fires, but any precious items/belongings they had in their rooms can be recovered after sifting through the rubble. One of Yima’s most trusted, Florence, seems to be taking the reigns of control, and while there are still pockets of the manor that remain on the outskirts of the building itself, she encourages any Zenites who had not moved out to move on quickly, since what is left should be used by any newcomers who need shelter, and not those whom have had the opportunity to make bonds, and have allies that they can rely on.
The main issue now plaguing Zenites is the sudden, overwhelming crowd that begins to gather in the Court, demanding information from them about Yima's safety — they are frantic, and rightfully concerned about further assaults of that incendiary degree from Meridian. The city will be on high alert and be deeply hostile toward Meridian-aligned Shard-Bearers, as well as mistrustful towards any Unharmonized ( for good reason: they might still Harmonize with Meridian! ). The Manor itself is almost entirely destroyed, with only a shell of the outskirts left, and though those who are left are already trying to sift through the rubble, they are often overcome by their sorrow, and it is not uncommon in the wake of Meridian’s destruction to find some of Yima’s most loyal in distress, for the loss of their leader.
In Springstar, the citizenry has been ravaged by attacks stemming from the depths of Kowloon: as monsters in the form of both individuals with unusual appetites (cannibals and vampires, for example) and heavily-drugged, superpowered addicts have been finding their way into the city, slaughtering civilians indiscreetly, picking fights with the Legionary, and engaging in general criminal mischief and violence. Following Zenith's assault and subsequent assassination, the city will be on high alert and be deeply hostile toward Zenith-aligned Shard-Bearers, as well as mistrustful towards any Unharmonized ( for good reason: they might still Harmonize with Zenith! ). After the day of the attack, the attacks drop off significantly, but do not vanish entirely, for now that some have gotten a taste, it will take time for Yura to reign them in once more.
The people of the city turn to their Shard-Bearers in the wake of their Tribune's murder; even though his popularity had waned, it isn't as though his death doesn't affect them! Deeply concerned and frightened for their future, they demand information about what will be done to protect the city from another assault like this? Some civilians will turn to the church, or perhaps community leaders, but it seems very few turn to the legionary, after they were so focused on the attacks that they missed the forest for the trees. Their trust in their military leaders is waning, and they’re looking for answer. Some community leaders have tried to soften the hurt and anger of Springstar’s people, but they look toward those whom were not a part of the current establishment to answers.
In Highstorm, Yima's Manor lays in shambles, but the rest of the city is unharmed. Shard-Bearers who were living in the Manor will find that their living quarters suffered from the collapse and subsequent fires, but any precious items/belongings they had in their rooms can be recovered after sifting through the rubble. One of Yima’s most trusted, Florence, seems to be taking the reigns of control, and while there are still pockets of the manor that remain on the outskirts of the building itself, she encourages any Zenites who had not moved out to move on quickly, since what is left should be used by any newcomers who need shelter, and not those whom have had the opportunity to make bonds, and have allies that they can rely on.
The main issue now plaguing Zenites is the sudden, overwhelming crowd that begins to gather in the Court, demanding information from them about Yima's safety — they are frantic, and rightfully concerned about further assaults of that incendiary degree from Meridian. The city will be on high alert and be deeply hostile toward Meridian-aligned Shard-Bearers, as well as mistrustful towards any Unharmonized ( for good reason: they might still Harmonize with Meridian! ). The Manor itself is almost entirely destroyed, with only a shell of the outskirts left, and though those who are left are already trying to sift through the rubble, they are often overcome by their sorrow, and it is not uncommon in the wake of Meridian’s destruction to find some of Yima’s most loyal in distress, for the loss of their leader.
A LIGHTHOUSE AGAINST THE ENCROACHING STORM
A few months ago, all current Shard-Bearers experienced a mass dreaming event, full of teeming darkness and a pervasive sense of terror. Following the death of Cyrus and the "presumed loss" of Yima, all Shard-Bearers will receive yet another dream.
This one is a simple, direct thing: rife with a haunting sense of being watched, observed as if from the reeds and brush by a hunter. Whatever your power level, however skilled you are and confident you are in your place, your decisions, your heart will quake before the severe impression of something prowling at your heels. Just out of sight, but never out of mind. Every Shard-Bearer's shard will wrench free of their body upon waking, falling from their physical form as if to flee this sensation of something waiting, patient, for the right moment to pounce.
Echoing in the back of their mind, a wordless, shapeless promise lingers: Forward, or back. Back, or forward. Dart and weave, flit and flutter, scamper and scurry. We are here, now. In the back of every mind, what was in the process of coming before is — it is here, now. Looming right above, waiting for the outcome, watching for which way the last lives at the end of existence will flee.
Upon awakening from the mass dream-become-nightmare, Shard-bearers will slowly become aware of the exacerbation of previous events that have been persisting since October. These events are no longer subtle, and will impact everyone regardless of faction allegiance, with purposefully targeted strikes:
This one is a simple, direct thing: rife with a haunting sense of being watched, observed as if from the reeds and brush by a hunter. Whatever your power level, however skilled you are and confident you are in your place, your decisions, your heart will quake before the severe impression of something prowling at your heels. Just out of sight, but never out of mind. Every Shard-Bearer's shard will wrench free of their body upon waking, falling from their physical form as if to flee this sensation of something waiting, patient, for the right moment to pounce.
Echoing in the back of their mind, a wordless, shapeless promise lingers: Forward, or back. Back, or forward. Dart and weave, flit and flutter, scamper and scurry. We are here, now. In the back of every mind, what was in the process of coming before is — it is here, now. Looming right above, waiting for the outcome, watching for which way the last lives at the end of existence will flee.
Upon awakening from the mass dream-become-nightmare, Shard-bearers will slowly become aware of the exacerbation of previous events that have been persisting since October. These events are no longer subtle, and will impact everyone regardless of faction allegiance, with purposefully targeted strikes:
— Darkness has spread within Springstar. Wherever there is shadow cast by person, object or building, it has deepened, darkened, and grown in size. Walking through any shadowed area or touching a darkened shadow will fill a Shard-bearer who enters that area with feelings of dread, of something lingering just out of sight, of danger prickling along their spine, and entice them to run and flee. If they are not quick enough, an unseen entity savages them — aiming directly for wherever their Shard is hidden and held. They are being hunted.
— Light has spread within Highstorm. Starlight and moonlight seem to sear what they touch, leaving patches of bleached-white scars upon person, object or building. Being touched by the light or coming into contact with a white-scarred entity will fill a Shard-bearer with feelings of malaise, like they should simply lay down and accept what comes next. Suffocating hands waiting to pin them down. Even in the safety of the shadows, the scourging glow of any light reaches for them and rakes across their bodies, seeking the place where their Shard is hidden or held. Ravaging them with hot-and-cold burns. They are being sacrificed.
— Shard-bearers readily become lost in familiar places, as if their homes and bastions of safety and security have become strange ( estranged? ) from their minds. The route to that favorite haunt ( perhaps even their own place of business ) eludes them, and searching for it alone becomes an impossibility. It takes another Shard-bearer, at times, to aid them in breaking free of the mild befuddlement. You're just tired. It's just the strain getting to you.
— Citizens of both Springstar and Highstorm continue to speak about neighbors who have 'suddenly moved away', or the disappearance of a favored shop or cafe. Some mention favorite, useful landmarks vanishing, causing them to forget where they are coming from, or where they are going. When directly asked about this circumstance, they shrug and declare that it happens all the time these days. In fact, there's nothing to really be done about it. And if pressed, the citizenry's eyes go glassy and expressions become confused as they ask who, what, where, and why their Shard-Bearer has begun asking them such strange questions. None seem bothered by this strange occurrence, as if all is well and normal.
— Shard-bearers will begin to see familiar faces in crowds, standing on street corners, peering through their private windows, waving them down at their familiar haunts. People from their own worlds, loved and hated alike rush for them — adoring and hostile alike. Family members and friends who seem to attempt to meet their eyes before the crowd swallows them up; loved ones who should be captured in Shards try to flag them down, calling their names and asking them where have you been? what's going on?; enemies and abusers seem to advance upon them, pushing their way forth hungrily. And then they are gone, but not before leaving behind the impression, the strange sensation that, they are real. Really there. If only for a moment.
OOC & (IMMEDIATE) WORLD CHANGES
The full document for this event can be found here!
So, what does the world look like now that this has all gone down?
The world of Kenos ripples from the effects of our players!
Springstar is (mostly) physically unharmed, though the population has been reduced thanks to the number of murders and criminal mischief that has taken place during the attack. Damage seems constrained to things like broken doors and windows, looted property, and murdered civilians, though the severity is up to how many defend Springstar from the concentrated might of Ryad’s regulars, and a practical army of addicts rising from the depths below the city.
The leadership of Springstar is also shaken, though there are procedures in place for this – if one is particularly studious, they will recall that this is not the first Tribune that has been assassinated, though it is the first in a long while – and the Church and the Legionary have stepped in to maintain the peace while elections begin to be arranged.
Cyrus’s body is interred publically at the Church in Heliopolis for a week after his passing, before his body is immolated during a service, his soul returned to the Tree of Life. Those who attend will feel the light of Meridian fill them, and their Discord may be reduced by one level thanks to the warm hope that fills them, even as they despair at the loss of their leadership. Meridian calls to its most loyal, and asks them to do what they do best, show hope and unending resolve, when things look to be their most hopeless.
Highstorm is another story. The destruction wrought is more property, but the number of people who were within the manor is difficult to count until a week or two after the destruction has been evaluated, and cleanup has begun. The loss of life is not devastating compared to what was leveled upon Springstar, but perhaps the most distressing is that Yima is not present. Florence reassures those in Highstorm with her calming, but firm presence.
With few of Yima’s softer adorations to be found, Florence instead pushes the faithful to muster their will and begin the recovery efforts. After all, they have long proven to have faith in Yima’s guidance, and they should believe in it now when it is difficult. It is not the first time their fortitude has been tested, after all.
Her words fill those in Zenith with a sense of calm resolve, and they may feel their distress and discord from this destruction alleviating slightly. Highstorm’s government works smoothly without Yima, and those who are interested in history will be able to see Florence’s name throughout the annals, as one that would guide Yima’s faithful when the matron was in convalescence, or respite. What Zenith does best, after all, is build something new when faced with destruction. Consider this a primer for your new world, to help bring the faithful back from the brink of their despair.
The unharmonized have a choice, as they so often do. This time, however, the stakes appear even higher than before. The cities are not as welcoming as they once were, and those that have not chosen are beseeched by the civilians of both Highstorm and Springstar. ‘Do you not understand what they’ve taken from us, and what they will in days to come? You cannot let this continue, standing on the sidelines. Imagine the ways in which you could help us,’ they beg, and it feels as though your neutrality will become increasingly inconvenient, as time goes on.
What can we expect next?
As the month of Pelu ( aka March ) dawns, you will begin to feel it. Something tugs at you.
Those who have lived through more than one will feel that anticipatory anxiety rise, as the next oracle is coming. Are you ready to fight to claim it, even when it feels so dark, and even when everything feels different, and harder? Do you look to the stars, and dream of your home? Or do you gaze outward, into nothing, and dream of what you will make from the ashes?
Anticipate the oracle in the coming month of Pelu, and to learn more about those that will step into the voids left by Cyrus and Yima.
And as always!
Questions can be directed here!
Individuals less-inclined to busy themselves with either effort, or looking for a way to gain a foothold/explore the world can report here for exploration attempts. We recommend examining the Kenos Wiki's Locations for ideas, if you don't know where to start. Or! Ask someone in the Discord Server for a recommendation, we have long-time players eager to help.
Lastly, remember that Cyrus and Yima will be a little occupied this time around, but anyone who might ICly have reason to contact them regarding the brewing troubles can do so here!
So, what does the world look like now that this has all gone down?
The world of Kenos ripples from the effects of our players!
Springstar is (mostly) physically unharmed, though the population has been reduced thanks to the number of murders and criminal mischief that has taken place during the attack. Damage seems constrained to things like broken doors and windows, looted property, and murdered civilians, though the severity is up to how many defend Springstar from the concentrated might of Ryad’s regulars, and a practical army of addicts rising from the depths below the city.
The leadership of Springstar is also shaken, though there are procedures in place for this – if one is particularly studious, they will recall that this is not the first Tribune that has been assassinated, though it is the first in a long while – and the Church and the Legionary have stepped in to maintain the peace while elections begin to be arranged.
Cyrus’s body is interred publically at the Church in Heliopolis for a week after his passing, before his body is immolated during a service, his soul returned to the Tree of Life. Those who attend will feel the light of Meridian fill them, and their Discord may be reduced by one level thanks to the warm hope that fills them, even as they despair at the loss of their leadership. Meridian calls to its most loyal, and asks them to do what they do best, show hope and unending resolve, when things look to be their most hopeless.
Highstorm is another story. The destruction wrought is more property, but the number of people who were within the manor is difficult to count until a week or two after the destruction has been evaluated, and cleanup has begun. The loss of life is not devastating compared to what was leveled upon Springstar, but perhaps the most distressing is that Yima is not present. Florence reassures those in Highstorm with her calming, but firm presence.
With few of Yima’s softer adorations to be found, Florence instead pushes the faithful to muster their will and begin the recovery efforts. After all, they have long proven to have faith in Yima’s guidance, and they should believe in it now when it is difficult. It is not the first time their fortitude has been tested, after all.
Her words fill those in Zenith with a sense of calm resolve, and they may feel their distress and discord from this destruction alleviating slightly. Highstorm’s government works smoothly without Yima, and those who are interested in history will be able to see Florence’s name throughout the annals, as one that would guide Yima’s faithful when the matron was in convalescence, or respite. What Zenith does best, after all, is build something new when faced with destruction. Consider this a primer for your new world, to help bring the faithful back from the brink of their despair.
The unharmonized have a choice, as they so often do. This time, however, the stakes appear even higher than before. The cities are not as welcoming as they once were, and those that have not chosen are beseeched by the civilians of both Highstorm and Springstar. ‘Do you not understand what they’ve taken from us, and what they will in days to come? You cannot let this continue, standing on the sidelines. Imagine the ways in which you could help us,’ they beg, and it feels as though your neutrality will become increasingly inconvenient, as time goes on.
What can we expect next?
As the month of Pelu ( aka March ) dawns, you will begin to feel it. Something tugs at you.
Those who have lived through more than one will feel that anticipatory anxiety rise, as the next oracle is coming. Are you ready to fight to claim it, even when it feels so dark, and even when everything feels different, and harder? Do you look to the stars, and dream of your home? Or do you gaze outward, into nothing, and dream of what you will make from the ashes?
Anticipate the oracle in the coming month of Pelu, and to learn more about those that will step into the voids left by Cyrus and Yima.
And as always!
Questions can be directed here!
Individuals less-inclined to busy themselves with either effort, or looking for a way to gain a foothold/explore the world can report here for exploration attempts. We recommend examining the Kenos Wiki's Locations for ideas, if you don't know where to start. Or! Ask someone in the Discord Server for a recommendation, we have long-time players eager to help.
Lastly, remember that Cyrus and Yima will be a little occupied this time around, but anyone who might ICly have reason to contact them regarding the brewing troubles can do so here!
cw joins you, maybe a little unwitting gaslighting added???
In a way, it doesn't matter what Gen says he wants or doesn't want. It's the pathetic thing inside of him that Set thinks is the truth, the true "him". That's the real voice he wants to hear, and attend to. That difficult child, who says one thing and means another, who hurts others and regrets it so much. The one who just recently helped slaughter Meridian's leader, and clearly is conflicted over it, even as he dedicates himself to accepting it. Miserable. Wanting it to end, faster than ever. ]
I'm asking that of you, yes. You will suffer, but you will know satisfaction.
[ Within Gen's mind, he can feel the sticky-hot press of a woman's body. The oppressive heat within the closet, the sobbing of a child ( and he wants to lunge out, to wrap the crying thing in his arms — but, is it because he cares for the child beyond those doors, or because in that moment he is envisioning the fragile canopic jars he needs to save and protect ) and the ugly press of a body along his-Gen's spine. Osiris looms over him, the same as Gen's abuser looms over him. They're both made smaller than they should be, haunted and frozen with indecision and made to feel pleasure where they don't want to.
He understands Gen, so much more, in this moment. And gently tips his own memory into that closet as well. The grasp of strong arms, green and greedy, running across Set's body — oppressive heat, and the sly whisper of a voice he'd once loved urging him: What can you do? What will you do, for him? ( For Anubis. ) ( For Reiji. )
He rests in Gen's mind the vision of Yima, taking the green, greedy hands of the man who had abused Set into her arms. Happy to invite him into her new world. Happy to see him, heedless of the pain he had caused or would cause again. Set interposes it with Yima reaching her hands out to the faceless body that holds Gen in the closet and brings him to unwanted pleasure, with Yima inviting the hands that had made the child beyond Gen's closet cry into that world. ( Because if they choose her, that's all that matters, isn't it? ) With Set, opening the closet door with blood on his hands and face, with the expression of a murderous parent upon his face — seizing the ghost behind Gen's childlike form to strangle it with his own, violent hands.
I can prove to you what Zenith can only say happened: that your shitty little hometown is destroyed. You only need to trust that I'll do that for you, Gen. That I would have, when you were Meridian. Faction matters less to me, than ensuring you are treated preciously. Because I can understand what you are, were and want to be — and love you, very much.
[ He tugs on that hand clutching at his, to fully reach his arms around Gen and drag him into an embrace. To hold him tight and warm, but not sticky-wet. Just dry, skin soft as silken sands, stroking the back of Gen's hair and down to the spot between his shoulderblades. ]
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-- he's only human, after all. Nothing like a god.
Despite a childhood of snarling and baring his teeth, despite two years of molding himself into something stronger and worse, Gen's only a weak, vulnerable, young human desperate to pretend he isn't exactly that. He has his limits, and he's already been pushed far past them. With a fresh glut of blood on his hands making guilt weigh around his throat like a millstone and the terror of losing his one anchor in life drawing stabbing through his lungs, he can't help seeking relief in whatever form it might take.
He finds crumbs of it in that image of Set destroying Reiji's stepfather in his stead. A little more in the sight of Set pulling Yuko away, in saving both him and Reiji from everything that she already has and will do to them. It's just enough to let him fight for air, his breaths coming whistling and hoarse past the tightness in his throat, but it's not enough. Like a starving person permitted a morsel of food, the desire for more comes violent and ravenous, no matter the cost.
No matter how much he might have to suffer for it. ]
It's not a lie ... [ He still resists, because of course he does, but it's vestigial by this point, the shuddering last gasps of a corpse. Even if Gen mumbles his protests into Set's shoulder, far more telling is the way he sinks into Set's embrace, shaking hands clawing into his clothes. ] Zenith wasn't lying. -- if we win, I'm dying. I don't need to be like this any more. The new world -- it can do whatever it wants. [ 'If,' he says. Devoted to Zenith, throwing himself into this war, and he says 'if.' His confidence, already shaky, is starting to crumble. ] ... but if you win, I'll do as you want. I'll live for you.
[ There's a strange relief to be found in saying that. Like cutting a festering wound back open to release the rot. A relief to be found in giving up and admitting he wants to pursue that promise of a satisfaction he knows he'll never find otherwise, and doesn't even deserve.
Set must be able to taste victory on the tip of his tongue, the sweet satiation of getting exactly what he wants. Too bad Gen sullies it with what he says next, traitorous words choked out even as he clutches at Set like a drowning man with a straw, like Set is the only salvation he can find. (He is.) ]
-- but only if you protect Reiji, too. [ Reiji. His singular anchor. The boy he loves. -- and more importantly, more selfishly, the only one who still knows the person he used to be. The one holding the last intact crumb of his integrity and sense of self. ] If you want me to live that long, you need to protect him, too. You can't satisfy me otherwise.
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[ He can give Gen that, because Gen wants to belong where he is. It's the most miserable place for him to be, Set thinks, but he'd been the one to press him neatly over that edge and let him go to a place he thought of as a better home than the one he'd come from. This isn't about reclaiming him for Meridian, for forcing him to rethink his place and come back — this is about him, alone. Just him. A quick, miserable end with Zenith or a long, arduous path to an end with Meridian.
He does taste victory. Gen yields to his will, and for a moment, he feels warmth blooming in his chest and belly — the urge to sweep the dark-haired youth into his arms and press kiss after kiss upon him. To let him know in those motions that he will keep his promise, that he will fight hard and furious for Gen, too. Gathering his guilt-ridden, limp form into his arms ( into his lap, cradling the taller, gangly once-child again as he had before; back balanced against a heap of debris, pulling Gen to his shoulder and throat ), mouth tucked against the scar he finds at his temple.
Victory is soured a little, by the Gen's audacity. Protect Reiji, too. ]
It took you this long, to ask that of me?
[ He goes with good humor, because doesn't this hearken back to their fighting during the Exalt Oracle? Set blaming Gen for forcing his hand, instead of just asking him for help. Holding his son hostage, to prove he was willing to favor his paranoia over what was building between them. It's annoying, to have to extend his good will to others beyond whom he likes — but, most Zenites are a package deal with their loved one. Silco and Jinx, Gen and Reiji. Spurning one means losing the other. So, he sighs and languishes and reaches for those shaking hands to hold them steady in his own. ]
Of course I will protect him. What do you think I stand with Meridian for: foolish hope and "the good of all worlds" and because I am meant to [ snidely said: ] love everyone and think their lives worth it? I am on this side for people like you, who need security with a Meridian victory.
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But it's not like he's hurting Reiji in any way. In fact, he's doing the opposite, isn't he?
Gen heaves a tremendous sigh of relief as Set grants him that promise, choking on his own breaths before giving a frantic nod. It's all he's ever wanted since back then, ensuring that he was the one to protect Reiji. And if he's the one who's bargained for that protection from someone like Set, then ... he's accomplished his goal, hasn't he? He deserves to feel some relief, doesn't he? ]
You need to tell him about me. He needs to know that I protected him this whole time, that it was me. Not anyone else. You can't let him forget. [ He almost trips over his own words in his manic rush to spit them out; his gaze fixes upon Set with all the focus of a crazed animal. ] He can be happy, he can keep living, but he can't forget. Even after I'm gone, even after all that -- you can't let him forget me. You need to promise me that. Promise me.
[ There's a certain, sad irony to the way he makes these demands of Set, echoing the very same demands Set had made of him. But whatever usually-shrewd corner of him might be aware of that parallel is currently buried deep under layer after layer of suffocating stress, desperation and the hunger for relief. His hands grip tight at Set's, nails digging in until tendons creak. ]
... then I'll live for you. If you promise me, and if Meridian wins, then I'll live and die for you, exactly how you want.
[ His fractured confidence crumbles just a little further. In the intense heat of the desert where their minds are linked, maybe Set can even tell that a part of Gen hungers for it terribly, this scenario that's being offered to him. It's only the tendrils of Zenith woven deep into his mind that keep him together; without it, he might have already unraveled completely. ]
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Set thinks of it. That deep, not-so-private terror of his that lives alongside Osiris's face and name; the agony of being forgotten, of having his existence wiped out. Of being lost to the steady erosion of human memory over lifetimes, until all that is left of him is sand that holds no shape of what he once was. ( He has been forgotten as a guardian god, condemned to bear only the shape and mantle of evil, of tyrannical deeds and violent acts. ) Something in his chest clenches painfully, to hear Gen's wish. It nearly forces his mouth to open and his voice to spill, out of control and sentimental.
He is a very sentimental individual, but right now — he has to be a power that Gen can rely on. For both their sakes. ]
When Meridian wins, I promise that I will keep you and Reiji at my side. The day that I destroy your miserable hometown, you can rest easy knowing that he will be taken care of and remember you until his natural life then comes to an end.
[ There is no "if" anymore, about Meridian. He has to put his money where his mouth is, even if he knows both paths are possible; he has to win, for the sake of people who need him to shelter them. Gently, in the clasp of their minds, he leans over Gen and wraps his arms around his face and shoulders, cradling him to his collarbone as he soothes a hand down his spine. Zenith holds him so tightly, refusing to give quarter, and Set sinks his own teeth and claws in against that force — because he is not someone who simply lets go.
Softly, he murmurs: ] If Zenith wins — you know that I cannot keep the same promise, right? It's too specific to my side's victory, to be accomplished if Zenith manages to pull this off.