Entry tags:
- !event,
- arcane: silco,
- arknights: gavial,
- black butler: sebastian michaelis,
- culture (the): demeisen,
- enderal: jade the prophetess,
- ennead: set,
- expanse (the): amos burton,
- fate/: flat escardos,
- fate/: quetzalcoatl,
- fate/: rin tohsaka,
- fate/: sakamoto ryouma,
- final fantasy xiv: cid garlond,
- fire emblem: claude von riegan,
- fire emblem: dimitri a. blaiddyd,
- fire emblem: shez,
- fire emblem: yuri leclerc,
- granblue fantasy: eustace,
- legend of zelda (the): link,
- life is strange: chloe price,
- marvel: nebula,
- oc: liem talbott,
- oc: matt jamison,
- persona: goro akechi,
- pumpkin scissors: alice l. malvin,
- suikoden: yuber,
- tsubasa reservoir chronicle: subaru,
- vampire hunter d: d
THE SOOT OF IGNORANCE: RISING ACTION
BETWEEN UNCONTROLLED ESCALATION & UNENDING PASSIVITY
The moonlit city of Highstorm has always been a tranquil location.
Its people, passionate about the steady leadership of Zenith's leader — Lady Yima — begin their movements slowly and deliberately. Following the lead of their most trusted Shard-Bearers and the word of their Lady, activity in Highstorm begins to increase in the vicinity of Yima's Manor. The Court, the town square outside of it, becomes a hotbed of bustle and voices. Personnel and attendants rush around with documentation, stirring others to action. A select few figures gather the full force of their long-standing houses, calling on family bonds and their own castellans to assist the efforts that build over the course of a few days.
For the tranquility of Highstorm is only ever punctuated by its decisiveness, its faith that their path is the correct one — and now, they will prove it.
In a trickle-down effort, from the most loyal Zenites to the newest, the news unfolds for them: Amos Burton has been tasked by Lady Yima herself to turn the tides back in Zenith's favor. He is to end the life of the 34th Tribune, Cyrus Marcius Germanus Kokkinos, alongside the fortune who have found their way into Zenith's graces. In the earliest hours of the invasion, the figure of Yima herself steps out onto the balcony of her quarters — the highest point of the Manor — with her robes soft around her body and hands extended to her people. Her silence is punctuated by glowing feelings of pride that flow through the hearts and minds of every last sworn Zenite, bolstering their resolve and encouraging them with the cool, ever-flowing might of the people who look to Zenith's Shard-Bearers for their victory.
She sees them off with unspoken sentiments of love, confidence in them — the whispered promises that she knows they are ready to see the war through. And perhaps none of them will know that it is the last time they see her.
For in the sun-dappled sprawl of Springstar, their target awaits them.
The bustle of the city has always been without reservation; the bright and airy attitudes of militant citizenry look on with confidence and celebratory warmth as their Shard-Bearers have brought them to a marginal advancement over their enemies. While Tribune Cyrus's popularity has waned, there are alternative avenues they have begun to explore — the figure of Agapitos Voreen has become deeply popular, with savvy statements, an easy confidence and a willingness to deny Zenith any room to breathe, he is a shoe-in for future Tribune, whenever the next elections are held.
Which is why, in between one moment and the next, the city is rocked by the efforts of their opposition. Zenite-aligned Shard-Bearers and the small house armies of Yima's most loyal core families fill the streets with chaotic distractions, ranging from duels with the Helios Legionnaire to direct attacks on civilians. ( Where does your character draw the line, if they care to? Will it matter in the long run, do they believe? ) Appearing from several Cornerstones hidden within the city's confines from missions long past, tracking the movements of Legionnaires and Shard-Bearers alike from the placement of listening gems and tracking spells, even rising from the bowels of Kowloon to trap the city in a pincer movement — Highstorm goes on the offensive.
Springstar puts up a valiant resistance in return; however, within twenty-four hours, Zenite Shard-Bearers will have hunted down, cornered and slain the Tribune. In that moment, Meridian-aligned Shard-Bearers will feel a splitting pain: the suddenness of having an integral element of their power ripped from them, the sensation akin to being crushed, gasping under the weight of Zenith's swell. The last trickle of emotion from Cyrus for them is a gentle warmth, fondness and forgiveness and the purity of his confidence in them. He believes in them, he always has, and he prays and hopes for their victory even though he will not be around to see it become reality, now.
His death is announced the following day by his assistant Cetina, the deer-morph girl choking back angry tears as she — with a furious and tearful General Ayo Zaman and the somber, mournful figure of Hieropoios Natalia at her side — lambasts Highstorm for the act of aggression, attempts to rouse the city and Meridian's hope, and pledges that she will not let her best friend's murderers escape her vengeance.
Hours after Cetina's message, in the far corner of Highstorm — following the people's celebrations and rejoicing in their strike, the delight in the might of their Shard-Bearers and the renewed passions of their people in pursuit of their victory — a brilliant, golden beam of sunlight pierces the eternal night of the city.
In an instant, the balcony upon which Yima had stood and the rooms beyond it — in fact, the entirety of the Manor, is engulfed in fire and light. The Manor falls, crumbling in upon itself as debris cascades into the living quarters of Shard-bearers and partially topples into the Court beyond. While the Tree of Life, the Reflecting Pools and many businesses around the Court escape extensive damage, the Manor itself is in shambles. And in the wake, many Zenite Shard-Bearers will feel the suddenness of having an integral element of their power ripped from them, the sensation akin to being crushed, gasping under the weight of Meridian's swell. In the wake of the strike, there is a deep silence within them.
Any attempts to contact Yima are met with the same silence a Shard-Bearer feels when reaching out to another who has left the world entirely. And with that, both sides are left to pick up the pieces and weigh the consequences of their actions.
Its people, passionate about the steady leadership of Zenith's leader — Lady Yima — begin their movements slowly and deliberately. Following the lead of their most trusted Shard-Bearers and the word of their Lady, activity in Highstorm begins to increase in the vicinity of Yima's Manor. The Court, the town square outside of it, becomes a hotbed of bustle and voices. Personnel and attendants rush around with documentation, stirring others to action. A select few figures gather the full force of their long-standing houses, calling on family bonds and their own castellans to assist the efforts that build over the course of a few days.
For the tranquility of Highstorm is only ever punctuated by its decisiveness, its faith that their path is the correct one — and now, they will prove it.
In a trickle-down effort, from the most loyal Zenites to the newest, the news unfolds for them: Amos Burton has been tasked by Lady Yima herself to turn the tides back in Zenith's favor. He is to end the life of the 34th Tribune, Cyrus Marcius Germanus Kokkinos, alongside the fortune who have found their way into Zenith's graces. In the earliest hours of the invasion, the figure of Yima herself steps out onto the balcony of her quarters — the highest point of the Manor — with her robes soft around her body and hands extended to her people. Her silence is punctuated by glowing feelings of pride that flow through the hearts and minds of every last sworn Zenite, bolstering their resolve and encouraging them with the cool, ever-flowing might of the people who look to Zenith's Shard-Bearers for their victory.
She sees them off with unspoken sentiments of love, confidence in them — the whispered promises that she knows they are ready to see the war through. And perhaps none of them will know that it is the last time they see her.
For in the sun-dappled sprawl of Springstar, their target awaits them.
The bustle of the city has always been without reservation; the bright and airy attitudes of militant citizenry look on with confidence and celebratory warmth as their Shard-Bearers have brought them to a marginal advancement over their enemies. While Tribune Cyrus's popularity has waned, there are alternative avenues they have begun to explore — the figure of Agapitos Voreen has become deeply popular, with savvy statements, an easy confidence and a willingness to deny Zenith any room to breathe, he is a shoe-in for future Tribune, whenever the next elections are held.
Which is why, in between one moment and the next, the city is rocked by the efforts of their opposition. Zenite-aligned Shard-Bearers and the small house armies of Yima's most loyal core families fill the streets with chaotic distractions, ranging from duels with the Helios Legionnaire to direct attacks on civilians. ( Where does your character draw the line, if they care to? Will it matter in the long run, do they believe? ) Appearing from several Cornerstones hidden within the city's confines from missions long past, tracking the movements of Legionnaires and Shard-Bearers alike from the placement of listening gems and tracking spells, even rising from the bowels of Kowloon to trap the city in a pincer movement — Highstorm goes on the offensive.
Springstar puts up a valiant resistance in return; however, within twenty-four hours, Zenite Shard-Bearers will have hunted down, cornered and slain the Tribune. In that moment, Meridian-aligned Shard-Bearers will feel a splitting pain: the suddenness of having an integral element of their power ripped from them, the sensation akin to being crushed, gasping under the weight of Zenith's swell. The last trickle of emotion from Cyrus for them is a gentle warmth, fondness and forgiveness and the purity of his confidence in them. He believes in them, he always has, and he prays and hopes for their victory even though he will not be around to see it become reality, now.
His death is announced the following day by his assistant Cetina, the deer-morph girl choking back angry tears as she — with a furious and tearful General Ayo Zaman and the somber, mournful figure of Hieropoios Natalia at her side — lambasts Highstorm for the act of aggression, attempts to rouse the city and Meridian's hope, and pledges that she will not let her best friend's murderers escape her vengeance.
Hours after Cetina's message, in the far corner of Highstorm — following the people's celebrations and rejoicing in their strike, the delight in the might of their Shard-Bearers and the renewed passions of their people in pursuit of their victory — a brilliant, golden beam of sunlight pierces the eternal night of the city.
In an instant, the balcony upon which Yima had stood and the rooms beyond it — in fact, the entirety of the Manor, is engulfed in fire and light. The Manor falls, crumbling in upon itself as debris cascades into the living quarters of Shard-bearers and partially topples into the Court beyond. While the Tree of Life, the Reflecting Pools and many businesses around the Court escape extensive damage, the Manor itself is in shambles. And in the wake, many Zenite Shard-Bearers will feel the suddenness of having an integral element of their power ripped from them, the sensation akin to being crushed, gasping under the weight of Meridian's swell. In the wake of the strike, there is a deep silence within them.
Any attempts to contact Yima are met with the same silence a Shard-Bearer feels when reaching out to another who has left the world entirely. And with that, both sides are left to pick up the pieces and weigh the consequences of their actions.
ADDITIONAL MATTERS
During ( and in the wake of both assaults ), there is plenty for any Unharmonized Shard-Bearers and more moderate Meris/Zenites to partake in. Damage has been wrought to both cities at differing times, and there is a degree of life lost no matter the best efforts of those who value innocents over the price enacted by acts of war.
In Springstar, the citizenry has been ravaged by attacks stemming from the depths of Kowloon: as monsters in the form of both individuals with unusual appetites (cannibals and vampires, for example) and heavily-drugged, superpowered addicts have been finding their way into the city, slaughtering civilians indiscreetly, picking fights with the Legionary, and engaging in general criminal mischief and violence. Following Zenith's assault and subsequent assassination, the city will be on high alert and be deeply hostile toward Zenith-aligned Shard-Bearers, as well as mistrustful towards any Unharmonized ( for good reason: they might still Harmonize with Zenith! ). After the day of the attack, the attacks drop off significantly, but do not vanish entirely, for now that some have gotten a taste, it will take time for Yura to reign them in once more.
The people of the city turn to their Shard-Bearers in the wake of their Tribune's murder; even though his popularity had waned, it isn't as though his death doesn't affect them! Deeply concerned and frightened for their future, they demand information about what will be done to protect the city from another assault like this? Some civilians will turn to the church, or perhaps community leaders, but it seems very few turn to the legionary, after they were so focused on the attacks that they missed the forest for the trees. Their trust in their military leaders is waning, and they’re looking for answer. Some community leaders have tried to soften the hurt and anger of Springstar’s people, but they look toward those whom were not a part of the current establishment to answers.
In Highstorm, Yima's Manor lays in shambles, but the rest of the city is unharmed. Shard-Bearers who were living in the Manor will find that their living quarters suffered from the collapse and subsequent fires, but any precious items/belongings they had in their rooms can be recovered after sifting through the rubble. One of Yima’s most trusted, Florence, seems to be taking the reigns of control, and while there are still pockets of the manor that remain on the outskirts of the building itself, she encourages any Zenites who had not moved out to move on quickly, since what is left should be used by any newcomers who need shelter, and not those whom have had the opportunity to make bonds, and have allies that they can rely on.
The main issue now plaguing Zenites is the sudden, overwhelming crowd that begins to gather in the Court, demanding information from them about Yima's safety — they are frantic, and rightfully concerned about further assaults of that incendiary degree from Meridian. The city will be on high alert and be deeply hostile toward Meridian-aligned Shard-Bearers, as well as mistrustful towards any Unharmonized ( for good reason: they might still Harmonize with Meridian! ). The Manor itself is almost entirely destroyed, with only a shell of the outskirts left, and though those who are left are already trying to sift through the rubble, they are often overcome by their sorrow, and it is not uncommon in the wake of Meridian’s destruction to find some of Yima’s most loyal in distress, for the loss of their leader.
In Springstar, the citizenry has been ravaged by attacks stemming from the depths of Kowloon: as monsters in the form of both individuals with unusual appetites (cannibals and vampires, for example) and heavily-drugged, superpowered addicts have been finding their way into the city, slaughtering civilians indiscreetly, picking fights with the Legionary, and engaging in general criminal mischief and violence. Following Zenith's assault and subsequent assassination, the city will be on high alert and be deeply hostile toward Zenith-aligned Shard-Bearers, as well as mistrustful towards any Unharmonized ( for good reason: they might still Harmonize with Zenith! ). After the day of the attack, the attacks drop off significantly, but do not vanish entirely, for now that some have gotten a taste, it will take time for Yura to reign them in once more.
The people of the city turn to their Shard-Bearers in the wake of their Tribune's murder; even though his popularity had waned, it isn't as though his death doesn't affect them! Deeply concerned and frightened for their future, they demand information about what will be done to protect the city from another assault like this? Some civilians will turn to the church, or perhaps community leaders, but it seems very few turn to the legionary, after they were so focused on the attacks that they missed the forest for the trees. Their trust in their military leaders is waning, and they’re looking for answer. Some community leaders have tried to soften the hurt and anger of Springstar’s people, but they look toward those whom were not a part of the current establishment to answers.
In Highstorm, Yima's Manor lays in shambles, but the rest of the city is unharmed. Shard-Bearers who were living in the Manor will find that their living quarters suffered from the collapse and subsequent fires, but any precious items/belongings they had in their rooms can be recovered after sifting through the rubble. One of Yima’s most trusted, Florence, seems to be taking the reigns of control, and while there are still pockets of the manor that remain on the outskirts of the building itself, she encourages any Zenites who had not moved out to move on quickly, since what is left should be used by any newcomers who need shelter, and not those whom have had the opportunity to make bonds, and have allies that they can rely on.
The main issue now plaguing Zenites is the sudden, overwhelming crowd that begins to gather in the Court, demanding information from them about Yima's safety — they are frantic, and rightfully concerned about further assaults of that incendiary degree from Meridian. The city will be on high alert and be deeply hostile toward Meridian-aligned Shard-Bearers, as well as mistrustful towards any Unharmonized ( for good reason: they might still Harmonize with Meridian! ). The Manor itself is almost entirely destroyed, with only a shell of the outskirts left, and though those who are left are already trying to sift through the rubble, they are often overcome by their sorrow, and it is not uncommon in the wake of Meridian’s destruction to find some of Yima’s most loyal in distress, for the loss of their leader.
A LIGHTHOUSE AGAINST THE ENCROACHING STORM
A few months ago, all current Shard-Bearers experienced a mass dreaming event, full of teeming darkness and a pervasive sense of terror. Following the death of Cyrus and the "presumed loss" of Yima, all Shard-Bearers will receive yet another dream.
This one is a simple, direct thing: rife with a haunting sense of being watched, observed as if from the reeds and brush by a hunter. Whatever your power level, however skilled you are and confident you are in your place, your decisions, your heart will quake before the severe impression of something prowling at your heels. Just out of sight, but never out of mind. Every Shard-Bearer's shard will wrench free of their body upon waking, falling from their physical form as if to flee this sensation of something waiting, patient, for the right moment to pounce.
Echoing in the back of their mind, a wordless, shapeless promise lingers: Forward, or back. Back, or forward. Dart and weave, flit and flutter, scamper and scurry. We are here, now. In the back of every mind, what was in the process of coming before is — it is here, now. Looming right above, waiting for the outcome, watching for which way the last lives at the end of existence will flee.
Upon awakening from the mass dream-become-nightmare, Shard-bearers will slowly become aware of the exacerbation of previous events that have been persisting since October. These events are no longer subtle, and will impact everyone regardless of faction allegiance, with purposefully targeted strikes:
This one is a simple, direct thing: rife with a haunting sense of being watched, observed as if from the reeds and brush by a hunter. Whatever your power level, however skilled you are and confident you are in your place, your decisions, your heart will quake before the severe impression of something prowling at your heels. Just out of sight, but never out of mind. Every Shard-Bearer's shard will wrench free of their body upon waking, falling from their physical form as if to flee this sensation of something waiting, patient, for the right moment to pounce.
Echoing in the back of their mind, a wordless, shapeless promise lingers: Forward, or back. Back, or forward. Dart and weave, flit and flutter, scamper and scurry. We are here, now. In the back of every mind, what was in the process of coming before is — it is here, now. Looming right above, waiting for the outcome, watching for which way the last lives at the end of existence will flee.
Upon awakening from the mass dream-become-nightmare, Shard-bearers will slowly become aware of the exacerbation of previous events that have been persisting since October. These events are no longer subtle, and will impact everyone regardless of faction allegiance, with purposefully targeted strikes:
— Darkness has spread within Springstar. Wherever there is shadow cast by person, object or building, it has deepened, darkened, and grown in size. Walking through any shadowed area or touching a darkened shadow will fill a Shard-bearer who enters that area with feelings of dread, of something lingering just out of sight, of danger prickling along their spine, and entice them to run and flee. If they are not quick enough, an unseen entity savages them — aiming directly for wherever their Shard is hidden and held. They are being hunted.
— Light has spread within Highstorm. Starlight and moonlight seem to sear what they touch, leaving patches of bleached-white scars upon person, object or building. Being touched by the light or coming into contact with a white-scarred entity will fill a Shard-bearer with feelings of malaise, like they should simply lay down and accept what comes next. Suffocating hands waiting to pin them down. Even in the safety of the shadows, the scourging glow of any light reaches for them and rakes across their bodies, seeking the place where their Shard is hidden or held. Ravaging them with hot-and-cold burns. They are being sacrificed.
— Shard-bearers readily become lost in familiar places, as if their homes and bastions of safety and security have become strange ( estranged? ) from their minds. The route to that favorite haunt ( perhaps even their own place of business ) eludes them, and searching for it alone becomes an impossibility. It takes another Shard-bearer, at times, to aid them in breaking free of the mild befuddlement. You're just tired. It's just the strain getting to you.
— Citizens of both Springstar and Highstorm continue to speak about neighbors who have 'suddenly moved away', or the disappearance of a favored shop or cafe. Some mention favorite, useful landmarks vanishing, causing them to forget where they are coming from, or where they are going. When directly asked about this circumstance, they shrug and declare that it happens all the time these days. In fact, there's nothing to really be done about it. And if pressed, the citizenry's eyes go glassy and expressions become confused as they ask who, what, where, and why their Shard-Bearer has begun asking them such strange questions. None seem bothered by this strange occurrence, as if all is well and normal.
— Shard-bearers will begin to see familiar faces in crowds, standing on street corners, peering through their private windows, waving them down at their familiar haunts. People from their own worlds, loved and hated alike rush for them — adoring and hostile alike. Family members and friends who seem to attempt to meet their eyes before the crowd swallows them up; loved ones who should be captured in Shards try to flag them down, calling their names and asking them where have you been? what's going on?; enemies and abusers seem to advance upon them, pushing their way forth hungrily. And then they are gone, but not before leaving behind the impression, the strange sensation that, they are real. Really there. If only for a moment.
OOC & (IMMEDIATE) WORLD CHANGES
The full document for this event can be found here!
So, what does the world look like now that this has all gone down?
The world of Kenos ripples from the effects of our players!
Springstar is (mostly) physically unharmed, though the population has been reduced thanks to the number of murders and criminal mischief that has taken place during the attack. Damage seems constrained to things like broken doors and windows, looted property, and murdered civilians, though the severity is up to how many defend Springstar from the concentrated might of Ryad’s regulars, and a practical army of addicts rising from the depths below the city.
The leadership of Springstar is also shaken, though there are procedures in place for this – if one is particularly studious, they will recall that this is not the first Tribune that has been assassinated, though it is the first in a long while – and the Church and the Legionary have stepped in to maintain the peace while elections begin to be arranged.
Cyrus’s body is interred publically at the Church in Heliopolis for a week after his passing, before his body is immolated during a service, his soul returned to the Tree of Life. Those who attend will feel the light of Meridian fill them, and their Discord may be reduced by one level thanks to the warm hope that fills them, even as they despair at the loss of their leadership. Meridian calls to its most loyal, and asks them to do what they do best, show hope and unending resolve, when things look to be their most hopeless.
Highstorm is another story. The destruction wrought is more property, but the number of people who were within the manor is difficult to count until a week or two after the destruction has been evaluated, and cleanup has begun. The loss of life is not devastating compared to what was leveled upon Springstar, but perhaps the most distressing is that Yima is not present. Florence reassures those in Highstorm with her calming, but firm presence.
With few of Yima’s softer adorations to be found, Florence instead pushes the faithful to muster their will and begin the recovery efforts. After all, they have long proven to have faith in Yima’s guidance, and they should believe in it now when it is difficult. It is not the first time their fortitude has been tested, after all.
Her words fill those in Zenith with a sense of calm resolve, and they may feel their distress and discord from this destruction alleviating slightly. Highstorm’s government works smoothly without Yima, and those who are interested in history will be able to see Florence’s name throughout the annals, as one that would guide Yima’s faithful when the matron was in convalescence, or respite. What Zenith does best, after all, is build something new when faced with destruction. Consider this a primer for your new world, to help bring the faithful back from the brink of their despair.
The unharmonized have a choice, as they so often do. This time, however, the stakes appear even higher than before. The cities are not as welcoming as they once were, and those that have not chosen are beseeched by the civilians of both Highstorm and Springstar. ‘Do you not understand what they’ve taken from us, and what they will in days to come? You cannot let this continue, standing on the sidelines. Imagine the ways in which you could help us,’ they beg, and it feels as though your neutrality will become increasingly inconvenient, as time goes on.
What can we expect next?
As the month of Pelu ( aka March ) dawns, you will begin to feel it. Something tugs at you.
Those who have lived through more than one will feel that anticipatory anxiety rise, as the next oracle is coming. Are you ready to fight to claim it, even when it feels so dark, and even when everything feels different, and harder? Do you look to the stars, and dream of your home? Or do you gaze outward, into nothing, and dream of what you will make from the ashes?
Anticipate the oracle in the coming month of Pelu, and to learn more about those that will step into the voids left by Cyrus and Yima.
And as always!
Questions can be directed here!
Individuals less-inclined to busy themselves with either effort, or looking for a way to gain a foothold/explore the world can report here for exploration attempts. We recommend examining the Kenos Wiki's Locations for ideas, if you don't know where to start. Or! Ask someone in the Discord Server for a recommendation, we have long-time players eager to help.
Lastly, remember that Cyrus and Yima will be a little occupied this time around, but anyone who might ICly have reason to contact them regarding the brewing troubles can do so here!
So, what does the world look like now that this has all gone down?
The world of Kenos ripples from the effects of our players!
Springstar is (mostly) physically unharmed, though the population has been reduced thanks to the number of murders and criminal mischief that has taken place during the attack. Damage seems constrained to things like broken doors and windows, looted property, and murdered civilians, though the severity is up to how many defend Springstar from the concentrated might of Ryad’s regulars, and a practical army of addicts rising from the depths below the city.
The leadership of Springstar is also shaken, though there are procedures in place for this – if one is particularly studious, they will recall that this is not the first Tribune that has been assassinated, though it is the first in a long while – and the Church and the Legionary have stepped in to maintain the peace while elections begin to be arranged.
Cyrus’s body is interred publically at the Church in Heliopolis for a week after his passing, before his body is immolated during a service, his soul returned to the Tree of Life. Those who attend will feel the light of Meridian fill them, and their Discord may be reduced by one level thanks to the warm hope that fills them, even as they despair at the loss of their leadership. Meridian calls to its most loyal, and asks them to do what they do best, show hope and unending resolve, when things look to be their most hopeless.
Highstorm is another story. The destruction wrought is more property, but the number of people who were within the manor is difficult to count until a week or two after the destruction has been evaluated, and cleanup has begun. The loss of life is not devastating compared to what was leveled upon Springstar, but perhaps the most distressing is that Yima is not present. Florence reassures those in Highstorm with her calming, but firm presence.
With few of Yima’s softer adorations to be found, Florence instead pushes the faithful to muster their will and begin the recovery efforts. After all, they have long proven to have faith in Yima’s guidance, and they should believe in it now when it is difficult. It is not the first time their fortitude has been tested, after all.
Her words fill those in Zenith with a sense of calm resolve, and they may feel their distress and discord from this destruction alleviating slightly. Highstorm’s government works smoothly without Yima, and those who are interested in history will be able to see Florence’s name throughout the annals, as one that would guide Yima’s faithful when the matron was in convalescence, or respite. What Zenith does best, after all, is build something new when faced with destruction. Consider this a primer for your new world, to help bring the faithful back from the brink of their despair.
The unharmonized have a choice, as they so often do. This time, however, the stakes appear even higher than before. The cities are not as welcoming as they once were, and those that have not chosen are beseeched by the civilians of both Highstorm and Springstar. ‘Do you not understand what they’ve taken from us, and what they will in days to come? You cannot let this continue, standing on the sidelines. Imagine the ways in which you could help us,’ they beg, and it feels as though your neutrality will become increasingly inconvenient, as time goes on.
What can we expect next?
As the month of Pelu ( aka March ) dawns, you will begin to feel it. Something tugs at you.
Those who have lived through more than one will feel that anticipatory anxiety rise, as the next oracle is coming. Are you ready to fight to claim it, even when it feels so dark, and even when everything feels different, and harder? Do you look to the stars, and dream of your home? Or do you gaze outward, into nothing, and dream of what you will make from the ashes?
Anticipate the oracle in the coming month of Pelu, and to learn more about those that will step into the voids left by Cyrus and Yima.
And as always!
Questions can be directed here!
Individuals less-inclined to busy themselves with either effort, or looking for a way to gain a foothold/explore the world can report here for exploration attempts. We recommend examining the Kenos Wiki's Locations for ideas, if you don't know where to start. Or! Ask someone in the Discord Server for a recommendation, we have long-time players eager to help.
Lastly, remember that Cyrus and Yima will be a little occupied this time around, but anyone who might ICly have reason to contact them regarding the brewing troubles can do so here!
1b
Her first instinct, honestly, is to keep walking and give this person privacy. But curiosity takes her from afar, and she stops to look at what they're painting. Something nice? Something practical? It must be something important, if they feel the need to paint it in the middle of all that's been going on. ]
no subject
Okay, maybe in some kind of bizarro world that’d be true. (Even though things are pretty damn bizarre here to begin with, but that’s beside the point.)
It’s a good thing things are hectic enough around that Chloe feels confident enough to take more time on this than is probably wise. People have got to be too busy freaking out to go noticing her off in the shadows like this—because she sure as hell would be freaking out again if she didn’t have this little distraction—so she steps back and contemplates her messy scrawling of someone flipping the double-bird at a dorky looking sun. Shit, Springstar’s got two suns, right? Can’t go half-assing it now.
She turns to dip her brush back in that container of paint—and freezes slightly as she catches sight of someone nearby out of the corner of her eye. Someone, she realizes, who is staring right at her.
She scowls at the other girl, and with an accusatory tone:]
What are you looking at?
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More importantly, the graffiti would seem to imply that the other girl isn't a Zenite. Not a concern to Gray on most days, but today, unfortunately a very big concern. She doesn't manifest her weapon, but she does approach slowly, just enough that her soft voice can carry. ]
Why are you painting that?
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So she shrugs and gives the brush in her hand a slow twirl, glancing at her incredibly classy ‘art’ for a moment before her attention returns to the girl.]
Let’s call it stress relief. Shit’s crazy around here, if you haven’t noticed.
*is a zenite omg
Gray keeps all that to herself though as she comes closer still, looking up at the graffiti. Shortly she looks to the other girl, slowly lifting a hand. ]
May I see your brush?
i figured that's what you meant sldjf
What, you got a little stress to work out too?
[Not a ‘no,’ but she’s not going to hand the thing over that easily. No, instead she holds it up, giving it a little waggle that very much says, “come and get it yourself if you want it that bad.”]
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The reality isn't really as dramatic as all that, but. The only "strategy" she's developed so far is to act like she isn't being treated rudely at all. ]
I think everyone in Springstar has some stress at the moment....
[ Wonder why... She looks up at the other girl's painting again. Says a bit more thoughtfully, ]
I've never considered painting as a method of stress relief.
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It’s cheaper than therapy.
[She shrugs, lowering the brush from the taunting little dangle she’d been holding it at. Her own gaze drifts back over to the mess she’d made of the rectory’s wall, and she points the brush at it for emphasis.]
Lets you vent some frustrations and tell the world to fuck off, and you get to leave your mark. Win-win.
[The math adds up in her mind, so clearly it’s right. Her arm drops back down to her side, and after a moment’s consideration, she gives the brush an easy toss. It lands in the grass beside the small can of paint she’d ‘liberated’ from somewhere earlier.]
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Though she took art lessons as a child, she's never used a brush, so she looks at it curiously as if it were a foreign tool. She carefully dips it in the ink...
She considers the crude graffiti on the wall again. After a moment of thought, she begins to paint a simple likeness next to one of Chloe's people. Some might call it blobby, some might call it anatomically anomalous, but it is definitely some kind of creature. ]
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She watches with arms crossed when she takes the brush and gives the “art” already on the wall a considering look. She half-expects the other girl to to go scribbling everything out, but it quickly becomes clear that she’s getting in on the spirit of it herself. So Chloe steps over beside her, looking over with a skeptical raised eyebrow to see what she’s adding… and laughs. Well, that sure is a creature!]
Alright, it’s a start.
[Look, she’s pleased as hell to get someone to indulge in this stupid hobby of hers in the middle of all this nonsense. Chloe gives her a little nudge with an elbow.]
We’ll make a graffiti artist out of you yet.
*PAINT NOT INK 😔
She startles when nudged, splattering a couple drops of paint on herself. ]
Graffiti artist...? I don't know if I could do anything that impressive.
[ She saw quite a bit of it back home. Now that she thinks about it, it really isn't popular in Kenos. Maybe it's more of a cultural thing than she thought. ]
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[Not like Chloe’s one to besmirch a pessimistic take, but she regards the other girl with a smirk before turning her gaze back over to the simple little cat now adorning the wall with her own much less wholesome scribbles. Hmm.]
It’s not like you gotta paint the Mona Lisa. Just whatever shit you’re feeling in the moment.
[She turns and crouches for a moment, dipping the tip of one finger into the can of black paint. Then she stands back up, looking the other girl in the eyes as she holds up her paint-adorned finger.]
Think this is missing a little something, though. [And she reaches out and finger-paints two downward slanting eyebrows above that cat’s little beady eyes.] There!
[>:)]
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Ah!
[ Her cat!! ... It's still cute with the angry eyebrows, honestly, so she isn't even mad. It's more the shock of the matter. Once that shock has worn off, she settles down and her mind turns thoughtfully. She leans forward to to paint again. This time, it's a small series of simplistic houses around the cat's legs, with one smashed cruelly to rubble beneath one mighty paw (stub). ]
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See, now that’s what I’m talking about! You’re a natural, girl.
[Is there a little bit of a tease in her tone? Absolutely, but she’d be lying if she said she wasn’t having more fun with this now than she had been before this girl had arrived to become her partner in crime here. It’s a little piece of normal in an extremely NOT normal situation, so fuck it. She’ll take it.
Back over to the wall, she adds one more little addition with those impressive finger-painting skills of hers: a little dinosaur (godzilla?) standing on the outskirts of the houses Gray had added, shooting a spiky little cone of fire into the air. Very serious, very fearsome.]
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She pauses to watch the birth of dinozilla, thinking about how cute that is as well. And she thinks she might recognize the origin of the character... so she begins to paint a fat butterfly creature (mothra?) overhead. ]
I saw a lot of graffiti back home, but it wasn't anything like this.
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[We’ll turn Gray into the most adorable criminal yet.
Chloe watches her next addition come to life on that wall. Okay, sure, they’ve got themselves a real cutesy kaiju crew coming out of this. Or… something like that.]
Yeah, this isn’t exactly my usual style either.
[The cruder drawings she’d been focused on before the girl joined her is more like what she’s used to. Mostly this reminds her of when she was younger and took to scrawling on everything possible with a permanent marker. Lot of really stupid and off-the-cuff stuff, but it made her feel better. And this little vandalizing jam session’s kinda accomplishing that, at the very least.]
But, since I only recently got here and things are kinda, uh… [She glances briefly in the direction of the church proper, where the anxious crowds are likely still milling about.] real fucked up around here right now, I’ll take what I can get with a single can of paint.
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[ Vandalism is still bad probably, but the way Chloe puts it makes Gray a bit more sympathetic to her reasoning. Still bad, but she gets it. ]
I see... I'm sorry you have to deal with all this at once.
[ The getting ejected from her home world. The sudden onset of what looks like war. Every Shard-Bearer shares these experiences, but the old hands like Gray at least had plenty of time to adjust before things started breaking down between the cities.
She turns, offers the brush back handle-first, a bit of a somber air quieting her expression. ]
Please be careful. Even if you're just painting, the citizens will probably be hostile if they see you like this.
🤝
Yeah, you and me both.
[It’s half-muttered, and she’s trying not to think too hard about it all right now. That had kind of been the point of sneaking over here and venting some frustrations all over the side of a building—better than drowning in either panic or impotent anger the entire time.
Her attention returns to the girl as she offers the brush back. Chloe takes it by the handle, then uses the brush to give a stupid little salute.]
Yeah, yeah. As long as you don’t decide to rat me out, I think I’ll be fine. But I guess this [she hooks a thumb at the defaced wall] makes you an accomplice, huh? If anyone goes down, then we’ll be going down together.
[Delivered with a grin and a wink.]