beleos: (Default)
beleos ([personal profile] beleos) wrote in [community profile] kenoslogs2022-10-14 03:08 pm

TDM + GAME OPENING 🎉

Who: Shard-Bearers, new and old
What: Seeds take root
Where: The Tree of Life, Highstorm, Springstar
When: October 14th and onwards
Warnings: Potential for (mild) body horror, death, dismemberment


I. BEARING FRUIT (new characters only)
It starts out as a pleasant dream. You’re in your favorite place, with your favorite people. It’s a moment of idyllic comfort.

And then, it goes wrong.

The sky turns dark above, and as you look up, you see the black expanse of space spotted with faraway pinprick lights of stars. Yet, they’re not stars. You’re certain. They’re watching you. A billion eyes all looking down, and they spill forth as if sky itself was a dam holding back those dark waters. You reach back to the people you’re with, but they’re frozen in place. Their eyes are black, reflecting only the expanse of dark eyes.

So you run, even though you know you won’t escape it. You glance back and see it not overtaking, but consuming. The landscape around you is being devoured, and you can see it cracking apart. The world itself is breaking, and it cracks under your feet. You fall, and the billion eyes chase after you until the darkness swallows you whole. There’s agony as if you’re being ripped apart, and then—

You cannot see. You cannot feel. You simply are. Yet even so, impossibly, a woman’s voice speaks gently.

I’m sorry it couldn’t be saved. But, come, it’s time to wake.

You wake with a start, cradled by soft, velvety plants, and sticky with a sap that smells faintly of honey and iron. You can see the veins of the leaves that hold you, lit warmly and gently by what looks like a crystal embedded above you. Yet, it’s odd, because that crystal calls to you. When you reach out to touch it, it’s warm. Familiar. Important. You don’t know why, but you know you must hold onto this, because now it feels wrong for it to be suspended in these leaves. So, you pull it out.

The light starts to fade, but only in time to see as the leaves cradling you immediately start to soften and crumble, and with it comes a torrent of dirt. Soft, loamy soil starts to fill the space around you in the dark as you’re buried. Or, rather, you already were. You reach out through the dirt desperately, and your hands finds a root, so you pull while you clutch that precious crystal so close that it almost feels like it sinks into you (in your panic, you don’t notice that it does). You reach out again, and this time, your hand hits open air and plenty of sturdy roots around to grab.

From a seed you’re born, and like a sprout, you make your way out of the ground.

And once you’ve clawed your way out of the soft earth and the roots, nearby, you see the soil shift. Another hand comes up to grasp desperately for something, anything, just as you had been.

II. MORAL HAZARD
There are new Shard-Bearers at the Tree of Life, and Yima has asked that the earlier arrivals go to greet them and help them. These aren’t people from Horos, after all, so they’ll have many, many questions. As Yima explains, the roots of the tree rise up to create caverns underneath, and it’s there you’ll find the new Shard-Bearers. And indeed, with careful steps to not slip on the mossy roots, down you go. Perhaps Communion will help you find the new Shard-Bearers, but it might be a confusing process for them.

The roots all start to look the same, to the point that you’re sure that you’ve already been through this passage. You turn around, and most of the people you had come here with are gone, if not all of them. It’s confusing and unsettling, and strangest of all.. You’re starting to feel ill, even if that wasn’t something normally possible for you. But continuing forward, you do eventually find an unfamiliar face of a new Shard-Bearer. They look no better than you feel.

Before introductions, however, roots around you shift suddenly until you’re enclosed in a room together. From the roots, a face forms in the wall. It speaks in a creaking, uneven tone, as if it weren’t used to speaking at all.

Give to take. A sacrifice. To live.

LET'S PLAY A GAME...

As the Dryad will explain, characters are now trapped in a room and have been poisoned by the spores that the lichens underfoot release. An antidote lays beyond the roots the dryad has curled around you, but to access it, you must make a sacrifice.

Characters can pick one of the following options, but the decision must be made unanimously. If one character takes a drastic action (such as murdering another), it’s counted as a failure for the group.

  • Each of you must offer up a personal/treasured memory. The memory will be shared in Communion with all characters assembled, and then will be destroyed. No character will retain the memory or memory of its Communion.
  • Each of you must offer up something physical. A finger, a toe, an ear, it’s your choice. The dryad will offer a knife if this is chosen that will sever the body part of choice cleanly and immediately stop any bleeding.
  • Offer up another. Kill one person in the room.
  • Refusing is also a valid option. Characters will get more ill as they debate until they start to find it difficult to breathe, and they’ll die quickly after.
The following is OOC knowledge that will not be known IC: The consequences of this game are about intent, and thus are not real. When characters are freed from the tree’s thrall, they’ll have their memories/body parts/life intact.

This can be done in groups of 2 to 4 players, and Loremasters recommend three if you can swing it! It’s more fun when you get in philosophical debates, right? Regardless, when your group comes to a decision, please record it here. These don’t have to be fully threaded out to be recorded, so the conclusion can be discussed OOC if you prefer. Actions can be submitted until October 21st, after which groups will be informed of what comes of their choice…

When a group receives the antidote, they'll be released from the tree's thrall... But will have a hard time waking up. It feels like something has grabbed onto their spine.

III. DREAMING OF HOME
You may wake with a start from your deliberations (or arguments) with a jolt of pain from the base of your spine as something is pulled away rapidly. A dark-haired man who looks to be in his thirties or so holds you carefully, but as soon as you start to regain your senses, he sets you back and holds up his hands.

Woah— Woah there, it’s fine! The tree was, uh, trying to take you back is all. You’re fine now.

As long as you’re not going to attack him, he offers a friendly smile and a hand to shake.

Name’s Cyrus. Sorry about the rude awakening. Let’s get your friend here unhooked too.

And indeed, glancing over, you can see the person you met in that room laying nearby, and it looks like a vine has snaked underneath them to exactly where something had just been pulled from you… Best not to think about it, maybe. Or if you've been unlucky enough to be one of the last people rescued, you might find vines and roots starting to grow into your skin. It's fine!

CYRUS, THE TRIBUNE

Cyrus is the NPC heading up the Meridian Faction, and is available to thread with under this header. Cyrus has come to the Tree of Life to help rescue the Shard-Bearer’s from the Tree, so he’s not going to be inclined to explain too much right away, since he’s on a mission, but he’ll stick around once everyone is successfully freed from Prompt 2 to speak with anyone that wants to. The following is just an OOC summary of information in case you do not need to thread with Cyrus:

Cyrus will gladly introduce himself to everyone, and will further explain his position in Meridian and Springstar (see the NPC Page) and the goals of Meridian itself (see the Faction Page, save for the italicized section). But most importantly, he’ll explain that he knows it sounds like something overly optimistic. It’s fair to be skeptical. He’ll produce a small glass bead from a bag he’s carrying. It looks like the necklace he wears, though not lit up. He’ll explain that the force of Meridian is a gift and can be a tether to your home, if you let it. As his fingertips light up, the energy is infused into the bead, which he’ll hand to you.

Taking the bead into your hands, you’ll take a bird’s eye view of your home world as if your consciousness is split, since you’ll still perceive standing in front of Cyrus at the tree. Rather than a vision, the view of your world is absolutely real, you’re certain. It’s a glimpse at the world that you thought destroyed, and if you focus on a particular place or a particular person, you’ll find the view shifting rapidly to it. No one you watch is aware of your presence, but simply continues about their daily life, whatever that is. But after about a minute, the view will fade as the light in the bead also fades.

That’s an iliachtida, a sunbeam, and when infused with Meridian’s light, allows someone Harmonized to it to check in on their world, he explains. It also acts as an anchor that tethers their soul to their world in the Timestream. With it, their world can’t entirely disappear, so eventually, they can go home. It’s a gift he’ll allow anyone that wants it to keep it, but indeed, they’ll be unable to use it again without first Harmonizing to Meridian.

To help manage threadload for the Loremasters playing Cyrus, we ask that you only tag him with the character you are most likely to app. Similarly, new tag-ins will not be accepted after Monday, October 17th.

III. SPRINGSTAR, αιώνιος ήλιος
After your ordeals at the Tree of Life, perhaps you’re drawn to Springstar, the city of eternal sun and the seat of Meridian.

It’s currently (and fittingly) Spring in Springstar, and the bustling city is coming back to life after finishing up winter. It’s not as if the winters are especially harsh here, but you’ll quickly get the sense that the people of Springstar are vivacious and happy to celebrate. You’ll find the Entertainment District to be the liveliest, whether it’s at a rowdy bar or a brothel, but no matter what, you’re welcome with open arms and without question.

Of course, if you’d just like to use the chance to explore the city alongside your fellow Shard-Bearers, that’s fine too. It’s easy to get lost in the crowds of Springstar and see all the city has to offer.

IV. HIGHSTORM, луны-близнецы
Or maybe Highstorm, the city of twin moons and the seat of Zenith is more to your liking. It’s certainly the quieter of the two cities and is a relaxing, meditative place if that’s what you prefer. The chill in the air is constant, since it’s Autumn in Highstorm and the eternal night doesn’t help keep things warm, exactly. Snow isn’t out of the question at this time of the year, but it’s beautiful in the moonlight.

Because of the cooler weather than Highstorm is prone to, you’ll find many of its delights inside rather than outside. Libraries and museums are popular in the more introspective city, though it’s easy enough to find something that might please you. For example, the indoor hot baths are popular at this time of the year too. You’ll find the people are kind, if cool-tempered, though if you mention the fact that you’re a Shard-Bearer or allied with Zenith, they’re more likely to warm up.

Though much like Springstar, it may just be more interesting to explore the city with a fellow Shard-Bearer. And as a resident may warn you, it’s best to stay in the city. Wandering out into the marshes and forests isn’t advised. Of course, if you do, just contact a Loremaster to find out why. ♥

NOTES
  • Welcome to Kenos! As a reminder, all players are required to fill out an application, which are now open. This does include characters/players from Aion Teleos, so please don’t forget to fill one out! Any character/player that does not submit an application will be swept from the communities and the Discord after applications close.
  • Activity Check is optional this month, but is highly recommend so Christy can check her fancy program so that you can earn Activity Reward Tokens! Activity will be able to be submitted shortly after applications close. You can find more about how we do AC here.
  • This log is Game Canon. Any characters who are not apped to the game will disappear. If Cyrus or Yima are asked, they’ll explain that this happens sometimes, since not every soul has a strong tether to Kenos and sometimes return to the Timestream. They’re fine and may even return to Kenos one day, but for now weren’t able to make the full journey.
  • As a reminder, your character has a Shard somewhere on their body that encompasses their soul, so keep note of where you're sticking it on their person for reference! Additionally, they have a tattoo of their Aspect somewhere on their body. Please be mindful this Aspect will be assigned to you upon approval and whatever you choose for the TDM may be temporary (for new characters)!
  • For the Highstorm and Springstar prompts, both cities will be fully open and accessible to all characters once they are saved from their rather harrowing ordeal at the Tree of Life. For prompt ideas and any general information about the cities and what you can find there, please see the Navigation page and check out the locations!

    FOR NEW PLAYERS:

  • New players are welcome to join our Discord Server if you haven't already!
  • When they emerge from their cocoon/the ground, characters may be wearing their normal clothes, or they might be nude. Up to you!
  • At some point in the days after leaving the Tree of Life, new Shard-Bearers will have a dream, even if they're usually not capable of sleeping. All new players should read this post, since this details how they'll learn about both factions and their goals and should help them make a decision in which Faction they'd be drawn to.
  • New characters will not have access to any canon abilities on the TDM.
  • Your character will be offered temporary housing either at the Heliopolis district or Yima's manor for the first few weeks after their arrival. They will also be given a stipend for basic supplies like clothing and personal effects, and food is served in the cantina (Heliopolis) and at regular meal times in the Dining Room (Yima's manor). Once they Harmonize, they will get personal permanent chambers and a fancy retainer in their Faction's city. Wow! 🌈

    FOR OLD PLAYERS:

  • Characters may be Harmonized to their Faction (if that makes sense for the character, of course!) by the time of this log. This is more for IC reference, and just wait until application acceptance to do the OOC paperwork!
  • General reminder that your character won't have access to their powers until they have Harmonized.

  • CODING
    epiprocta: (04)

    [personal profile] epiprocta 2022-10-24 03:29 am (UTC)(link)
    [ Gen meets Vander's gaze a moment, just as even and just as fearless, before slowly giving a cant of the head. ]

    Hmmm.

    [ It's a noise made in feigned thought, though the languid, unpleasant drawl of it makes it clear that he's not actually thinking anything over. He's already found the words he wants to say, and is just drawing the moment out in taunting fashion before he actually says them. ]

    So you think you can cause trouble for people, and as long as you replace anything wasted or broken, that's all you need to do? [ He makes a point of glancing aside at his hand, still a little damp and sticky with drying beer, and flexes his fingers. ] That's pretty scummy, old man.
    exhound: (36)

    [personal profile] exhound 2022-10-26 05:08 am (UTC)(link)
    Oh, I simply expected more maturity from someone old enough to drink. It’s a shame I was mistaken.

    [The words are deadpan, but there’s a touch of mock-disappointment there on Vander’s face. He’s seen displays like this far too often—even displayed some of it himself back in his youth—to be phased at all by this sort of angry bravado. He turns to face the bartender once more.]

    If you’ve got a spare rag to help him get cleaned up, it’d be much appreciated. [He flashes the bartender a grateful smile and then holds up his hand, one finger extended.] And one more beer for the boy, then—to soothe his hurt feelings.

    [The young shard-bearer didn’t like ‘lad,’ so he’ll get a new moniker. One he will surely be delighted to hear.]
    epiprocta: (05)

    [personal profile] epiprocta 2022-10-27 03:00 am (UTC)(link)
    [ His expression hardens when he hears what Vander says, jaw clenching and eyes narrowing. But surprisingly, Gen has no retort to give at first. Though he huffs an exhale through his nose, he's silent as he takes the washcloth the bartender tentatively offers him, using it to idly wipe his fingers dry.

    But given their shared aspect, Vander might feel a prickle of something sizzling in the air through them. Annoyance, mostly. Indignity.

    And that's all the warning he gets. The moment the bartender places a fresh glass of beer on the bartop, Gen reaches over to pick it up and, in one smooth movement, throws the whole thing in Vander's face.

    Is it a stupid move picking a fight with someone who looks like they could throw him through a window? Probably. He's not so optimistic or naive as to discount the possibility that he's earning himself an impressive ass-beating. But also, it's hard to bring himself to care -- he's already irritated and stressed, trying to figure out his footing in this ridiculous new setting, struggling to acclimate to a second whole round of otherworldly bullshit, and he's not about to tolerate any prodding from anyone. So all Gen has to offer Vander after that brazen move is a lopsided smirk as he slowly lowers the empty glass. ]


    So sorry about that. [ His words are an obnoxious, languid drawl, making it clear he doesn’t mean it at all. ] Guess I just lost control 'cause you hurt my feelings so bad. You know how us youths are.
    exhound: (43)

    Sorry for the delay!

    [personal profile] exhound 2022-11-01 06:14 am (UTC)(link)
    [For a moment, Vander had forgotten that he wasn’t back home, enjoying a drink at the Last Drop where everyone knew to respect him. Where he could throw his weight around and settle things easily with just a few words, because he looked out for his people—and they looked out for him in turn.

    Instead he’s in a strange bar surrounded by strange faces, just another patron making a damn mess in what had been until moments ago a relaxed atmosphere. And there is indeed a noticeable hush in the area immediately surrounding them as folks turned to witness the train wreck in the making. Vander should have known better than to poke at this particular hornet’s nest, but he’s got so much built up tension from the past few days’ events—both here in Kenos and back home—that he certainly doesn’t have his head on straight.

    To his credit, Vander takes the beer to the face with much more grace than this brat deserved. There’s an immediate flash of irritation that Gen will no doubt pick up on. For the briefest of moments, he even considers retaliating in kind and throwing the drink he’s been nursing this whole time right back at him. But he’s not going to let this come to blows. Not yet, anyway.

    So he sets his drink on the countertop with clear irritation. Straightens up to his full height as he wipes some of the beer from his face with one hand.]


    Just so damn keen to prove my point, huh? [There’s an edge of annoyance creeping into his words, though he does manage to wrangle his tone into something more disappointed. Like he was scolding one of his kids for misbehaving.] Feel better now?
    epiprocta: (42)

    no worries, you're good!

    [personal profile] epiprocta 2022-11-04 12:41 am (UTC)(link)
    [ He sure feels that prickle of annoyance coming through, and it has his lips curling with a hint of wolfish anticipation. It's not even like he really thinks he could win a fistfight with this guy, but some part of him craves that brute violence all the same -- just something to let him avoid having to think, now that a peaceful night of drinking's basically been eliminated as an option.

    So Gen, in turn, responds with visible disappointment when Vander manages to oh-so-gracefully hold himself back, that hint of a smirk slowly fading from his features to be replaced by a more contemptuous stare. ]


    ... dunno. Maybe.

    [ Gen thunks the empty glass back down on the counter hard enough to draw attention with the noise, but not hard enough to break it. After all, he's not looking to have to pay for damages to the bar's property. (Yet.) And he's used to people staring at him warily. So even as his nerves prickle when he feels multiple sets of eyes fixing on him and Vander, he ignores it. His boots scuff against the flooring when he slinks one, two paces forward until he's riiiight up in Vander's face, meeting his gaze fearlessly. There's a consciously reckless edge to his demeanor -- the glint in his eyes a little too self-aware, the touch of his hand too obviously invasive -- as he reaches forward to "considerately" flick away some of the beer that's dripped off Vander's face and onto the chest of his clothes. ]

    What're you gonna do if I say it wasn't enough, hmm? You wouldn't be so crass as to get all pissy at some kid, right? Since you're so old and wise.
    exhound: (39)

    [personal profile] exhound 2022-11-07 07:00 am (UTC)(link)
    [Vander doesn’t miss that disappointment wiping his smirk away when he refuses to escalate. Good. Let him learn that being a nuisance isn’t always going to get him what he wants. As much as his own agitation has risen, he’s not going to be baited into such foolishness that easily.

    But of course, the hot-headed, angry types who pull this sort of stunt never know when to leave well-enough alone, do they?

    Vander has put a lot of time and effort into honing his patience over the years, and it serves him well in this moment. The kid might be trying very hard to test those limits, but for now, he remains unflinching as he gets in his face. Stares him right in the eyes without faltering.]


    Trust me when I say you don’t want to find out.

    [He’s got nothing to prove to a boy with a temper problem—certainly not enough to cause a real scene by being provoked into throwing a first punch.]

    If you’re that damn keen for a fight, look somewhere else. Hear they got a place in town especially for it, in fact.
    epiprocta: (92)

    [personal profile] epiprocta 2022-11-09 02:15 am (UTC)(link)
    [ A part of him does, though. Does want to find out what the hell Vander would do if pushed a little further. He's never liked those holier-than-thou types, after all, and the prospect of getting this guy to drop that sanctimonious attitude is appealing, somehow, even if he'd have to pay the price for it. It must be terribly obvious that Gen is seriously considering egging Vander on a little further; his fingertips linger against the lapel of Vander's jacket for a moment, and his weight shifts subtly onto the balls of feet, like he's preparing to lunge. The sharp, focused look in his eyes is like that of a wild dog looking for a challenge.

    -- but in the end, a disapproving clear of the throat from the bartender has him looking over with a start, then backing away with a huff. ]


    ... whatever, old man.

    [ That contemptuous response is accompanied by a click of the tongue before Gen abruptly turns away to slink his way out of the bar.

    The only reason he's decided to retreat is because he still likes this bar, and picking a fight with some old man won't be worth getting banned from the place. But still -- he's sure as hell going to remember that guy's face in case they cross paths again in the future. See if he'll be as insufferably "mature" next time, too. ]
    exhound: (20)

    [personal profile] exhound 2022-11-13 07:23 am (UTC)(link)
    [Vander is weighing his options in his head as he keeps his gaze steady on the kid. He can see it in his eyes that he’s spoiling for a fight, and things at this point can only end one of two ways. Either he realizes he’s about to get in over his head and backs off, or he starts this fight he’s practically begging for in earnest. And if it’s the latter, Vander knows it’s best not to take things too far, but boy would if feel good knocking this kid on his ass—

    Thankfully, the long, tense moment of their showdown is broken when the bartender makes his displeasure known. And just like that, all their posturing gets deflated.

    Vander holds steady and silent as Gen retreats, eyes locked onto him until he’s out the door. He, too, isn’t going to forget this little run-in. It’s a big, bustling city, but he knows better than to think that means their paths won’t cross again.

    And then he sighs, turns to the bartender with an apology and an offer to clean up the modest mess they’d made, and hopes he can finally have a moment of peace when it’s all done.]