beleos: (Default)
beleos ([personal profile] beleos) wrote in [community profile] kenoslogs2023-01-13 05:00 pm

⏳ THE SCORCHING ISLE: Oracle Event One ⏳


ARRIVAL
All Bearers have heard whispers of them - the Oracles. Mysterious and unknown entities of an abstract nature, they serve as the heart of each faction’s cause - both as a means to an end and a very real stepping stone in achieving their objectives. To claim an Oracle means growing ever closer to victory: to see your homes restored as they were, or to herald in a new one of your making.

So you go.

A Cornerstone has been set up for each faction; one for the Zenith and one for the Meridian in Yima’s manor and Heliopolis, respectively. They warn you that upon transportation, your safety cannot be guaranteed and there is no telling what waits for you beyond - to be prepared. To make sure you have whatever you deem necessary with you before you go, as there is no telling when - or how - you will be coming back. CONTINUED HERE...

NOTES

  • Upon your arrival, you woke up with an HOURGLASS NECKLACE. Please refer to the Time Mechanics on the OOC Summary and bottom of this post for details on its usage.
  • The COURTYARD is frozen in time. Player Characters and the Great Tree are the only signs of moving, free life in the courtyard. During the intro, time magic does not work.
  • Characters are free to investigate but cannot move beyond the courtyard if you choose a prompt during the intro. You may mingle among your fellow Bearers or speak with [MR. TIBBS] if you so choose. (Also? LOOK AT HIM HELP)
  • Iconoclasts and Stargazers will notice Aspect benefits/detriments now.
  • All characters will be weak for the 24 hours - think like mild flu - and unable to leave until Mr. Tibbs has dispersed them. This is the time in which any threads with the NPC will be carried out.
  • The INTRO concludes with said dispersal of PC’s once interactions concluded. They will be sent to a location around the castle of your choosing; they are free to move about freely from here. Your prompts can start with you waking alone or in the presence of others - whatever you’d like!
  • Your character will innately understand how to use time magic from this point forward. It will come naturally to them, like a skill they were born with.


  • CASTLE: OVERVIEW (p a s t)
    The Scorching Isles is home to the Atirat, a people of sea-dwellers who have the ability to walk on land. (Think mermaids with the ability to shift back and forth between human and mermaid forms.) As such, much of the Scorching Isles is covered in large bodies of blue water and glistening pieces of ice to accommodate their lifestyle.

    THE CASTLE, however, is what dominates the landscape and it's where the Shard-Bearers will be spending their time. The white castle with colorful glass windows is obscured by a thick layer of clouds and fog. Nearly every location on the island has a thin layer of fog that rolls through it, which gives the entire Island an inescapable chill. The castle has artfully built rooms with a CAVALCADE OF DECORATIVE ICE, lavish mirrors, and white plants accented with blue decorations. Several portions of the castle are submerged due to the aquatic nature of the native residents.

    And everywhere you go, you find them - STATUESQUE BODIES FROZEN mid-movement. They are haunting reminders of the power in your Hourglass - the very real power to decide their fates.

    The castle has many winding paths to explore, as castles often do. There are sleeping quarters, HALLWAYS, a wine cellar, and a few large rooms presumably for diplomatic affairs. Players can use these rooms at their own leisure for whatever purposes they see fit. (Exploration, combat, or supply gathering.)

    However, many of these rooms will require some strategy to access their full potential! Atirat were much more comfortable being underwater than many Kenosians may be. Therefore, rooms of higher importance may be COMPLETELY SUBMERGED or require swimming through an underwater pathway to reach them. Very minimal supplies will be kept out in the open for all to reach. More desirable supplies - such as warm clothing, small weapons, treasure, and the like - will be located past or within one of these flooded areas.

    Players may gather supplies within and preserve their Sand or use their Sand to make other rooms accessible and gather whatever lies within! The larger the asset you attempt to unfreeze, the more Sand it costs - and the more drained/vulnerable you will be as a consequence, so choose your path ahead wisely.

    Currently, a pervasive fog is preventing you from wandering beyond the Castle's limits. Should you try to venture past it, your Sand will rapidly be stolen and you will find yourself suffering the same fate as the islanders if you don't move back to safety quickly... However, if you ask Mr. Tibbs what lays beyond the mist - he will tell you about the thriving farmland, the once-bustling village surrounding the castle, and the beautiful coral reefs beneath it. Sadly, they're beyond your reach - but maybe if the Bearers decide to unfreeze them when the week is up...

    LIBRARY (s a f e z o n e)
    The ROYAL LIBRARY - A treasure trove of knowledge, history, and glimpses of a fractured past scattered throughout. The lower floor of the Library is void of much reading material and contains several intricate-looking art pieces on decorative pedestals.

    A spiral staircase dominates the center of the room, with its once delicate structure overtaken by sheets of formidable ice; it leads you toward the upper levels where a sea of books awaits. There are isles and isles of books, most perched on intricately carved shelves. Many books lay in piles or are discarded onto the floor, and scattered papers are common throughout.

    Curious Kenosians may pick out books from the shelves and read on various topics, but players may also pass through this room on their way elsewhere. This area will function as a safe haven where violence and the taking of others' Sand is not allowed; do not disturb the books or Mr. Tibbs won’t be happy!

    NOTES

  • Characters who wish to receive a book with lore specific to the island may comment [HERE]. You will be RNGed a book from a pre-written list of topics. The books may give you a deeper look into the island, its inhabitants, and its history! (Only 1 book per player! Please assume all other books they read are about commonly-available topics.)


  • THE EATING PARLOR (p a s t)
    There are no basic amenities on the island. No hot water, no warm beds, and no salacious magazines (that you know of. heh heh). That would make the Eating Parlour a wise stop for anyone. After all, this could be the perfect chance to procure some provisions!

    The EATING PARLOUR has all the equipment one would need for meal preparation. Dried plants hang from the ceiling, and the walls are lined with mason jars filled with every strange manner of presumably edible thing (Is that a head over there? Hmm… maybe you should check).

    The parlour also comes with a garden under a massive windowed dome so that the inhabitants could have fresh produce at hand. Many plants have withered, but there are some salvageable plants if you know how to look for them. But beware… Some of the plants have a strange blue glow. These plants can spell potential disaster.

    If someone should make contact with these glowing plants, they will crumble into glass shards - glass that will quickly burrow its way under the skin and curse that person with Blight. Blight will make all resources within that person's vicinity slowly age and eventually crumble to dust. (Which I relate to on a personal level tbh.) Iconoclasts will be immune to its effects.

    NOTES

  • Please see the "Blight" section below for more information on its effects.


  • TREASURE ROOM (f u t u r e)
    Faint singing can be heard coming from this room. Once you hear the song, it dulls your senses and leaves you in a haze. There is no stopping your feet from guiding you to it through the doors and into the Treasure room. The door slams shut at your back, sealed with a wall of ice and magic.

    Players will find themselves lured to an icy chamber bordered by a ring of cold blue fire. There is a deep pond that surrounds the platform you’ve found yourself standing on. Beyond its glassy surface and crystal clear water, one can glimpse all manner of treasures - from crowns, jewels, ornate statues in various statues of repair, scepters, spears, and books that seem impervious to the water's cold chill.

    As you come to your senses, you will find yourself frozen in place and at the mercy of a large statuesque being before you. This beautiful and horrifying figure in a perpetual song is the SIREN, the only Atirat you’ve seen in person. She measures nearly 20 feet (6 meters) from her head to the tip of her long-finned tail. She cradles an icy shard in her arms, singing to it as if it were a child.

    She sits serenely in front of a large hourglass filled with white sand, which is bordered by a spear and a lance. Emblazoned in faint text at the base of where she sits reads: “The future lies in our hands.”

    NOTES


    Welcome to the Siren’s Chamber! Players must use their wit, charisma, or some good ol' fashioned elbow grease to escape the room or break the Siren’s magic. The Shard that the Siren holds contains dormant time magic that players may activate by using the Sand within their necklace. Players can access the future in 5-second intervals and use whatever they find in that time period to escape their predicament.

    For example, if they activate the shard by using their time magic, that shard will begin to glow blue. The room around them will shift, and it could change to a point in the future where there is a sword nearby. If you can grab it, now you have a weapon! When the 5 seconds are up and time returns to the present, you will still have that weapon on your person. You may also try verbal communication if you’d like. If your character is someone who would try and talk their way out of a situation diplomatically, they may give it a try!

    It is up to player discretion/creativity to think of a scenario you’d like. Each “future" does not have to be the same across player encounters! What one group experiences may be tailored to the player wants (because branching timelines exist). Let your imagination run free!

    HALL OF MIRRORS (p r e s e n t)
    Should you reach the rightmost wing of the massive castle Library, you will find a door hidden in the very back of one aisle against a wall; it looks as though the door used to be concealed by magicks that have since dissolved.

    The stairwell leads down and into darkness. Once you reach the bottom, shimmering light cast from an unknown source beneath sheets of glistening ice will illuminate your new surroundings; you are in a maze of mirror-like ice. This labyrinth is silent save for the quiet creaking of shifting ice that may disquiet you and leave you uneasy regarding the stability of this area… but it holds beneath your feet.

    Mr. Tibbs had told you that the “Kaleidoscope” - where your Sand is counted - rests through here, so eventually, you must brave the journey. Is it a trick of the light? Maybe the product of an especially active imagination…?

    Did you just see one of your reflections move without you?

    NOTES

  • Please refer to the OOC Summary for details on the Hall of Mirrors!


  • THE BLIGHT and TIME MECHANICS

    BLIGHT

  • Blight is an infliction that will age supplies and infect people with a creeping disease that steals their Sand. For objects, this includes weapons, food, and items like cloth. It will take a few days to deteriorate things beyond use - so watching your supplies and acting accordingly is in your best interest. Generally, it will make it more difficult for PC's to get by given that their already scarce resources will dwindle and deteriorate - especially since it's 'contagious' through touch.
  • The Blight will not act quickly enough to severely hamper infected persons, but repeated exposure will cause effects to a person's body - notedly protruding VEINS in the face and extremities, a lower body temperature, and increased agitation. These effects start out mild and grow more severe with each 'dose.'
  • Characters must touch an object/person that is Blighted to become inflicted with Blight themselves. When that happens, it will become easily identifiable as Blighted from the faint blue, shimmering outline around the infected subject, as well as the WITHERED, FROSTBITTEN or ashy appearance it takes as it progresses.
  • However, there is one single perk with Blight. (Or is it a perk?) Players will feel reduced impact by the cold surroundings, making the climate around them somewhat more hospitable. Beware of falling victim to a chill you can't feel...
  • TIME

  • To use your Sand, each character is granted access to and innate knowledge of a spell they channel from their Shard that automatically manipulates their Hourglass. This allows the remote control of Sand (aka gathering and dispersing), as well as the ability to pull Fragments of time from Shards.
  • Fragments are literal pieces of you taken from your Shard. They manifest as memories or images displayed on little shards of broken glass (think of the memory being played out in real-time on the mirror's surface), and can be crushed to convert into Sand automatically, either voluntarily or by force. The only stipulation is that the parties must be close to one another, and the Fragment must be exchanged while both Bearers are still. This means someone has to give it to you, or you need to immobilize them before you take it - one way or another.
  • Once the Fragment is crushed, the memory and associated time of that person's life is lost and your character will suffer amnesia until the Oracle is claimed. How deep this goes is up to you; they could lose a large chunk of time - even all their memories surrounding a person or place for a big payload of Sand, or they could lose very little for a meager net gain.
  • Sand is automatically gathered or distributed by your Hourglass and added/subtracted to your running total. No need to micromanage. Convenient!
  • Please note that using Sand to unfreeze anything (resources, a door which can be then opened, etc) is an unpleasant experience. Each time you use Sand in this way, your character will be left feeling weakened and flu-like for an hour or two, which will leave them vulnerable. This effect stacks and scales up to outright KO-ing them for a few hours if they go crazy, so unfreezing too large of an area is off the table!

  • NOTES
    • An OOC POST will be coming shortly explaining how Sand is going to be tallied and the Oracle claimed.
    • Should your character attempt to unfreeze any NPC's, please respond [HERE]. NOTE: unfreezing NPC's may result in physical violence with CW's for severe mental instability/illness and a potential reference to self-harm.
    • HAVE FUN!!!
    CODING
    hauntedking: (12)

    [personal profile] hauntedking 2023-01-17 08:31 pm (UTC)(link)
    Of course. I... can go first or at least make a first attempt? If we had some rope, I would bring that along...

    [ He trails off with a frown. ]

    Is there rope somewhere in the castle? That might be useful. It would mean some tether back to the surface, at the very least.
    joyd: (✝ in motion)

    strokes yjh's face

    [personal profile] joyd 2023-01-17 08:32 pm (UTC)(link)
    [Easy prey is a thought that comes to mind at the trailing of blood, but Tyki Mikk is cautious, however the creature within him roils upon sight and scent of it. So he tracks it, desiring to sate his own curiosity about what — who — might lie on the other end.

    When blood becomes a scrawled series of words, his brow arches. He's careful on the placement of each footstep forward, heels of dress shoes remaining unsoiled, not because he minds the mess but for how it would skew the message. Life, death, life... he thinks the Earl would probably enjoy something as macabre as this. Though the same is true for himself, too.

    Tyki's smile is loose and easy once he finds the wounded prize, undeterred by that expression. If anything it's encouragement, reminding him of one Exorcist in particular, whose expressions could be just as terse and baleful in their silence. Joonghyuk = Kanda I guess.]


    You shouldn't really be alone right now, by the look of it. [Deftly, Tyki kneels a short distance away, arms draped over knees and head cocked.] Something about you feels familiar... What's your name?
    subsist: (pic#15626849)

    [personal profile] subsist 2023-01-17 08:33 pm (UTC)(link)
    [ Quietly, Kaeya's hand goes to his throat, as if inspecting the damage himself. The flesh itself feels tender but nothing quite as drastic as feeling like he can foresee himself having trouble with breathing. So he shakes his head, tugs his collar upwards as if it's going to completely hide the damage done. ]

    It's alright. There's no need to waste your energy on that.

    [ He studies the area that this man claims to have come from, and well, that barely helps with anything when all directions essentially look the same. They need some way to differentiate where they've been or else they might end up going in circles.

    He approaches one of the mirrors, placing one hand on its frame to completely freeze a part of it. ]


    I'll try to mark the mirrors we've passed by. Perhaps it might help us find our way out.

    [ Time to head the other way from where the man came from. ]

    Is there a name I can call you by?

    [ He might as well learn the name of his saviour... ]
    hauntedking: (05)

    [personal profile] hauntedking 2023-01-17 08:35 pm (UTC)(link)
    Whether they are or not is not your decision to make.

    [ Dimitri calls back, voice grim. He can only just barely see what Tyki is doing beyond the ice wall and it urges him to further action. The lance comes off of his shoulder. ]

    You cannot end peoples lives for them without giving them even a chance, Kaeya! Why are you doing this?

    [ This is the man he spoke to so fondly. The man he kissed and yet here they are. His heart aches a little. Is he doomed to end up opposed to the people he begins to care about? ]

    I will not wait. Not anymore.

    [ And Dimitri launches himself at the ice wall with force. The tip of his lance strikes it, driven by horrible strength, and there's a crack as a fracture opens in it and Dimitri draws back his weapon for another blow. ]
    joyd: (✝ it catches up with you)

    [personal profile] joyd 2023-01-17 08:44 pm (UTC)(link)
    [Didn't listen, did he? Tyki flashes the other man a vague smile, as if amused by his plight. He doesn't back away when he's approached, stature overall seeming relaxed and careless.]

    Easy enough. I think we can both get what we want.

    [Gold eyes briefly lower, searching for the hourglass full of sand that must be somewhere on his person. There's no antagonism in the look – whether they are allies or enemies is yet to be determined. Or they could be neither. Neutrality isn't something he'll count out.]

    What's your style? Looks like we're about the same height. [He lifts a coat of silken blue color, as if stitched out of scales, with some white fur around the neck.] Hm. Not really your color.
    joyd: (✝ epiphany)

    [personal profile] joyd 2023-01-17 08:50 pm (UTC)(link)
    [Emet-Selch will, unfortunately, not be met with compliance, as the offender is still deep in slumber on account of the effects all Stargazers are suffering here in the Scorching Isle.

    The snore is interrupted only briefly by a disgruntled, half-awake growl:]
    Be quiet, you two.

    [It's pretty clear he does not mean Emet-Selch and some mysterious second 'other'.

    A momentary silence is followed by continued snoring. Louder, now.]
    kenosevents: (Default)

    [personal profile] kenosevents 2023-01-17 08:53 pm (UTC)(link)
    [ Then he... poofs away! And reappears a few feet ahead. "Out of range" is enough to avoid another potentially unpleasant "shoo"-ing. That seems like it would sting ow.

    His paw draws a check through the air as he answers each question one at a time. ]


    Yes, technically yes, technically no, and yes! But also no. I say, such a simple and efficient way to answer questions.

    [ He puts a tiny paw to his monocle and adjusts it. ]

    All today's guests are the ones with Sand. Sand unlocks everyone and everything here! Do I have one of your fancy necklaces? No. I hope I don't need to spell out what that means.
    joyd: (✝ letting go while holding on)

    [personal profile] joyd 2023-01-17 08:58 pm (UTC)(link)
    [The slap is one surefire way to wake him up. Tyki startles, withdrawing his hand to sit partially upright on an elbow, jacket sliding off his face to reveal squinting, dark-circled eyes, messy hair, and a lopsided mouth. He sees a girl he's certainly never encountered prior to this moment, so the gears are turning in his head. Why had she slapped him? His wrist still stings a bit. (Unaware, in his sleeping state, that he'd instigated the conflict.)]

    ... Eh? Who are you?

    [With a sigh, he passes one gloved hand through his hair in an effort to smooth it down.]

    You know, I wouldn't normally want to share this warmth; it's a small fire and it took ages just to get it started, but... [Gold eyes survey the girl more thoroughly.] You're soaking wet. What happened to you?
    subsist: (pic#15697814)

    [personal profile] subsist 2023-01-17 08:59 pm (UTC)(link)
    [ That's good enough for Kaeya. ]

    I only ask because I've thrown my lot with Zenith. I can't exactly trust a Meridian with what I'm about to tell you.

    [ And for good reason, too.

    Archons. He can feel his headache getting worse just from thinking about everything he's tried to keep track of since his initial discovery. It isn't easy to summarize what he knows, but he might as well start from the very beginning. ]


    Not everyone in Kenos has Shards. You might consider us a special case. [ He closes the book in front of him. ] I overheard two people discussing a family who made a donation to the Church of Helios. After that, their child came back as a Shard-bearer, which was quite curious. My immediate thought: what if these are fake?

    [ He can only hope that Heine is able to start making the connections from what they've talked about thus far: about Manon, about the experiments Kaeya has been trying to learn about. And now, Heine's insinuation that this could be an attempt to build a hivemind— ]

    And from what I've learned, those who get Shards from the Church aren't exactly the same as us. One of them didn't exactly answer the question when asked, but I don't believe they're capable of reviving like we do if they die.

    [ There's a bit more, but he's going to stop there to let that sink in. It's already too much information in one go. ]
    kenosevents: (Default)

    [personal profile] kenosevents 2023-01-17 09:09 pm (UTC)(link)
    This NPC is a rather regal-looking Atirat who sits in a rather fancy settee. They nurse a cup of tea in their lap, seemingly unaware that they have been freed from the spell.

    They stare ahead with an empty expression on their face just as they have for an indeterminable number of years.

    They will remain silent, barely moving, but breathing and alive. Finally alive. Touching them will elicit no reaction. Perhaps they just need time to come to terms with being part of the world again.
    salvageable: (pic#15563152)

    [personal profile] salvageable 2023-01-17 09:18 pm (UTC)(link)
    [ Well, he supposes what better place to hide such a dark message than in a recipe book that's solely focused on broccoli soup? This is something that could only be stumbled upon by chance or by someone who's obsessed with soup but only one kind.

    What a confusing situation they've found themselves in. ]


    I didn't either. He just seemed like one of those fetch quest NPCs.

    [ Dokja, speak like a normal person. ]

    But it looks like someone has a vendetta against our furry guide.
    kenosevents: (Default)

    [personal profile] kenosevents 2023-01-17 09:21 pm (UTC)(link)
    [ Mr. Tibbs is sent sailing. (Weeeee!). It looks like he might smack right into the bookshelf, but nope! He disappears in a *POP* right before that happens and *POPs* right back in front of Gen.

    Like a cheater.



    Who cheats. ]


    Of course, I'm special. How many times have you met an otter who talks hmmmm?
    investing: 𝙞𝙣𝙫𝙚𝙨𝙩𝙞𝙣𝙜 (21948883)

    david martinez | meridian (advocate)

    [personal profile] investing 2023-01-17 09:23 pm (UTC)(link)
    the library
    [ Between scavenging for supplies and things to eat, David has taken up his spare time with just.. Staring at the bookshelves in some sort of muted awe. It doesn't matter if you're Meridian or Zenith, he doesn't bother moving or acknowledging anybody in his vicinity. He can be seen touching the spines of different books, trying to read the titles where he can, squatting over a pile of discarded books left on the ground. Which, by itself, is all normal and alright.

    Maybe less, so, when he begins to look extremely thoughtful when he finally pulls a book out, uses an iota of sand to unthaw it and curiously, maybe.. Suspiciously? Sniffs it? Opens the book up and does the same, even feels at the paper. ]

    fog
    [ Did the weird otter tell him nothing would come of this? Yes. Does David care? No because he doesn't even know what otters are and he's a stupid teen. No one can tell him what to do! So naturally, like any sane person, he decides to: climb on top of the roof of the courtyard. He's a long figure wearing nearly all black and grey, punching and digging his fingers into a wall made of ice for better grip. Each time it's a crack — an impact of ice — then silence. A splinter, then nothing. Once his feet make contact on the tiles of the roof, he steadies himself (he's rather top heavy!!), looks over at the growing misty wall of fog surrounding the castle.

    What he doesn't realize, is that the yellow book on his person slipped out of his pocket, and remains on the ground. Whether you came to investigate because you heard him cause a ruckus or just happen to be there won't matter to him, if you're factionless or otherwise, he's going to nod his head down to you and go: ]


    Hey, choom. Toss it up?


    wildcard
    [ keeping this fairly simple since im a wee late!! if you wanna throw anything else at me feel free to or if you wanna hash something out go ahead and disco me (#wassup2453), i'm easy 💕 ]
    investing: 𝙞𝙣𝙫𝙚𝙨𝙩𝙞𝙣𝙜 (21948561)

    [personal profile] investing 2023-01-17 09:24 pm (UTC)(link)
    got a bunch of old maps in mine
    investing: 𝙞𝙣𝙫𝙚𝙨𝙩𝙞𝙣𝙜 (21945893)

    closed starters

    [personal profile] investing 2023-01-17 09:25 pm (UTC)(link)
    investing: (21940972)

    1 mcflurry please

    [personal profile] investing 2023-01-17 09:26 pm (UTC)(link)
    [ David knows it's a bird that's staring down at him — can at least recognize the sharp curve of a beak along with its intense eyes to put two and two together, as opaque as it is hidden in the rafters. But it's not like he's ever seen one.

    After all, birds were one of the first animals to go in his world. Then dogs. Gradually everything else. You'd be lucky to see a stray cat still skulking along the streets of Night City, for all its done to completely obliterate any species that isn't human.

    He tries to scan it, eyes flashing red — in the end, he just sees an amber red outline its body. Helps to draw attention to the sudden sharp angle of its head when it tilts it to the side. Without thinking, David does the same. He fingers at the vegetable in his hands (something he picked up from beneath the dome — he doesn't know a lot of the foods in this world, but this one wasn't glowing so, edible?) before holding it up high, wiggling it to see what the hawk'll do. ]
    sterngaze: (neutral: dubious)

    [personal profile] sterngaze 2023-01-17 09:33 pm (UTC)(link)
    I don't know how pertinent my findings are to our current endeavour, but I found an extremely old-looking book that seems to detail life on a full world, greater in scope than this island.

    [He sends images of the book's cover and spine — both faded and brown — and the location where he'd last left the book in the library, in case someone else would like to examine it.]

    Part of it describes a looming disaster from the sky, one capable of ending all life on the planet.
    youngprodigy: (≉ from beyond)

    [personal profile] youngprodigy 2023-01-17 09:35 pm (UTC)(link)
    "Ah, yes," the reflection sneers. "There's that shirking of responsibility all have come to expect. The steward of the Underworld, claiming the deaths of innumerable persons is for the greater good. Even though he knows full well the cost to the star such actions will bring. It will be a glorious rejoined Etheirys." The specter raises his arms above him as a new, competing future billows from the mirrors.

    Unlike the dark, suffering future shown to Cid, this one is brilliantly white. Nothing but an endless Burn can be seen, with many people in dark robes wandering the land desperately looking for any sign of life. One by one they fall. To thirst, hunger, or exhaustion, it doesn't matter. "He will be the last to fall, accepting his dear friend's actions without judgement until his dying breath."
    kenosevents: (Default)

    [personal profile] kenosevents 2023-01-17 09:35 pm (UTC)(link)
    Gu Yun can do their best to restrain the attacker. It won't be too very difficult if they know how to avoid the trashing, this one is likely a civilian. If Gu Yun is unfortunate enough to be in the crossfire then it won't cause more than a few nasty bruises. Maybe a scratch or two. (Sharp nails!) After a while of being restrained, they will calm down naturally.

    As for the NPC who is calmer, they will not speak. They don't seem to be able to comprehend that the world around them is moving again. Maybe they're listening... but it is impossible to tell right now.

    You will be able to move them to a secondary location as you see fit or leave them both in the room where you found them.

    [personal profile] halsband 2023-01-17 09:44 pm (UTC)(link)
    Nah. I'm gonna look around the library.

    [He's here for information too, as vague as that is.]
    oomfies: 𝑜𝑜𝓂𝒻𝒾𝑒𝓈 (💚 county.)

    wildcard!!! mirror normie fight ❤️

    [personal profile] oomfies 2023-01-17 09:53 pm (UTC)(link)
    [ Lottie got lucky the first time she wandered through the Hall of Mirrors — after all, it wasn't her who had to get into a fight with their doppelganger (she still shivers to think about it, so spooky). So her second romp through she figures, why not? What's the worst that could happen?

    'You look so stupid, right now', her double proclaims loudly, happily, as she pulls at Lottie's braids. Tugs her head back, her whole body, so far that she stumbles to keep up with the pace she's being dragged with. It's when her back hits the ground that the doppelganger scoffs out, 'Are you wearing this because you think people will take you seriously?' ]


    Hey, do your ghost thing —

    [ The last straw was definitely when she said brown wasn't Lottie's color, but Reigen doesn't have to know that. Really, the only thing he needs to know upon being drawn to the brawl is that 1) she is actively shouting for him to go Ghost Adventures on her ass and 2) to ignore the blood (whose blood?) and the fact she may or may not be gearing up to strangle the Lottie she's straddling.

    Her one mistake in it all is that she's taken her eyes off her enemy, and she shrieks!! Draws back one hand because — ]


    She bit me!! [ Also, Evil!Lottie is most definitely clawing at her shirt. ] And on my good hand, god damnit!

    [personal profile] halsband 2023-01-17 09:58 pm (UTC)(link)
    [It's a lot to process, and Heine's never been a great thinker, so he has some clarifying questions as he goes over the information as presented. This is the first he's hard about fake shards, and the concept isn't that strange, especially with mentioning the inability to truly die. It's one thing Heine despises himself, but he can see people, idiots, wanting what the shards might provide if they could get their hands on them. Immortality. Are they experimenting with manufactured shards, seeing what resonates with the real ones, what can be used and what can't to achieve the same outcome? It's a little convoluted, and he's not that intelligent in the general sense; he's just seen some of this shit before.]

    What kind of donation did the parents make, monetary or something else? The kid came back from where? You think that church and the place down in Kowloon are working together?
    subsist: (pic#15626823)

    [personal profile] subsist 2023-01-17 10:04 pm (UTC)(link)
    As far as I'm concerned, Master Tibbs gave us the responsibility to make that call.

    [ Isn't that why everything that makes up who they are have now been reduced to sand? Sand that they're meant to use however they please, whether that's by saving those who are frozen in time or ransacking all their resources. It's not as though they have an infinite amount of either, and anyone who thinks it would be so easy to give themselves up for others is both out of touch and naive.

    Kaeya doesn't bother giving Dimitri a reason why. To him, it should be obvious. With the fates of all those they hold dear at stake, the people of Atirat barely fit into the equation. ]


    But have it your way. Why don't I help you chill out instead?

    [ The wall made out of ice cracks and crumbles under the force of Dimitri's incredible strength. Tyki says that he only needs a few more moments and he'll be done so Kaeya is going to stall the other man's approach for as long as he can. If an ice barrier can't hold him back, then he has to go on the offensive.

    The temperature in the room drops even further as sharp icicles manifest directly above Dimitri's path from every angle. They'll start to rain on him like a hailstorm, and even if just one hits its mark, the ice will spread out from where it strikes, aiming to freeze the man in place. ]
    salvageable: (pic#16166586)

    [personal profile] salvageable 2023-01-17 10:16 pm (UTC)(link)
    [ What an interesting story this is... Fantasy is usually the sort of genre Dokja seeks out, but the more he reads, the more he's realizing there's something of note here.

    After a pause, he lifts his head to glance over to Mamoru. ]


    Rapidly aging and de-aging creatures in search of eternal life.

    [ He says it so casually, like it's just one of those things that people run into every other day. ]
    kenosevents: (Default)

    [personal profile] kenosevents 2023-01-17 10:17 pm (UTC)(link)
    Well.... no.

    [ Mr. Tibbs goes limp in the air like a furry spaghetti noodle. ]

    Oh, all right. The jig is up.

    [ He poofs over by Mam's shoulder again. Such a nice spot to perch. ]

    I'll answer one question about the magician. One question only! It better be a good one.