beleos: (Default)
beleos ([personal profile] beleos) wrote in [community profile] kenoslogs2023-01-13 05:00 pm

⏳ THE SCORCHING ISLE: Oracle Event One ⏳


ARRIVAL
All Bearers have heard whispers of them - the Oracles. Mysterious and unknown entities of an abstract nature, they serve as the heart of each faction’s cause - both as a means to an end and a very real stepping stone in achieving their objectives. To claim an Oracle means growing ever closer to victory: to see your homes restored as they were, or to herald in a new one of your making.

So you go.

A Cornerstone has been set up for each faction; one for the Zenith and one for the Meridian in Yima’s manor and Heliopolis, respectively. They warn you that upon transportation, your safety cannot be guaranteed and there is no telling what waits for you beyond - to be prepared. To make sure you have whatever you deem necessary with you before you go, as there is no telling when - or how - you will be coming back. CONTINUED HERE...

NOTES

  • Upon your arrival, you woke up with an HOURGLASS NECKLACE. Please refer to the Time Mechanics on the OOC Summary and bottom of this post for details on its usage.
  • The COURTYARD is frozen in time. Player Characters and the Great Tree are the only signs of moving, free life in the courtyard. During the intro, time magic does not work.
  • Characters are free to investigate but cannot move beyond the courtyard if you choose a prompt during the intro. You may mingle among your fellow Bearers or speak with [MR. TIBBS] if you so choose. (Also? LOOK AT HIM HELP)
  • Iconoclasts and Stargazers will notice Aspect benefits/detriments now.
  • All characters will be weak for the 24 hours - think like mild flu - and unable to leave until Mr. Tibbs has dispersed them. This is the time in which any threads with the NPC will be carried out.
  • The INTRO concludes with said dispersal of PC’s once interactions concluded. They will be sent to a location around the castle of your choosing; they are free to move about freely from here. Your prompts can start with you waking alone or in the presence of others - whatever you’d like!
  • Your character will innately understand how to use time magic from this point forward. It will come naturally to them, like a skill they were born with.


  • CASTLE: OVERVIEW (p a s t)
    The Scorching Isles is home to the Atirat, a people of sea-dwellers who have the ability to walk on land. (Think mermaids with the ability to shift back and forth between human and mermaid forms.) As such, much of the Scorching Isles is covered in large bodies of blue water and glistening pieces of ice to accommodate their lifestyle.

    THE CASTLE, however, is what dominates the landscape and it's where the Shard-Bearers will be spending their time. The white castle with colorful glass windows is obscured by a thick layer of clouds and fog. Nearly every location on the island has a thin layer of fog that rolls through it, which gives the entire Island an inescapable chill. The castle has artfully built rooms with a CAVALCADE OF DECORATIVE ICE, lavish mirrors, and white plants accented with blue decorations. Several portions of the castle are submerged due to the aquatic nature of the native residents.

    And everywhere you go, you find them - STATUESQUE BODIES FROZEN mid-movement. They are haunting reminders of the power in your Hourglass - the very real power to decide their fates.

    The castle has many winding paths to explore, as castles often do. There are sleeping quarters, HALLWAYS, a wine cellar, and a few large rooms presumably for diplomatic affairs. Players can use these rooms at their own leisure for whatever purposes they see fit. (Exploration, combat, or supply gathering.)

    However, many of these rooms will require some strategy to access their full potential! Atirat were much more comfortable being underwater than many Kenosians may be. Therefore, rooms of higher importance may be COMPLETELY SUBMERGED or require swimming through an underwater pathway to reach them. Very minimal supplies will be kept out in the open for all to reach. More desirable supplies - such as warm clothing, small weapons, treasure, and the like - will be located past or within one of these flooded areas.

    Players may gather supplies within and preserve their Sand or use their Sand to make other rooms accessible and gather whatever lies within! The larger the asset you attempt to unfreeze, the more Sand it costs - and the more drained/vulnerable you will be as a consequence, so choose your path ahead wisely.

    Currently, a pervasive fog is preventing you from wandering beyond the Castle's limits. Should you try to venture past it, your Sand will rapidly be stolen and you will find yourself suffering the same fate as the islanders if you don't move back to safety quickly... However, if you ask Mr. Tibbs what lays beyond the mist - he will tell you about the thriving farmland, the once-bustling village surrounding the castle, and the beautiful coral reefs beneath it. Sadly, they're beyond your reach - but maybe if the Bearers decide to unfreeze them when the week is up...

    LIBRARY (s a f e z o n e)
    The ROYAL LIBRARY - A treasure trove of knowledge, history, and glimpses of a fractured past scattered throughout. The lower floor of the Library is void of much reading material and contains several intricate-looking art pieces on decorative pedestals.

    A spiral staircase dominates the center of the room, with its once delicate structure overtaken by sheets of formidable ice; it leads you toward the upper levels where a sea of books awaits. There are isles and isles of books, most perched on intricately carved shelves. Many books lay in piles or are discarded onto the floor, and scattered papers are common throughout.

    Curious Kenosians may pick out books from the shelves and read on various topics, but players may also pass through this room on their way elsewhere. This area will function as a safe haven where violence and the taking of others' Sand is not allowed; do not disturb the books or Mr. Tibbs won’t be happy!

    NOTES

  • Characters who wish to receive a book with lore specific to the island may comment [HERE]. You will be RNGed a book from a pre-written list of topics. The books may give you a deeper look into the island, its inhabitants, and its history! (Only 1 book per player! Please assume all other books they read are about commonly-available topics.)


  • THE EATING PARLOR (p a s t)
    There are no basic amenities on the island. No hot water, no warm beds, and no salacious magazines (that you know of. heh heh). That would make the Eating Parlour a wise stop for anyone. After all, this could be the perfect chance to procure some provisions!

    The EATING PARLOUR has all the equipment one would need for meal preparation. Dried plants hang from the ceiling, and the walls are lined with mason jars filled with every strange manner of presumably edible thing (Is that a head over there? Hmm… maybe you should check).

    The parlour also comes with a garden under a massive windowed dome so that the inhabitants could have fresh produce at hand. Many plants have withered, but there are some salvageable plants if you know how to look for them. But beware… Some of the plants have a strange blue glow. These plants can spell potential disaster.

    If someone should make contact with these glowing plants, they will crumble into glass shards - glass that will quickly burrow its way under the skin and curse that person with Blight. Blight will make all resources within that person's vicinity slowly age and eventually crumble to dust. (Which I relate to on a personal level tbh.) Iconoclasts will be immune to its effects.

    NOTES

  • Please see the "Blight" section below for more information on its effects.


  • TREASURE ROOM (f u t u r e)
    Faint singing can be heard coming from this room. Once you hear the song, it dulls your senses and leaves you in a haze. There is no stopping your feet from guiding you to it through the doors and into the Treasure room. The door slams shut at your back, sealed with a wall of ice and magic.

    Players will find themselves lured to an icy chamber bordered by a ring of cold blue fire. There is a deep pond that surrounds the platform you’ve found yourself standing on. Beyond its glassy surface and crystal clear water, one can glimpse all manner of treasures - from crowns, jewels, ornate statues in various statues of repair, scepters, spears, and books that seem impervious to the water's cold chill.

    As you come to your senses, you will find yourself frozen in place and at the mercy of a large statuesque being before you. This beautiful and horrifying figure in a perpetual song is the SIREN, the only Atirat you’ve seen in person. She measures nearly 20 feet (6 meters) from her head to the tip of her long-finned tail. She cradles an icy shard in her arms, singing to it as if it were a child.

    She sits serenely in front of a large hourglass filled with white sand, which is bordered by a spear and a lance. Emblazoned in faint text at the base of where she sits reads: “The future lies in our hands.”

    NOTES


    Welcome to the Siren’s Chamber! Players must use their wit, charisma, or some good ol' fashioned elbow grease to escape the room or break the Siren’s magic. The Shard that the Siren holds contains dormant time magic that players may activate by using the Sand within their necklace. Players can access the future in 5-second intervals and use whatever they find in that time period to escape their predicament.

    For example, if they activate the shard by using their time magic, that shard will begin to glow blue. The room around them will shift, and it could change to a point in the future where there is a sword nearby. If you can grab it, now you have a weapon! When the 5 seconds are up and time returns to the present, you will still have that weapon on your person. You may also try verbal communication if you’d like. If your character is someone who would try and talk their way out of a situation diplomatically, they may give it a try!

    It is up to player discretion/creativity to think of a scenario you’d like. Each “future" does not have to be the same across player encounters! What one group experiences may be tailored to the player wants (because branching timelines exist). Let your imagination run free!

    HALL OF MIRRORS (p r e s e n t)
    Should you reach the rightmost wing of the massive castle Library, you will find a door hidden in the very back of one aisle against a wall; it looks as though the door used to be concealed by magicks that have since dissolved.

    The stairwell leads down and into darkness. Once you reach the bottom, shimmering light cast from an unknown source beneath sheets of glistening ice will illuminate your new surroundings; you are in a maze of mirror-like ice. This labyrinth is silent save for the quiet creaking of shifting ice that may disquiet you and leave you uneasy regarding the stability of this area… but it holds beneath your feet.

    Mr. Tibbs had told you that the “Kaleidoscope” - where your Sand is counted - rests through here, so eventually, you must brave the journey. Is it a trick of the light? Maybe the product of an especially active imagination…?

    Did you just see one of your reflections move without you?

    NOTES

  • Please refer to the OOC Summary for details on the Hall of Mirrors!


  • THE BLIGHT and TIME MECHANICS

    BLIGHT

  • Blight is an infliction that will age supplies and infect people with a creeping disease that steals their Sand. For objects, this includes weapons, food, and items like cloth. It will take a few days to deteriorate things beyond use - so watching your supplies and acting accordingly is in your best interest. Generally, it will make it more difficult for PC's to get by given that their already scarce resources will dwindle and deteriorate - especially since it's 'contagious' through touch.
  • The Blight will not act quickly enough to severely hamper infected persons, but repeated exposure will cause effects to a person's body - notedly protruding VEINS in the face and extremities, a lower body temperature, and increased agitation. These effects start out mild and grow more severe with each 'dose.'
  • Characters must touch an object/person that is Blighted to become inflicted with Blight themselves. When that happens, it will become easily identifiable as Blighted from the faint blue, shimmering outline around the infected subject, as well as the WITHERED, FROSTBITTEN or ashy appearance it takes as it progresses.
  • However, there is one single perk with Blight. (Or is it a perk?) Players will feel reduced impact by the cold surroundings, making the climate around them somewhat more hospitable. Beware of falling victim to a chill you can't feel...
  • TIME

  • To use your Sand, each character is granted access to and innate knowledge of a spell they channel from their Shard that automatically manipulates their Hourglass. This allows the remote control of Sand (aka gathering and dispersing), as well as the ability to pull Fragments of time from Shards.
  • Fragments are literal pieces of you taken from your Shard. They manifest as memories or images displayed on little shards of broken glass (think of the memory being played out in real-time on the mirror's surface), and can be crushed to convert into Sand automatically, either voluntarily or by force. The only stipulation is that the parties must be close to one another, and the Fragment must be exchanged while both Bearers are still. This means someone has to give it to you, or you need to immobilize them before you take it - one way or another.
  • Once the Fragment is crushed, the memory and associated time of that person's life is lost and your character will suffer amnesia until the Oracle is claimed. How deep this goes is up to you; they could lose a large chunk of time - even all their memories surrounding a person or place for a big payload of Sand, or they could lose very little for a meager net gain.
  • Sand is automatically gathered or distributed by your Hourglass and added/subtracted to your running total. No need to micromanage. Convenient!
  • Please note that using Sand to unfreeze anything (resources, a door which can be then opened, etc) is an unpleasant experience. Each time you use Sand in this way, your character will be left feeling weakened and flu-like for an hour or two, which will leave them vulnerable. This effect stacks and scales up to outright KO-ing them for a few hours if they go crazy, so unfreezing too large of an area is off the table!

  • NOTES
    • An OOC POST will be coming shortly explaining how Sand is going to be tallied and the Oracle claimed.
    • Should your character attempt to unfreeze any NPC's, please respond [HERE]. NOTE: unfreezing NPC's may result in physical violence with CW's for severe mental instability/illness and a potential reference to self-harm.
    • HAVE FUN!!!
    CODING
    regression: (pic#15851287)

    competition/combat

    [personal profile] regression 2023-01-16 07:06 pm (UTC)(link)
    [ tell me which vibe it is since joonghyuk is unharmonized......... would that even be obvious. ]
    kenosevents: (Default)

    [personal profile] kenosevents 2023-01-16 07:11 pm (UTC)(link)
    Oh, what's one old wizard?

    [ He floats down by Mam's pant leg and tugs on it. Let's go...talk about anything else! Hah hah!! ....Hah....]

    I'm sure you can find a much more interesting topic elsewhere!! What about over here!

    [ Aaaaand walking. Fastly. ]
    liuli: (18)

    [personal profile] liuli 2023-01-16 07:13 pm (UTC)(link)
    [ gooyoo is correct yeah

    this comment gets a little bit of a laugh, actually. ]


    Luckily, I'm very good at that.

    [ the footsteps come closer, since she's seeing knees, and then, at a fairly safe distance, he kneels down, with the soft clank of armor as he does. there's a fluttering noise from somewhere near his own shoulder, and a black crow hops down onto the ground in gray's sightline, letting out a caw noise. ]

    But, I'm not sure if I can stand by and watch. Are you trying to make your way through, young lady? Or make your way back out?
    regression: (pic#15851356)

    i

    [personal profile] regression 2023-01-16 07:17 pm (UTC)(link)
    [ Cool. Joonghyuk isn't keen on this whole situation in the slightest, being unharmonized himself and falling ill to whatever powers at work here, but they must survive—he must survive—and he was prepared for battle over this jar.

    It is some surprise it goes without any lick of violence... If only the reward was worth it. Overall, he seems unimpressed by the peaches, though it may be difficult to tell when his expression barely shifts. What's more important is:
    ]

    You.

    [ Turning to Chrona, he ties the face to voice with the communion call from the initial post about this whole event. ]
    regression: (pic#15868330)

    iia

    [personal profile] regression 2023-01-16 07:18 pm (UTC)(link)
    [ he's watching the gous fight first ]
    liuli: (45)

    [personal profile] liuli 2023-01-16 07:22 pm (UTC)(link)
    [ gu yun simply cannot help himself as the doppelganger moves about - his eyes dart from mirror to mirror, foot shifting in the dirt and watching. he's lucky, that his medicine is at least stable, that he can see. xiao ping hovers just a bit above, watching the battlefield of the labyrinth.

    the thing he cannot help, of course, is his dog mouth, which has a snappy comeback for nigh almost everything. including magical doppelgangers. therefore, he says: ]


    Very large talk for someone who won't step out of a mirror.

    [ don't taunt the reflection??? hello???

    settling with his hand on the hilt of the sword though, he turns his attention briefly back to the actual mamoru, locking eyes with him to return the look. there's a spark of mischief in his response, a light, playful amusement as he adjusts the weight in his stance. experienced and relaxed - a marshal in his element. ]
    Well. Where else can one have the chance to fight their demons, quite literally? This ought to be good for us.
    liuli: (313)

    [personal profile] liuli 2023-01-16 07:25 pm (UTC)(link)
    Maybe the secret of the sand is how accurately and lewdly one uses their time...it would make the communion of the days before a bit more fitting, no?
    gravings: (084b)

    [personal profile] gravings 2023-01-16 07:34 pm (UTC)(link)
    Are there even any books left... wowwee

    THAT IS TO SAY, Gray would like a book please 🙏
    Edited 2023-01-16 19:35 (UTC)
    regression: (pic#15851394)

    iii

    [personal profile] regression 2023-01-16 07:35 pm (UTC)(link)
    [ Joonghyuk didn't quite follow Gu Yun into this space... They happened to enter the halls at different times, but in mere minutes he has unintentionally caught up. His dark gaze stays forward, ignoring the quiet double that walks beside him in reflection, and instead the silence is full of "Gu Yun's voice."

    The taunting was never aimed at him. A blessing, though he feels he is watching something he shouldn't—these types of festering wounds are never meant to be seen. It was starting to get annoying and he had the thought to cut the doppelganger himself, but fortunately Gu Yun snapped and is whaling on his unwanted twin.
    ]

    We should leave.

    [ He advises. While not helping. ]
    prizeneck: (2)

    [personal profile] prizeneck 2023-01-16 07:36 pm (UTC)(link)
    What, hey, hold on. I can't see, remember? [He'll follow, fully committed to his role.]
    regression: (pic#15850961)

    i

    [personal profile] regression 2023-01-16 07:42 pm (UTC)(link)
    [ ]

    [personal profile] halsband 2023-01-16 07:45 pm (UTC)(link)
    I can't.

    [Heine leans against the shelves and pulls out another book, idly turning a few pages, but there doesn't seem to be any mentions of the otter in this one.]

    Doesn't matter which one you've gone with, I'm on my own side. There's no point in helping any of you.

    [Unless it's to get something he wants, which right now is not much. So, he's not adverse to trolling a bit. There isn't much else to do in ice land.]
    regression: (pic#15851382)

    [personal profile] regression 2023-01-16 07:49 pm (UTC)(link)
    [ In every life and iteration they really go through this. Joonghyuk has been leisurely strolling around the castle, of course with purpose, but calm about the situation despite how faction conflicts are bound to arise. Those are not of his interest, at least not yet.

    They end up in the master library after a little patrol, I guess. She can watch him use his own sand to unveil whatever secrets in this book. Slowly, the cover reveals itself, much like the words within. Overall... He's displeased, but how can anyone be displeased about the accolades and reports on the efficiency and convenience of battle heels? It seems, overall, he had been barely acknowledging her presence yet she may get the sense that he is listening.

    Maybe he's listening too well.
    ]

    I'm not in either faction.

    [ Frankly, he thinks allying with someone like himself is a poor choice for survival right now. ]
    lachtara: (Converse)

    [personal profile] lachtara 2023-01-16 08:07 pm (UTC)(link)
    "There is that doubt." The reflection says sharply. "The doubt that saw to the ruin of the world. All because you 'can't do it alone'."

    The images in the mirror shift, and now the reflection wears the tattered clothing from a ruined future. The fabric frays, the soot marks streak across cloth which used to be pristine white, and the faint spatter of blood on his sleeve which is made clear. "One by one they fell. The very person who stood by you was the first sacrifice to your inhibition."

    Emet-Selch finally rounds the corner and the sound comes to a stop. He looks at the reflection and then to Cid before folding his arms. "What did you do now?" He asks, flatly.
    regression: (pic#15851350)

    wildcard for sand hunting

    [personal profile] regression 2023-01-16 08:22 pm (UTC)(link)
    [ not me trying to figure out how to make yjh look like easy prey

    Somewhere in these cold halls, there is a trickle of red blood. Familiar to the eyes for many—who hasn't seen their share of it—and yet... strange. It's difficult to pinpoint with the first small drips, but as the puddles grow in size when closing in on the source the oddity is clear. The crimson color forms letters, words, strung together to be read in disjointed sentences.

    Life, death, life, death. The gist of the bloody parable is this cycle.

    And at the end of this trail is Joonghyuk in the middle of dressing a wound or two, inconvenienced by all means. The injuries are not fatal, but signs of fatigue show on his disgruntled expression. Upon his neck his hourglass shows that he still owns a considerably amount of sand.

    It's only the sound of incoming footsteps that draw his attention away. Yeah, he isn't going to greet. He's going to stare, much like a feral cat.
    ]
    kenosevents: (Default)

    [personal profile] kenosevents 2023-01-16 08:24 pm (UTC)(link)
    But you can follow, yes?

    [ He's pleading. Really. Trying to dodge this convo. He's bad at changing the subject. ]
    regression: (pic#15851386)

    shoves this wildcard onto your plate

    [personal profile] regression 2023-01-16 08:30 pm (UTC)(link)
    [ Joonghyuk has taken his time as an unharmonzied to explore the castle, see if he can gain any information on this phenomenon and this world... The realm, the universe, and the powers at play that would reach across universes and galaxies. Unfortunately, he couldn't do that in peace with other shard bearers getting in his way for whatever reason. There's also resource management with sand. It's all inconvenient and annoying.

    However, his pursuit for answers breaks off for an unwanted detour... Upon the notes of a song, he's drawn to a chamber. Only when he enters, then finds his feet frozen in place, does he snap back to reality with a start. In the corner of his eye, he catches sight of another—of all people...
    ]

    Run.

    [ But it's too late. On that command, the dungeon's doors close shut and lock them into the treasure room. ]
    kenosevents: (Default)

    [personal profile] kenosevents 2023-01-16 08:32 pm (UTC)(link)
    Gray...... there will always be a book for you. 😌

    Through aisles and aisles of books, it might seem as though Gray will never find a book that looks intriguing enough to pay attention to. That is until one (on the lower shelves, bless u and your smol) seems to call out.

    This book has an unassuming blue cover. When opened it will show a picture of an Atirat woman with long black hair, dark skin, and black scales. Given how everything in the kingdom seems pure white this woman would certainly stand out wherever she went.

    Flipping through the following pages would be much of the same thing. The same woman sketched over and over in these pictures in different poses. Sometimes looking into the distance, sometimes with her palms raised and eyes closed. The corner of a few pages saids "Sidhe" and then the date. A sketchbook of sorts, it seems.

    On the back of the book is a letter from their local paper. It's archaic - stamped with some sort of press and homemade press and ink. On the page, it talks about the local seer named Sidhe who would be working with the court wizard. They seek to use some sort of time magic to increase food production. The exact methods are unlcear.
    impiety: (why can't anyone else see it)

    [personal profile] impiety 2023-01-16 08:38 pm (UTC)(link)
    [ He pulls his hand back and lets the pendant fall out of his reach. His fingers curl, digging his nails into the soft portion of his hand, but he lets his hand drop down to his side. ]

    What else? Save the people. [ With his unclenched hand, he gestures about - it is a wide sweeping motion of his arm. ] Though, I've already heard how difficult that will be.

    [ Because some people will have to be sacrificed to allow others to live. It is only all right if he does it. To think that he's forced into this situation against his will, it's quite irritating. ]

    But you've already done that, haven't you? You've already decided who is allowed to live and die. So... I shall do something different this time around. I'll let you choose the survivors. [ And he'll find a way to use Dextera's sand for himself. He'll find a way to rob him of memories yet again. But first... he has to build trust with him, again.

    This time... this time... I won't let you leave me. ]
    hurricaneofblood: (pic#16170662)

    iii.

    [personal profile] hurricaneofblood 2023-01-16 08:41 pm (UTC)(link)
    Crona.

    [ It is the first thing he says upon seeing them. But the second question is: Who? Who did this? ]

    Rest easy. Didn't I promise you that I'd let you leave alive?

    [ He tries not to click his tongue as he looks them over. Another sigh slips out as he makes a gesture for them to find a place to sit. ] You're not like me. You don't live for the agonizing pain that comes from battle and blood. So, why are you walking around all injured?

    [ It is his way of saying that he intends to do his best at bandaging Crona up as soon as they find a comfortable place to rest. ]
    hurricaneofblood: (pic#16170672)

    i

    [personal profile] hurricaneofblood 2023-01-16 08:46 pm (UTC)(link)
    [ Flamebringer smiles at him, seemingly pleased with the guarded look that he is given. ]

    That's good. [ His eyes flicker to the robot that is perched on the man's shoulder. ] How strong would you say that is? Would it be able to protect you in a pinch?

    [ Well, the library is being treated as a no-combat zone right now. If he breaks that, he'll probably end up getting an earful, but that doesn't mean he can't be a little irritating. ]
    hurricaneofblood: (pic#16170642)

    [personal profile] hurricaneofblood 2023-01-16 08:49 pm (UTC)(link)
    Book for Flambe.

    Surprisingly not one about combat or war. Those things are best experienced rather than read about. #edgelord
    regression: (pic#15851115)

    ii

    [personal profile] regression 2023-01-16 08:53 pm (UTC)(link)
    [ Kaleidoscope is too interesting to take a peek at least once, but he's seeing that it is a mistake. Not only he sees a haunted reflections, he sees another's. His frown deepens and eyebrows knit harshly above his leer. It isn't pointed at Dimitri, but at the situation at hand. Whatever these reflections are supposed to represent, he does not know. He doesn't care to know, either. What he can see is a familiar fury, desperation too familiar, and it has his hackles rise though his own reflection stands there beside him in the mirror calm.

    Ultimately, it's all inconvenient.
    ]

    You.

    [ He remembers Dimitri from the gallery, but unfortunately it doesn't come with a polite hello. It's no one's fault, really. Joonghyuk greets everyone like this, but also it doesn't seem the time to chat. Quickly, he reaches into his coat and pulls out two middling in quality daggers. They have to make do until he can get something better. ]
    hurricaneofblood: (pic#16170651)

    i

    [personal profile] hurricaneofblood 2023-01-16 08:53 pm (UTC)(link)
    Well, well...

    [ He did purposely step into the water that he was told to avoid. It's a second later that he realizes how stupid that was -- it soaks into the bottom of his pants and leaves his ankle feeling quite cold.

    Flamebringer stares down at his foot and lets out a sigh. Sometimes, his disagreeable nature can cause him problems. He pulls his foot free and steps closer to the man. His head tilts slightly as he looks at him. ]


    I suppose I'm now looking for the same thing you are. [ With confidence that he should not have, he says: ] Some warmer clothes.
    gravings: (010b)

    IIb!

    [personal profile] gravings 2023-01-16 08:58 pm (UTC)(link)
    [ Even though they're in opposing factions now, they still share the same Aspect, so Gray has a clue to the state of Caren before she even steps into the room. Gray herself is calm, if a bit wary; she understands that they've all landed in a contentious position, but she isn't yet so invested in the Meridian cause that she's leaping to attack Zenites on sight. ]

    It's okay. I won't hurt you.

    [ It may not be much comfort to say that, but maybe Caren can feel that Gray means it. In any case, she won't try to get too close, instead hanging back at a healthy distance. She doesn't need to be close to get a good look at Caren's injuries thanks to magical strengthening, but also because Caren's wounds are visible enough from afar. Gray looks with curiosity and a bit of concern... though she assumes as well that Caren is tough, as Church members seem to be. ]

    What happened?